Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ilovelоlis
Poseidon
Level 181
God Stats
3W - 3L
1,605 SR
Queue Stats
73W - 63L
1,537 Elo+
Solo
Bellona
Bellona
Legit Toan
Bellona
Level 149
God Stats
0W - 1L
1,707 SR
Queue Stats
128W - 128L
1,520 Elo+
Solo
Ishtar
Ishtar
coolbe1999
Ishtar
Level 132
God Stats
14W - 13L
1,622 SR
Queue Stats
450W - 428L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
ykfate
Baron Samedi
Level 156
God Stats
9W - 6L
1,642 SR
Queue Stats
423W - 427L
1,513 Elo+
Solo
Team Averages
Level 155
1,615 SR
1,525 Elo+

VS

Team Averages
Level 158
1,494 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CallMeMast
Pele
Level 213
God Stats
6W - 7L
1,676 SR
Queue Stats
140W - 104L
1,588 Elo+
Solo
Shiva
Shiva
CeenB
Shiva
Level 124
God Stats
7W - 6L
1,277 SR
Queue Stats
120W - 107L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
JarateInbound
Kumbhakarna
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,463 Elo+
Solo
Cernunnos
Cernunnos
TheDwight
Cernunnos
Level 158
God Stats
19W - 21L
1,516 SR
Queue Stats
375W - 388L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 3 / 0
6,783
522
8,172
5,871
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Ilovelоlis
Poseidon
13
3 / 5 / 0
7,191
553
3,659
7,522
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Legit Toan
Bellona
12
0 / 5 / 1
7,086
545
5,642
14,998
15,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ishtar
coolbe1999
Ishtar
12
0 / 3 / 2
6,762
520
3,326
6,540
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ykfate
Baron Samedi
11
0 / 3 / 3
6,496
500
4,426
9,943
3,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 3 / 4
7,314
563
2,762
6,935
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 1 / 5
9,807
754
12,523
14,012
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
CeenB
Shiva
15
4 / 1 / 1
8,876
683
9,944
9,498
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
JarateInbound
Kumbhakarna
11
0 / 1 / 7
6,752
519
2,680
13,477
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
TheDwight
Cernunnos
14
2 / 0 / 3
8,385
645
3,463
4,780
1,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
0
1
W
He Bo
 
He Bo
1
3
4
1
W
12
1
5
14.5
W
Shiva
CeenB
Shiva
4
1
1
4.5
L
Poseidon
Ilovelоlis
Poseidon
3
5
0
0.6
W
Kumbhakarna
JarateInbound
Kumbhakarna
0
1
7
3.5
L
Bellona
Legit Toan
Bellona
0
5
1
0.1
W
Cernunnos
TheDwight
Cernunnos
2
0
3
3.5
L
Ishtar
coolbe1999
Ishtar
0
3
2
0.33
L
Baron Samedi
ykfate
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
31,372
44,874
Taken
48,702
26,204
Mitigated
24,775
11,824
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,172
244
0
784
5,871
1,973
0
1,253
4,618
47,002
749
W
He Bo
 
He Bo
2,762
0
0
1,464
6,935
2,040
452
4,220
2,715
39,364
0
W
12,523
3,166
0
3,194
14,012
5,420
0
5,725
8,287
0
83,415
W
Shiva
CeenB
Shiva
9,944
2,520
192
2,206
9,498
7,193
670
596
8,902
0
61,623
L
Poseidon
Ilovelоlis
Poseidon
3,659
929
0
1,972
7,522
2,202
0
325
7,197
51,594
6,614
W
Kumbhakarna
JarateInbound
Kumbhakarna
2,680
488
0
2,513
13,477
8,540
29
4,960
8,517
15,878
0
L
Bellona
Legit Toan
Bellona
5,642
1,250
0
3,407
14,998
15,947
0
0
13,957
0
47,519
W
Cernunnos
TheDwight
Cernunnos
3,463
1,259
0
2,223
4,780
1,582
756
585
4,195
0
65,516
L
Ishtar
coolbe1999
Ishtar
3,326
1,982
0
2,117
6,540
2,148
0
567
5,973
0
48,410
L
Baron Samedi
ykfate
Baron Samedi
4,426
332
1,161
2,383
9,943
3,934
0
3,267
6,646
28,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
41,134
429
Minions Killed
469
0
Camps Cleared
0
1,318,644
Distance Traveled
1,377,272
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,783
522
91
7
0
278,387
5
W
He Bo
7,314
563
84
6
0
251,697
9
W
Pele
9,807
754
123
9
0
364,859
0
W
Shiva
8,876
683
114
9
0
214,249
0
L
Poseidon
7,191
553
95
7
0
293,511
6
W
Kumbhakarna
6,752
519
17
1
0
294,322
2
L
Bellona
7,086
545
99
8
0
221,533
0
W
Cernunnos
8,385
645
131
10
0
252,145
1
L
Ishtar
6,762
520
93
7
0
251,559
7
L
Baron Samedi
6,496
500
51
4
0
273,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role