Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dexо
Gilgamesh
Level 254
God Stats
117W - 18L
2,040 SR
Queue Stats
823W - 186L
2,022 Elo+
Party 1
Persephone
Persephone
Jabatar
Persephone
Level 217
God Stats
5W - 1L
1,794 SR
Queue Stats
712W - 168L
1,883 Elo+
Party 1
Eset
Eset
Turnublamb
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,630 Elo+
Party 3
Medusa
Medusa
xrtsA
Medusa
Level 201
God Stats
7W - 1L
1,921 SR
Queue Stats
221W - 184L
1,640 Elo+
Party 3
Team Averages
Level 190
1,751 SR
1,735 Elo+

VS

Team Averages
Level 191
1,535 SR
1,614 Elo+
Yu Huang
Yu Huang
BIGDimiTheThird
Yu Huang
Level 223
God Stats
1W - 3L
1,378 SR
Queue Stats
76W - 72L
1,594 Elo+
Party 2
Erlang Shen
Erlang Shen
DubzTank
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,667 Elo+
Solo
Fenrir
Fenrir
GilKentro
Fenrir
Level 241
God Stats
1W - 2L
1,586 SR
Queue Stats
59W - 64L
1,618 Elo+
Solo
Ne Zha
Ne Zha
Laxus
Ne Zha
Level 187
God Stats
2W - 1L
1,740 SR
Queue Stats
33W - 31L
1,619 Elo+
Party 2
Xbalanque
Xbalanque
oCold
Xbalanque
Level 143
God Stats
3W - 5L
1,473 SR
Queue Stats
92W - 101L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 6
6,096
1,016
2,497
4,897
3,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Dexо
Gilgamesh
13
9 / 1 / 3
7,279
1,213
9,220
11,736
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Jabatar
Persephone
13
2 / 1 / 6
6,914
1,152
4,404
4,596
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
5,986
998
4,161
4,227
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xrtsA
Medusa
11
1 / 2 / 5
5,884
981
6,200
5,254
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
3 / 3 / 3
6,168
1,028
6,896
4,749
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
DubzTank
Erlang Shen
6
0 / 0 / 0
3,276
546
0
0
0
Fenrir
GilKentro
Fenrir
10
3 / 7 / 2
5,896
983
4,410
9,563
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Laxus
Ne Zha
11
2 / 3 / 5
5,739
957
6,531
7,921
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
oCold
Xbalanque
11
0 / 3 / 6
5,627
938
3,557
6,950
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
8
8
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
6
2
L
Yu Huang
3
3
3
1.5
W
Gilgamesh
Dexо
Gilgamesh
9
1
3
10.5
L
Erlang Shen
DubzTank
Erlang Shen
0
0
0
0
L
Fenrir
GilKentro
Fenrir
3
7
2
0.57
W
Persephone
Jabatar
Persephone
2
1
6
5
L
Ne Zha
Laxus
Ne Zha
2
3
5
1.5
W
3
2
2
2
L
Xbalanque
oCold
Xbalanque
0
3
6
1
W
Medusa
xrtsA
Medusa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
21,394
30,710
Taken
29,183
12,703
Mitigated
9,550
6,999
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,497
124
578
1,918
4,897
3,301
0
2,087
2,606
7,872
380
L
Yu Huang
6,896
326
0
498
4,749
1,502
0
1,817
2,876
14,469
0
W
Gilgamesh
Dexо
Gilgamesh
9,220
3,478
0
2,369
11,736
5,957
0
2,228
9,198
1,720
18,298
L
Erlang Shen
DubzTank
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
GilKentro
Fenrir
4,410
1,311
0
945
9,563
3,325
0
3,695
5,674
0
7,600
W
Persephone
Jabatar
Persephone
4,404
497
0
1,079
4,596
1,117
0
335
4,146
22,351
0
L
Ne Zha
Laxus
Ne Zha
6,531
514
0
356
7,921
2,650
0
3,010
4,771
0
14,011
W
4,161
275
96
140
4,227
886
0
664
3,461
11,535
0
L
Xbalanque
oCold
Xbalanque
3,557
1,396
0
997
6,950
2,073
0
2,490
4,336
0
10,641
W
Medusa
xrtsA
Medusa
6,200
2,413
0
819
5,254
1,442
27
772
4,400
0
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
26,706
148
Minions Killed
57
0
Camps Cleared
0
666,484
Distance Traveled
480,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,096
1,016
28
5
0
113,696
0
L
Yu Huang
6,168
1,028
25
4
0
128,260
0
W
Gilgamesh
7,279
1,213
29
5
0
143,776
0
L
Erlang Shen
3,276
546
0
0
0
0
0
L
Fenrir
5,896
983
7
1
0
105,797
0
W
Persephone
6,914
1,152
50
8
0
146,750
0
L
Ne Zha
5,739
957
12
2
0
124,677
0
W
Eset
5,986
998
16
3
0
126,195
0
L
Xbalanque
5,627
938
13
2
0
121,535
0
W
Medusa
5,884
981
25
4
0
136,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role