Player Matchup

Chaac
Chaac
Bayo_664
Chaac
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,413 Elo+
Solo
Lancelot
Lancelot
DA-From-The-Leaf
Lancelot
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 81L
1,433 Elo+
Solo
Nut
Nut
DarkDrogon34434
Nut
Level 68
God Stats
0W - 2L
1,062 SR
Queue Stats
20W - 20L
1,470 Elo+
Party 2
Discordia
Discordia
SMOKEY-da-HARE
Discordia
Level 69
God Stats
26W - 17L
1,182 SR
Queue Stats
89W - 96L
1,366 Elo+
Solo
Khepri
Khepri
whowashere_lmk
Khepri
Level 89
God Stats
0W - 1L
1,265 SR
Queue Stats
46W - 41L
1,435 Elo+
Party 2
Team Averages
Level 66
1,302 SR
1,423 Elo+

VS

Team Averages
Level 54
1,502 SR
1,442 Elo+
Merlin
Merlin
El gato yolo338
Merlin
Level 43
God Stats
3W - 1L
1,182 SR
Queue Stats
75W - 81L
1,345 Elo+
Solo
Bacchus
Bacchus
Marietona54
Bacchus
Level 46
God Stats
6W - 2L
1,711 SR
Queue Stats
235W - 255L
1,526 Elo+
Party 1
Neith
Neith
Midnightwolfhug
Neith
Level 46
God Stats
20W - 6L
1,645 SR
Queue Stats
194W - 213L
1,486 Elo+
Party 1
Thanatos
Thanatos
acardend
Thanatos
Level 94
God Stats
131W - 99L
1,626 SR
Queue Stats
501W - 490L
1,427 Elo+
Solo
Chaac
Chaac
jorgeCC
Chaac
Level 43
God Stats
2W - 3L
1,344 SR
Queue Stats
69W - 92L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bayo_664
Chaac
3
0 / 2 / 0
3,829
383
1,071
3,527
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 2 / 0
5,346
535
4,575
5,654
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 1
4,846
485
2,421
5,422
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SMOKEY-da-HARE
Discordia
9
0 / 3 / 2
5,076
508
2,427
4,533
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,604
460
1,105
6,534
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,426
543
991
4,058
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Marietona54
Bacchus
10
3 / 1 / 8
6,734
673
4,479
6,075
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 2 / 1
6,562
656
6,104
4,808
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
acardend
Thanatos
12
4 / 1 / 1
6,323
632
2,812
6,881
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
jorgeCC
Chaac
11
1 / 2 / 2
6,261
626
2,798
6,785
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
13
14
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bayo_664
Chaac
0
2
0
0
L
4
2
0
2
L
1
4
1
0.38
W
0
2
3
0.75
W
Bacchus
Marietona54
Bacchus
3
1
8
7
W
5
2
1
2.75
L
Discordia
SMOKEY-da-HARE
Discordia
0
3
2
0.33
W
Thanatos
acardend
Thanatos
4
1
1
4.5
W
Chaac
jorgeCC
Chaac
1
2
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,599
Damage
17,184
25,670
Taken
28,607
9,337
Mitigated
13,938
4,057
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bayo_664
Chaac
1,071
165
0
538
3,527
1,797
0
124
3,403
0
6,000
L
4,575
1,019
0
1,943
5,654
1,773
0
1,217
4,437
0
25,916
L
2,421
1,861
0
564
5,422
1,571
0
1,334
4,088
0
19,978
W
991
0
0
536
4,058
1,151
93
506
3,384
30,350
0
W
Bacchus
Marietona54
Bacchus
4,479
552
0
1,588
6,075
5,674
0
548
5,482
18,313
1,197
W
6,104
2,879
0
720
4,808
1,441
646
572
4,236
0
34,658
L
Discordia
SMOKEY-da-HARE
Discordia
2,427
186
0
250
4,533
1,200
0
1,434
3,099
22,739
705
W
Thanatos
acardend
Thanatos
2,812
722
0
5,053
6,881
2,670
449
522
6,297
0
40,700
W
Chaac
jorgeCC
Chaac
2,798
632
0
658
6,785
3,002
657
827
5,812
0
35,924
L
1,105
179
0
762
6,534
2,996
0
1,269
5,265
13,035
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
31,306
169
Minions Killed
260
0
Camps Cleared
0
830,668
Distance Traveled
969,261
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,829
383
9
1
0
80,020
2
L
Lancelot
5,346
535
55
6
0
213,668
0
L
Nut
4,846
485
33
3
0
167,368
0
W
Merlin
5,426
543
40
4
0
177,346
0
W
Bacchus
6,734
673
25
3
0
215,900
2
W
Neith
6,562
656
56
6
0
179,563
0
L
Discordia
5,076
508
46
5
0
192,259
4
W
Thanatos
6,323
632
72
7
0
213,481
0
W
Chaac
6,261
626
67
7
0
182,971
0
L
Khepri
4,604
460
26
3
0
177,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role