Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kúrnous
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,229 Elo+
Party 2
Merlin
Merlin
Mahguy
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,229 Elo+
Party 2
King Arthur
King Arthur
Monkydaxen
King Arthur
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 2
Geb
Geb
Quafflehowl
Geb
Level 28
God Stats
0W - 3L
1,391 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Team Averages
Level 31
1,434 SR
1,300 Elo+

VS

Team Averages
Level 64
1,455 SR
1,551 Elo+
Bellona
Bellona
C pas moi6835
Bellona
Level 24
God Stats
2W - 1L
1,684 SR
Queue Stats
18W - 12L
1,519 Elo+
Party 1
Sobek
Sobek
Coco6323
Sobek
Level 41
God Stats
3W - 4L
1,301 SR
Queue Stats
56W - 49L
1,460 Elo+
Party 1
Chiron
Chiron
Deathstroke123
Chiron
Level 129
God Stats
1W - 0L
1,133 SR
Queue Stats
9W - 1L
1,786 Elo+
Solo
Thor
Thor
ItzDeadline
Thor
Level 67
God Stats
2W - 1L
1,526 SR
Queue Stats
66W - 47L
1,505 Elo+
Party 1
Scylla
Scylla
Ragefire91
Scylla
Level 61
God Stats
17W - 11L
1,632 SR
Queue Stats
69W - 68L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 0 / 0
4,649
423
3,362
4,865
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
1 / 5 / 0
5,657
514
2,369
9,189
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Mahguy
Merlin
10
1 / 5 / 0
5,236
476
2,691
5,338
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

King Arthur
Monkydaxen
King Arthur
8
0 / 2 / 1
4,741
431
1,460
8,742
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

7
0 / 4 / 0
4,609
419
2,126
7,024
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 0
6,143
558
3,957
8,306
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Coco6323
Sobek
12
1 / 0 / 8
7,175
652
3,315
7,294
5,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 2
7,416
674
9,630
6,018
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 0 / 2
7,162
651
2,839
7,794
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Ragefire91
Scylla
13
5 / 0 / 1
7,715
701
3,924
2,264
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Bellona
1
2
0
0.5
W
Sobek
Coco6323
Sobek
1
0
8
5
W
7
0
2
8
W
2
0
2
3
L
Thor
1
5
0
0.2
L
Merlin
Mahguy
Merlin
1
5
0
0.2
L
King Arthur
Monkydaxen
King Arthur
0
2
1
0.25
L
0
4
0
0
W
Scylla
Ragefire91
Scylla
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,008
Damage
23,665
35,158
Taken
31,676
16,261
Mitigated
15,727
3,868
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,362
1,747
0
2,236
4,865
1,359
0
848
4,017
0
25,879
W
Bellona
3,957
732
0
1,640
8,306
4,997
180
864
7,353
0
31,363
W
Sobek
Coco6323
Sobek
3,315
296
0
4,262
7,294
5,573
219
1,514
5,780
17,661
0
W
9,630
5,070
437
2,923
6,018
2,166
537
612
5,406
0
55,794
W
2,839
406
0
4,436
7,794
2,482
124
788
6,911
0
61,964
L
Thor
2,369
415
0
436
9,189
3,414
0
1,270
7,919
0
39,106
L
Merlin
Mahguy
Merlin
2,691
161
0
500
5,338
1,548
0
2,998
2,340
24,172
0
L
King Arthur
Monkydaxen
King Arthur
1,460
240
0
250
8,742
5,416
0
900
7,346
0
15,212
L
2,126
218
0
446
7,024
4,524
0
1,249
5,775
11,799
0
W
Scylla
Ragefire91
Scylla
3,924
278
0
674
2,264
509
371
622
1,409
44,248
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
35,611
229
Minions Killed
372
0
Camps Cleared
0
1,041,268
Distance Traveled
1,077,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,649
423
46
4
0
208,542
0
W
Bellona
6,143
558
45
4
0
186,086
0
W
Sobek
7,175
652
25
2
0
233,649
0
W
Chiron
7,416
674
91
8
0
197,194
0
W
Thor
7,162
651
101
9
0
248,537
0
L
Thor
5,657
514
83
8
0
226,169
0
L
Merlin
5,236
476
54
5
0
187,632
0
L
King Arthur
4,741
431
32
3
0
217,671
0
L
Geb
4,609
419
14
1
0
201,254
0
W
Scylla
7,715
701
110
10
0
212,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role