Player Matchup

Arachne
Arachne
DDT9-_-MostHated
Arachne
Level 81
God Stats
1W - 1L
1,622 SR
Queue Stats
148W - 146L
1,502 Elo+
Party 2
Atlas
Atlas
SiliSosa-
Atlas
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 97L
1,641 Elo+
Party 3
Athena
Athena
YvngKazhRegister
Athena
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,395 Elo+
Party 3
Charybdis
Charybdis
ZSN-_-PAIN
Charybdis
Level 104
God Stats
9W - 5L
1,465 SR
Queue Stats
153W - 142L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
dersr1
Nu Wa
Level 167
God Stats
3W - 1L
1,843 SR
Queue Stats
95W - 82L
1,543 Elo+
Party 3
Team Averages
Level 106
1,586 SR
1,517 Elo+

VS

Team Averages
Level 97
1,565 SR
1,392 Elo+
Heimdallr
Heimdallr
JOSHIE BEATDOWN
Heimdallr
Level 139
God Stats
2W - 3L
1,563 SR
Queue Stats
177W - 154L
1,473 Elo+
Solo
Ishtar
Ishtar
Roamingkiller
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1
Hercules
Hercules
T3hgr33k
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,441 Elo+
Solo
Poseidon
Poseidon
aldo-_soto
Poseidon
Level 184
God Stats
5W - 4L
1,762 SR
Queue Stats
422W - 426L
1,481 Elo+
Solo
Thor
Thor
xXShadowA01
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
8,546
855
5,630
7,793
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Atlas
SiliSosa-
Atlas
15
8 / 2 / 12
9,569
957
12,643
10,833
12,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 20
8,544
854
5,519
14,421
13,854
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ZSN-_-PAIN
Charybdis
17
11 / 2 / 14
10,426
1,043
15,175
8,235
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
dersr1
Nu Wa
17
7 / 1 / 20
10,173
1,017
18,718
4,829
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JOSHIE BEATDOWN
Heimdallr
13
3 / 7 / 5
7,949
795
6,646
10,567
3,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 10
8,118
812
7,065
10,580
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
T3hgr33k
Hercules
15
3 / 3 / 9
7,908
791
7,987
20,923
17,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
aldo-_soto
Poseidon
16
4 / 5 / 5
8,806
881
9,570
9,821
2,927
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 4
7,514
751
2,098
10,877
4,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
29
Kills
12
12
Deaths
29
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Heimdallr
JOSHIE BEATDOWN
Heimdallr
3
7
5
0.79
L
1
7
10
0.86
W
Atlas
SiliSosa-
Atlas
8
2
12
7
L
Hercules
T3hgr33k
Hercules
3
3
9
2.5
W
0
4
20
2.5
W
Charybdis
ZSN-_-PAIN
Charybdis
11
2
14
9
L
Poseidon
aldo-_soto
Poseidon
4
5
5
1.3
W
Nu Wa
dersr1
Nu Wa
7
1
20
17
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,685
Damage
33,366
46,111
Taken
62,768
37,633
Mitigated
31,720
13,257
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,630
4,621
348
1,651
7,793
4,514
1,766
1,814
5,979
0
9,255
L
Heimdallr
JOSHIE BEATDOWN
Heimdallr
6,646
2,717
556
1,547
10,567
3,296
0
6,859
3,404
0
20,419
L
7,065
5,462
148
461
10,580
3,263
455
6,552
3,828
0
19,139
W
Atlas
SiliSosa-
Atlas
12,643
2,504
402
262
10,833
12,747
40
2,214
8,619
15,824
1,404
L
Hercules
T3hgr33k
Hercules
7,987
1,848
526
10,478
20,923
17,508
0
8,128
12,277
0
16,296
W
5,519
884
1,688
3,398
14,421
13,854
80
2,533
11,888
8,300
0
W
Charybdis
ZSN-_-PAIN
Charybdis
15,175
7,865
976
1,618
8,235
4,421
2,519
1,864
6,371
0
31,205
L
Poseidon
aldo-_soto
Poseidon
9,570
856
901
3,036
9,821
2,927
86
6,167
3,350
36,523
668
W
Nu Wa
dersr1
Nu Wa
18,718
3,801
863
2,051
4,829
2,097
0
872
3,957
37,096
553
L
2,098
103
202
660
10,877
4,726
0
5,972
4,740
0
6,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
40,295
108
Minions Killed
139
0
Camps Cleared
0
934,210
Distance Traveled
832,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,546
855
7
1
0
207,850
0
L
Heimdallr
7,949
795
25
3
0
157,410
0
L
Ishtar
8,118
812
27
3
0
150,609
0
W
Atlas
9,569
957
16
2
0
170,553
0
L
Hercules
7,908
791
12
1
0
193,802
0
W
Athena
8,544
854
5
1
0
200,340
0
W
Charybdis
10,426
1,043
38
4
0
172,795
0
L
Poseidon
8,806
881
66
7
0
164,908
0
W
Nu Wa
10,173
1,017
42
4
0
182,672
0
L
Thor
7,514
751
9
1
0
165,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role