Player Matchup

Pele
Pele
Bot4nic
Pele
Level 128
God Stats
19W - 19L
1,593 SR
Queue Stats
241W - 234L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
Mello36
Yu Huang
Level 107
God Stats
7W - 5L
1,685 SR
Queue Stats
163W - 163L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
Ninyowo
Ratatoskr
Level 117
God Stats
30W - 19L
1,680 SR
Queue Stats
176W - 171L
1,488 Elo+
Party 2
Poseidon
Poseidon
PeIeEnjoyer
Poseidon
Level 97
God Stats
2W - 4L
1,386 SR
Queue Stats
239W - 221L
1,536 Elo+
Solo
Apollo
Apollo
YUONES
Apollo
Level 157
God Stats
7W - 8L
1,666 SR
Queue Stats
67W - 72L
1,537 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,524 Elo+

VS

Team Averages
Level 161
1,415 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FreakyYodeler
Janus
Level 194
God Stats
2W - 5L
1,083 SR
Queue Stats
267W - 251L
1,526 Elo+
Party 1
Medusa
Medusa
LampisLazouliGR
Medusa
Level 90
God Stats
12W - 12L
1,522 SR
Queue Stats
260W - 239L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
SleepyGoose
Cu Chulainn
Level 187
God Stats
3W - 3L
1,328 SR
Queue Stats
281W - 258L
1,526 Elo+
Party 1
Hel
Hel
Ydoum
Hel
Level 170
God Stats
7W - 4L
1,642 SR
Queue Stats
261W - 225L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bot4nic
Pele
13
3 / 2 / 2
7,076
544
5,196
9,967
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
Mello36
Yu Huang
14
1 / 2 / 4
7,863
605
9,162
5,650
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Ninyowo
Ratatoskr
13
1 / 3 / 0
7,710
593
5,774
13,565
8,870
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PeIeEnjoyer
Poseidon
12
4 / 3 / 2
6,647
511
7,239
6,946
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
YUONES
Apollo
12
0 / 3 / 3
6,660
512
3,167
9,716
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 2 / 4
8,321
640
8,762
12,181
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
7,516
578
4,405
8,398
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,619
586
4,194
5,886
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
SleepyGoose
Cu Chulainn
15
3 / 0 / 3
9,172
706
9,810
11,232
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Ydoum
Hel
11
2 / 4 / 4
6,916
532
2,799
9,964
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
13
13
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
4
4
L
Pele
Bot4nic
Pele
3
2
2
2
W
1
1
2
2
W
1
2
0
0.5
L
Yu Huang
Mello36
Yu Huang
1
2
4
1.5
L
Ratatoskr
Ninyowo
Ratatoskr
1
3
0
0.33
L
Poseidon
PeIeEnjoyer
Poseidon
4
3
2
1.67
W
Cu Chulainn
SleepyGoose
Cu Chulainn
3
0
3
4.5
L
Apollo
YUONES
Apollo
0
3
3
0.5
W
Hel
Ydoum
Hel
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
29,970
45,844
Taken
47,661
18,014
Mitigated
24,491
10,186
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,762
2,958
0
3,105
12,181
4,857
0
2,012
10,147
0
59,370
L
Pele
Bot4nic
Pele
5,196
740
0
4,111
9,967
3,121
0
1,854
8,055
0
57,870
W
4,405
267
0
1,644
8,398
2,204
0
5,512
2,686
56,627
0
W
4,194
1,168
0
1,504
5,886
1,667
268
827
4,819
0
69,007
L
Yu Huang
Mello36
Yu Huang
9,162
336
0
625
5,650
1,776
0
1,441
4,075
72,324
1,988
L
Ratatoskr
Ninyowo
Ratatoskr
5,774
539
0
2,234
13,565
8,870
0
1,466
12,059
0
54,959
L
Poseidon
PeIeEnjoyer
Poseidon
7,239
1,145
0
1,564
6,946
1,384
0
2,129
4,725
30,909
0
W
Cu Chulainn
SleepyGoose
Cu Chulainn
9,810
969
0
3,442
11,232
9,608
0
791
10,375
6,643
67,760
L
Apollo
YUONES
Apollo
3,167
1,788
0
1,652
9,716
2,863
0
1,151
8,525
0
39,644
W
Hel
Ydoum
Hel
2,799
282
2,178
4,402
9,964
6,155
0
6,063
3,485
14,772
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
39,544
481
Minions Killed
488
0
Camps Cleared
0
1,402,885
Distance Traveled
1,446,115
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,321
640
86
7
0
308,729
0
L
Pele
7,076
544
100
8
0
318,731
0
W
Janus
7,516
578
120
9
0
309,079
0
W
Medusa
7,619
586
122
9
0
248,301
0
L
Yu Huang
7,863
605
140
11
0
256,535
3
L
Ratatoskr
7,710
593
121
9
0
276,876
2
L
Poseidon
6,647
511
52
4
0
286,796
7
W
Cu Chulainn
9,172
706
134
10
0
272,158
0
L
Apollo
6,660
512
68
5
0
263,947
0
W
Hel
6,916
532
26
2
0
307,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role