Player Matchup

Charon
Charon
Belissauro
Charon
Level 48
God Stats
0W - 2L
1,382 SR
Queue Stats
5W - 11L
1,381 Elo+
Solo
King Arthur
King Arthur
Deut3russ
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,480 Elo+
Solo
Apollo
Apollo
HardGalaX
Apollo
Level 159
God Stats
9W - 10L
1,417 SR
Queue Stats
287W - 272L
1,427 Elo+
Solo
Team Averages
Level 99
1,433 SR
1,429 Elo+

VS

Team Averages
Level 87
1,428 SR
1,346 Elo+
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BrunoDuck
Amaterasu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,141 Elo+
Party 1
The Morrigan
The Morrigan
Zôuper
The Morrigan
Level 51
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 14L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Belissauro
Charon
12
2 / 4 / 3
7,046
705
6,779
7,640
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Deut3russ
King Arthur
10
1 / 7 / 4
6,653
665
4,860
11,148
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
HardGalaX
Apollo
12
3 / 3 / 2
7,382
738
5,852
8,220
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 0 / 3
9,428
943
11,608
10,269
3,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
BrunoDuck
Amaterasu
11
3 / 5 / 6
7,633
763
5,638
10,497
5,357
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Zôuper
The Morrigan
14
1 / 1 / 13
8,267
827
5,836
3,341
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
0
3
11.5
L
Charon
Belissauro
Charon
2
4
3
0.88
W
Amaterasu
BrunoDuck
Amaterasu
3
5
6
1.2
L
King Arthur
Deut3russ
King Arthur
1
7
4
0.43
L
Apollo
HardGalaX
Apollo
3
3
2
1.33
W
The Morrigan
Zôuper
The Morrigan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
23,082
27,008
Taken
24,107
10,409
Mitigated
9,788
2,861
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,608
8,116
0
5,888
10,269
3,399
1,070
2,744
7,411
0
39,126
L
Charon
Belissauro
Charon
6,779
1,049
0
630
7,640
2,814
0
1,068
6,550
23,529
615
W
Amaterasu
BrunoDuck
Amaterasu
5,638
1,601
0
2,093
10,497
5,357
180
2,917
7,319
0
23,386
L
King Arthur
Deut3russ
King Arthur
4,860
871
0
488
11,148
5,568
0
2,231
8,858
0
10,913
L
Apollo
HardGalaX
Apollo
5,852
3,533
0
1,743
8,220
2,027
0
619
7,539
0
28,347
W
The Morrigan
Zôuper
The Morrigan
5,836
485
0
285
3,341
1,032
451
1,143
2,081
29,727
4,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,081
Gold Earned
25,328
116
Minions Killed
134
0
Camps Cleared
0
515,819
Distance Traveled
512,833
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,428
943
57
6
0
153,030
0
L
Charon
7,046
705
30
3
0
170,905
0
W
Amaterasu
7,633
763
28
3
0
184,400
0
L
King Arthur
6,653
665
16
2
0
187,562
0
L
Apollo
7,382
738
70
7
0
157,352
3
W
The Morrigan
8,267
827
49
5
0
175,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role