Player Matchup

Artemis
Artemis
DonSilbato
Artemis
Level 81
God Stats
1W - 0L
1,505 SR
Queue Stats
45W - 53L
1,415 Elo+
Solo
Persephone
Persephone
Fuu34555
Persephone
Level 99
God Stats
11W - 9L
1,418 SR
Queue Stats
118W - 136L
1,350 Elo+
Party 1
Shiva
Shiva
SilverSouls888
Shiva
Level 61
God Stats
3W - 2L
1,221 SR
Queue Stats
160W - 183L
1,393 Elo+
Solo
Maui
Maui
THEGREATEST34555
Maui
Level 109
God Stats
3W - 5L
1,137 SR
Queue Stats
166W - 185L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Thir276d3RD8
Danzaburou
Level 127
God Stats
2W - 0L
1,465 SR
Queue Stats
99W - 91L
1,434 Elo+
Party 1
Team Averages
Level 95
1,349 SR
1,396 Elo+

VS

Team Averages
Level 92
1,533 SR
1,476 Elo+
Lancelot
Lancelot
 
Lancelot
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
El Delgado96
Nike
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,482 Elo+
Solo
Nut
Nut
The3abaYaga
Nut
Level 128
God Stats
31W - 34L
1,488 SR
Queue Stats
156W - 161L
1,389 Elo+
Solo
Yemoja
Yemoja
V0reXX
Yemoja
Level 112
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 5L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonSilbato
Artemis
12
2 / 0 / 3
6,135
614
4,731
5,957
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Fuu34555
Persephone
10
3 / 1 / 2
6,291
629
2,953
4,804
1,166
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
7,026
703
3,973
5,838
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 0 / 6
6,942
694
2,719
5,665
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Thir276d3RD8
Danzaburou
11
5 / 0 / 5
6,902
690
6,066
4,101
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 3 / 1
4,514
451
3,877
8,259
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
 
Medusa
6
0 / 3 / 0
4,093
409
1,253
5,240
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 2 / 0
4,668
467
2,763
7,970
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 0
4,870
487
3,159
7,149
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
V0reXX
Yemoja
6
0 / 4 / 0
4,195
420
1,140
6,168
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Medusa
 
Medusa
0
3
0
0
W
Artemis
DonSilbato
Artemis
2
0
3
3.5
L
0
2
0
0
W
Persephone
Fuu34555
Persephone
3
1
2
4
W
2
0
0
2
W
4
0
6
7
L
1
4
0
0.25
W
Danzaburou
Thir276d3RD8
Danzaburou
5
0
5
7.5
L
Yemoja
V0reXX
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
12,192
26,365
Taken
34,786
9,967
Mitigated
11,864
12,090
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,877
1,086
0
250
8,259
3,021
0
1,355
6,904
0
28,135
L
Medusa
 
Medusa
1,253
750
0
836
5,240
1,340
0
790
4,450
0
12,595
W
Artemis
DonSilbato
Artemis
4,731
2,142
0
3,644
5,957
1,822
0
0
5,957
0
42,119
L
2,763
249
0
1,410
7,970
2,718
0
0
7,309
0
26,996
W
Persephone
Fuu34555
Persephone
2,953
368
0
2,015
4,804
1,166
0
0
4,800
27,700
913
W
3,973
182
0
2,078
5,838
2,247
137
0
5,341
0
44,598
W
2,719
461
0
1,679
5,665
3,373
197
811
4,854
18,104
0
L
3,159
788
0
215
7,149
2,120
0
1,985
5,164
0
27,178
W
Danzaburou
Thir276d3RD8
Danzaburou
6,066
3,297
0
2,674
4,101
1,359
1,151
329
3,772
0
44,806
L
Yemoja
V0reXX
Yemoja
1,140
421
257
1,105
6,168
2,665
0
1,507
4,661
10,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
22,340
327
Minions Killed
175
0
Camps Cleared
0
965,800
Distance Traveled
863,317
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,514
451
45
5
0
235,884
0
L
Medusa
4,093
409
21
2
0
152,528
0
W
Artemis
6,135
614
76
8
0
201,746
0
L
Nike
4,668
467
51
5
0
193,176
0
W
Persephone
6,291
629
45
5
0
178,070
3
W
Shiva
7,026
703
91
9
0
210,943
0
W
Maui
6,942
694
41
4
0
203,488
4
L
Nut
4,870
487
45
5
0
162,913
1
W
Danzaburou
6,902
690
74
7
0
171,553
2
L
Yemoja
4,195
420
13
1
0
118,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role