Player Matchup

Jormungandr
Jormungandr
DarkBeginning
Jormungandr
Level 194
God Stats
0W - 4L
1,431 SR
Queue Stats
102W - 84L
1,622 Elo+
Solo
Hachiman
Hachiman
Feelingadc
Hachiman
Level 157
God Stats
0W - 1L
1,581 SR
Queue Stats
21W - 20L
1,554 Elo+
Solo
Susano
Susano
Littleuh
Susano
Level 142
God Stats
9W - 9L
1,594 SR
Queue Stats
242W - 246L
1,523 Elo+
Solo
Chernobog
Chernobog
MaMienV
Chernobog
Level 127
God Stats
3W - 7L
1,379 SR
Queue Stats
391W - 372L
1,574 Elo+
Party 1
Chang'e
Chang'e
phoenix55
Chang'e
Level 117
God Stats
3W - 3L
1,612 SR
Queue Stats
283W - 262L
1,542 Elo+
Party 1
Team Averages
Level 147
1,519 SR
1,563 Elo+

VS

Team Averages
Level 141
1,446 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
neguata
Fenrir
Level 122
God Stats
1W - 2L
1,172 SR
Queue Stats
215W - 234L
1,519 Elo+
Solo
Kukulkan
Kukulkan
xxXdafallenXxx
Kukulkan
Level 143
God Stats
5W - 3L
1,557 SR
Queue Stats
125W - 119L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkBeginning
Jormungandr
11
2 / 2 / 1
5,413
1,083
5,237
4,289
3,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Feelingadc
Hachiman
5
0 / 1 / 0
4,315
863
364
942
201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Susano
Littleuh
Susano
10
1 / 2 / 1
5,052
1,010
5,512
4,010
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
MaMienV
Chernobog
9
1 / 3 / 2
5,144
1,029
1,849
3,863
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
phoenix55
Chang'e
10
0 / 3 / 1
4,670
934
1,762
3,850
1,153
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
4 / 3 / 3
5,905
1,181
4,530
4,262
1,619
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
11
3 / 0 / 5
5,843
1,169
2,834
4,556
3,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
 
Chang'e
10
2 / 0 / 5
5,655
1,131
2,287
3,390
970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
neguata
Fenrir
11
2 / 0 / 7
5,899
1,180
3,105
5,337
4,071
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
11
0 / 1 / 8
5,820
1,164
2,689
3,008
1,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
11
11
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
3
1.83
W
Achilles
 
Achilles
3
0
5
5.5
W
Chang'e
 
Chang'e
2
0
5
4.5
L
Jormungandr
DarkBeginning
Jormungandr
2
2
1
1.25
L
Hachiman
Feelingadc
Hachiman
0
1
0
0
L
Susano
Littleuh
Susano
1
2
1
0.75
L
Chernobog
MaMienV
Chernobog
1
3
2
0.67
W
Fenrir
neguata
Fenrir
2
0
7
5.5
L
Chang'e
phoenix55
Chang'e
0
3
1
0.17
W
Kukulkan
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
15,445
16,954
Taken
20,553
7,637
Mitigated
11,621
2,624
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,530
1,023
20
402
4,262
1,619
0
906
3,356
0
6,927
W
Achilles
 
Achilles
2,834
262
514
658
4,556
3,897
56
1,550
3,006
0
4,087
W
Chang'e
 
Chang'e
2,287
233
4,740
2,779
3,390
970
319
1,323
2,067
6,938
0
L
Jormungandr
DarkBeginning
Jormungandr
5,237
641
204
968
4,289
3,725
0
1,983
2,221
9,592
0
L
Hachiman
Feelingadc
Hachiman
364
266
0
30
942
201
0
164
778
0
1,098
L
Susano
Littleuh
Susano
5,512
134
57
701
4,010
1,341
0
729
3,239
0
8,169
L
Chernobog
MaMienV
Chernobog
1,849
527
0
169
3,863
1,217
0
1,196
2,667
0
5,991
W
Fenrir
neguata
Fenrir
3,105
263
855
1,075
5,337
4,071
240
2,230
3,107
0
6,344
L
Chang'e
phoenix55
Chang'e
1,762
0
240
255
3,850
1,153
0
904
2,779
7,307
265
W
Kukulkan
2,689
133
283
454
3,008
1,064
0
923
2,085
15,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
29,122
36
Minions Killed
52
0
Camps Cleared
0
427,041
Distance Traveled
535,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,905
1,181
1
0
0
87,759
0
W
Achilles
5,843
1,169
5
1
0
122,726
0
W
Chang'e
5,655
1,131
12
2
0
110,595
0
L
Jormungandr
5,413
1,083
7
1
0
106,895
0
L
Hachiman
4,315
863
4
1
0
24,077
0
L
Susano
5,052
1,010
6
1
0
119,242
0
L
Chernobog
5,144
1,029
8
2
0
87,225
0
W
Fenrir
5,899
1,180
10
2
0
112,195
0
L
Chang'e
4,670
934
11
2
0
89,602
0
W
Kukulkan
5,820
1,164
24
5
0
102,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role