Player Matchup

Bacchus
Bacchus
BetterPops
Bacchus
Level 140
God Stats
24W - 10L
1,589 SR
Queue Stats
304W - 295L
1,507 Elo+
Solo
Ra
Ra
DershBag
Ra
Level 152
God Stats
8W - 7L
1,558 SR
Queue Stats
178W - 183L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
Grand Spartan69
Baron Samedi
Level 212
God Stats
18W - 16L
1,696 SR
Queue Stats
509W - 493L
1,554 Elo+
Solo
Xbalanque
Xbalanque
HypeExplicit
Xbalanque
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 58L
1,468 Elo+
Solo
Camazotz
Camazotz
StrafeMaster4K
Camazotz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,511 Elo+
Party 1
Team Averages
Level 152
1,569 SR
1,515 Elo+

VS

Team Averages
Level 103
1,598 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Shizzedon
Da Ji
Level 156
God Stats
6W - 2L
1,589 SR
Queue Stats
194W - 169L
1,580 Elo+
Solo
Chang'e
Chang'e
TannerPhil
Chang'e
Level 39
God Stats
2W - 0L
1,616 SR
Queue Stats
57W - 75L
1,353 Elo+
Solo
Anhur
Anhur
yisusgameplays
Anhur
Level 69
God Stats
2W - 0L
1,782 SR
Queue Stats
47W - 34L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BetterPops
Bacchus
7
1 / 1 / 0
4,687
521
3,584
6,916
5,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,822
647
2,064
1,833
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Grand Spartan69
Baron Samedi
10
3 / 3 / 0
6,050
672
6,559
7,683
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
HypeExplicit
Xbalanque
8
1 / 1 / 1
4,717
524
2,496
3,443
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
6
0 / 2 / 0
4,015
446
863
5,242
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 0
5,935
659
2,107
3,501
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
 
King Arthur
9
1 / 3 / 1
5,408
601
3,148
8,306
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Shizzedon
Da Ji
10
3 / 0 / 3
5,547
616
3,212
5,913
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
TannerPhil
Chang'e
7
1 / 1 / 2
4,774
530
2,232
6,668
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,120
569
2,769
4,503
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
7
7
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
King Arthur
 
King Arthur
1
3
1
0.5
L
Bacchus
BetterPops
Bacchus
1
1
0
1
L
0
0
0
0
L
Baron Samedi
Grand Spartan69
Baron Samedi
3
3
0
1
L
Xbalanque
HypeExplicit
Xbalanque
1
1
1
1.5
W
Da Ji
Shizzedon
Da Ji
3
0
3
4.5
L
Camazotz
0
2
0
0
W
Chang'e
TannerPhil
Chang'e
1
1
2
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
13,468
25,117
Taken
28,891
10,740
Mitigated
11,820
10,615
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,107
86
0
2,159
3,501
998
0
689
2,656
49,901
0
W
King Arthur
 
King Arthur
3,148
397
0
2,340
8,306
5,039
0
4,949
2,617
0
29,121
L
Bacchus
BetterPops
Bacchus
3,584
314
0
2,448
6,916
5,154
0
1,692
5,224
13,495
902
L
2,064
42
202
1,320
1,833
519
0
551
1,282
41,737
851
L
Baron Samedi
Grand Spartan69
Baron Samedi
6,559
1,077
0
3,024
7,683
3,044
0
0
7,683
32,533
0
L
Xbalanque
HypeExplicit
Xbalanque
2,496
1,270
0
848
3,443
774
0
860
2,583
0
23,923
W
Da Ji
Shizzedon
Da Ji
3,212
556
0
488
5,913
2,044
0
1,804
3,934
0
28,470
L
Camazotz
863
42
0
2,773
5,242
1,249
0
1,236
4,006
0
16,815
W
Chang'e
TannerPhil
Chang'e
2,232
457
487
2,706
6,668
2,507
86
1,873
4,718
13,595
0
W
2,769
1,644
0
1,981
4,503
1,232
0
1,423
3,080
0
35,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
26,784
263
Minions Killed
318
0
Camps Cleared
0
854,172
Distance Traveled
908,852
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,935
659
111
12
0
198,143
0
W
King Arthur
5,408
601
64
7
0
171,009
0
L
Bacchus
4,687
521
11
1
0
202,620
1
L
Ra
5,822
647
95
11
0
187,459
2
L
Baron Samedi
6,050
672
62
7
0
142,000
0
L
Xbalanque
4,717
524
56
6
0
161,285
0
W
Da Ji
5,547
616
52
6
0
211,288
0
L
Camazotz
4,015
446
39
4
0
160,808
0
W
Chang'e
4,774
530
18
2
0
162,800
1
W
Anhur
5,120
569
73
8
0
165,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role