Player Matchup

Ao Kuang
Ao Kuang
Jehush
Ao Kuang
Level 45
God Stats
1W - 2L
1,167 SR
Queue Stats
26W - 34L
1,366 Elo+
Solo
Ymir
Ymir
LilYeaha
Ymir
Level 49
God Stats
4W - 2L
1,465 SR
Queue Stats
84W - 94L
1,422 Elo+
Party 2
Chaac
Chaac
Wudywud
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,436 Elo+
Solo
Apollo
Apollo
elreiyo12
Apollo
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,354 Elo+
Solo
Poseidon
Poseidon
emirjiujitsuboss
Poseidon
Level 47
God Stats
6W - 3L
1,711 SR
Queue Stats
167W - 194L
1,387 Elo+
Party 2
Team Averages
Level 50
1,469 SR
1,393 Elo+

VS

Team Averages
Level 51
1,395 SR
1,179 Elo+
Bellona
Bellona
ArtemL-in_NvkA
Bellona
Level 4
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 6L
1,008 Elo+
Party 1
Geb
Geb
ChowPey
Geb
Level 88
God Stats
7W - 5L
1,551 SR
Queue Stats
96W - 80L
1,451 Elo+
Solo
Hera
Hera
Ggosr_terik
Hera
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,008 Elo+
Party 1
Neith
Neith
MRChixPRo
Neith
Level 4
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 6L
1,008 Elo+
Party 1
Susano
Susano
cabs_99
Susano
Level 101
God Stats
3W - 4L
1,426 SR
Queue Stats
99W - 97L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jehush
Ao Kuang
10
3 / 0 / 3
5,921
592
2,401
6,044
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ymir
10
3 / 1 / 8
6,774
677
3,093
9,522
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Wudywud
Chaac
11
2 / 1 / 1
6,400
640
5,523
7,630
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
elreiyo12
Apollo
11
9 / 0 / 3
7,346
735
8,401
6,558
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 4
6,520
652
4,891
3,291
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,926
493
3,696
9,298
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
7
1 / 4 / 0
4,503
450
3,957
7,338
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 5 / 1
4,520
452
2,784
5,976
2,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MRChixPRo
Neith
8
0 / 5 / 1
4,581
458
3,169
5,712
1,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
cabs_99
Susano
9
0 / 4 / 1
4,724
472
2,432
8,817
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
2
2
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Geb
1
4
0
0.25
L
0
5
1
0.1
W
Ao Kuang
Jehush
Ao Kuang
3
0
3
4.5
W
Ymir
3
1
8
7
L
Neith
MRChixPRo
Neith
0
5
1
0.1
W
Chaac
Wudywud
Chaac
2
1
1
2.5
L
Susano
cabs_99
Susano
0
4
1
0.13
W
Apollo
elreiyo12
Apollo
9
0
3
10.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
16,038
33,045
Taken
37,141
14,117
Mitigated
15,795
12,625
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
1,309
0
2,875
9,298
5,729
0
867
8,431
0
21,269
L
Geb
3,957
495
0
720
7,338
3,992
0
2,111
5,227
13,631
0
L
2,784
367
0
1,128
5,976
2,464
45
3,670
2,306
23,783
1,242
W
Ao Kuang
Jehush
Ao Kuang
2,401
872
0
2,568
6,044
1,850
768
271
5,773
27,673
7,824
W
Ymir
3,093
446
1,359
2,308
9,522
5,575
444
2,481
6,714
13,855
0
L
Neith
MRChixPRo
Neith
3,169
1,846
0
723
5,712
1,187
0
247
5,465
0
21,375
W
Chaac
Wudywud
Chaac
5,523
1,023
0
2,582
7,630
3,554
51
0
7,630
0
38,464
L
Susano
cabs_99
Susano
2,432
534
0
3,157
8,817
2,423
0
3,403
5,414
0
28,434
W
Apollo
elreiyo12
Apollo
8,401
4,291
0
3,064
6,558
2,057
2,272
1,797
4,621
0
45,535
W
4,891
861
0
744
3,291
1,081
335
1,425
1,825
39,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
23,254
316
Minions Killed
189
0
Camps Cleared
0
1,008,725
Distance Traveled
887,484
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,926
493
38
4
0
171,613
0
L
Geb
4,503
450
11
1
0
177,332
0
L
Hera
4,520
452
39
4
0
177,268
0
W
Ao Kuang
5,921
592
58
6
0
217,375
0
W
Ymir
6,774
677
17
2
0
175,206
3
L
Neith
4,581
458
46
5
0
153,567
0
W
Chaac
6,400
640
75
8
0
216,672
0
L
Susano
4,724
472
55
6
0
207,704
0
W
Apollo
7,346
735
82
8
0
186,218
0
W
Poseidon
6,520
652
84
8
0
213,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role