Player Matchup

Discordia
Discordia
IDKBagman
Discordia
Level 87
God Stats
3W - 1L
1,835 SR
Queue Stats
175W - 200L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
MellowDaPro
Baron Samedi
Level 157
God Stats
1W - 0L
1,331 SR
Queue Stats
184W - 180L
1,445 Elo+
Party 2
Izanami
Izanami
ShoTGunPro12
Izanami
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
248W - 269L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
juni0r03
Nu Wa
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 125L
1,436 Elo+
Solo
King Arthur
King Arthur
theboredguy90
King Arthur
Level 79
God Stats
1W - 2L
1,176 SR
Queue Stats
136W - 133L
1,472 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,442 Elo+

VS

Team Averages
Level 143
1,452 SR
1,464 Elo+
Lancelot
Lancelot
MuIton
Lancelot
Level 147
God Stats
1W - 2L
1,350 SR
Queue Stats
125W - 154L
1,408 Elo+
Solo
Shiva
Shiva
R3p0rt-4ga1n
Shiva
Level 167
God Stats
3W - 5L
1,466 SR
Queue Stats
128W - 122L
1,516 Elo+
Party 1
Ares
Ares
The_Goat_of_3000
Ares
Level 127
God Stats
2W - 1L
1,743 SR
Queue Stats
75W - 73L
1,501 Elo+
Party 1
Anubis
Anubis
galeli5714
Anubis
Level 120
God Stats
8W - 9L
1,422 SR
Queue Stats
545W - 597L
1,440 Elo+
Solo
Cupid
Cupid
litaa1
Cupid
Level 153
God Stats
0W - 4L
1,280 SR
Queue Stats
194W - 230L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IDKBagman
Discordia
17
4 / 2 / 14
10,409
801
11,232
7,201
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MellowDaPro
Baron Samedi
18
8 / 2 / 13
11,228
864
19,184
10,672
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
ShoTGunPro12
Izanami
17
4 / 4 / 16
10,327
794
9,934
7,949
2,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
juni0r03
Nu Wa
18
3 / 1 / 16
10,849
835
11,949
5,523
1,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
theboredguy90
King Arthur
16
4 / 2 / 17
9,954
766
11,710
15,203
16,598
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MuIton
Lancelot
14
2 / 6 / 5
8,533
656
5,875
12,091
9,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 6 / 5
9,586
737
8,902
15,352
14,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 5 / 5
10,249
788
6,728
24,791
21,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
galeli5714
Anubis
16
3 / 3 / 4
9,047
696
9,770
8,553
4,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
litaa1
Cupid
16
1 / 3 / 4
8,637
664
4,956
9,142
3,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
23
Kills
11
11
Deaths
23
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
IDKBagman
Discordia
4
2
14
5.5
W
Baron Samedi
MellowDaPro
Baron Samedi
8
2
13
7.25
L
Lancelot
MuIton
Lancelot
2
6
5
0.75
L
2
6
5
0.75
W
Izanami
ShoTGunPro12
Izanami
4
4
16
3
L
3
5
5
1.1
L
Anubis
galeli5714
Anubis
3
3
4
1.67
W
Nu Wa
juni0r03
Nu Wa
3
1
16
11
L
Cupid
litaa1
Cupid
1
3
4
1
W
King Arthur
theboredguy90
King Arthur
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,009
Damage
36,231
46,548
Taken
69,929
29,570
Mitigated
52,876
21,447
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
IDKBagman
Discordia
11,232
1,702
752
787
7,201
2,697
1,200
1,832
5,369
30,988
0
W
Baron Samedi
MellowDaPro
Baron Samedi
19,184
583
4,490
3,671
10,672
5,943
138
3,408
7,264
33,246
500
L
Lancelot
MuIton
Lancelot
5,875
662
522
308
12,091
9,516
0
7,166
4,524
0
13,654
L
8,902
1,082
656
2,260
15,352
14,085
0
8,990
5,911
0
19,624
W
Izanami
ShoTGunPro12
Izanami
9,934
6,300
1,250
1,878
7,949
2,512
1,687
3,108
4,841
0
21,658
L
6,728
543
1,317
6,755
24,791
21,089
0
16,543
7,584
17,539
1,861
L
Anubis
galeli5714
Anubis
9,770
1,174
1,133
2,667
8,553
4,432
0
4,621
3,566
35,674
0
W
Nu Wa
juni0r03
Nu Wa
11,949
3,090
475
1,302
5,523
1,820
243
1,963
3,560
23,223
1,367
L
Cupid
litaa1
Cupid
4,956
2,050
2,569
2,536
9,142
3,754
0
5,755
3,123
0
22,765
W
King Arthur
theboredguy90
King Arthur
11,710
1,359
2,905
3,937
15,203
16,598
0
5,837
9,366
3,970
12,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
46,052
147
Minions Killed
147
0
Camps Cleared
0
1,170,357
Distance Traveled
1,079,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,409
801
47
4
0
211,898
0
W
Baron Samedi
11,228
864
43
3
0
259,189
0
L
Lancelot
8,533
656
19
1
0
203,079
0
L
Shiva
9,586
737
26
2
0
227,944
0
W
Izanami
10,327
794
19
1
0
209,555
0
L
Ares
10,249
788
12
1
0
240,030
0
L
Anubis
9,047
696
55
4
0
201,248
0
W
Nu Wa
10,849
835
34
3
0
249,783
0
L
Cupid
8,637
664
35
3
0
206,874
0
W
King Arthur
9,954
766
4
0
0
239,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role