Player Matchup

Hades
Hades
Dannydarko78
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,440 Elo+
Party 2
Medusa
Medusa
NikolitsaGR
Medusa
Level 109
God Stats
1W - 2L
1,471 SR
Queue Stats
181W - 184L
1,403 Elo+
Solo
Hun Batz
Hun Batz
Rageingsaijin2
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,398 Elo+
Party 2
Scylla
Scylla
RastaJebus
Scylla
Level 67
God Stats
0W - 1L
1,722 SR
Queue Stats
21W - 21L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
snake11672
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,440 Elo+
Party 2
Team Averages
Level 82
1,539 SR
1,425 Elo+

VS

Team Averages
Level 60
1,332 SR
1,483 Elo+
Anhur
Anhur
Greeen_UwU
Anhur
Level 107
God Stats
1W - 0L
1,326 SR
Queue Stats
15W - 4L
1,630 Elo+
Solo
Achilles
Achilles
Taylorr234
Achilles
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,440 Elo+
Solo
Ganesha
Ganesha
Vova1344
Ganesha
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 204L
1,445 Elo+
Party 1
Sol
Sol
darthvadersalt
Sol
Level 29
God Stats
3W - 6L
1,220 SR
Queue Stats
152W - 159L
1,458 Elo+
Party 1
Neith
Neith
xerfz
Neith
Level 29
God Stats
10W - 8L
1,115 SR
Queue Stats
190W - 194L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
8,856
681
10,497
16,833
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 3 / 9
8,910
685
6,746
7,942
2,353
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
15
5 / 12 / 4
8,616
663
10,553
17,069
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
RastaJebus
Scylla
17
4 / 8 / 8
9,829
756
11,282
13,174
3,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
snake11672
Kuzenbo
17
2 / 8 / 9
10,119
778
12,501
21,876
28,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
11 / 3 / 18
11,580
891
13,211
12,695
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Taylorr234
Achilles
16
4 / 5 / 17
10,156
781
6,630
14,433
17,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
Vova1344
Ganesha
16
0 / 6 / 28
10,711
824
8,776
19,006
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 24
11,151
858
17,133
13,166
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
xerfz
Neith
20
20 / 0 / 17
13,187
1,014
23,240
10,170
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
144
17
Kills
40
40
Deaths
17
38
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Anhur
11
3
18
6.67
L
Medusa
4
3
9
2.83
L
Hun Batz
5
12
4
0.58
L
Scylla
RastaJebus
Scylla
4
8
8
1
W
Achilles
Taylorr234
Achilles
4
5
17
2.5
W
Ganesha
Vova1344
Ganesha
0
6
28
2.33
W
5
3
24
5.67
L
Kuzenbo
snake11672
Kuzenbo
2
8
9
0.81
W
Neith
xerfz
Neith
20
0
17
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
68,990
76,894
Taken
69,470
49,901
Mitigated
53,279
12,354
Healing
28,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,497
327
1,253
3,640
16,833
8,086
0
5,737
10,954
20,248
0
W
Anhur
13,211
6,243
2,690
3,988
12,695
6,002
3,490
4,342
8,353
0
31,160
L
Medusa
6,746
2,649
368
2,123
7,942
2,353
90
2,498
5,355
0
14,593
L
Hun Batz
10,553
1,899
0
86
17,069
7,022
0
5,707
11,137
0
18,830
L
Scylla
RastaJebus
Scylla
11,282
1,530
266
2,593
13,174
3,678
0
4,608
8,512
31,155
0
W
Achilles
Taylorr234
Achilles
6,630
849
1,433
2,350
14,433
17,619
14
7,396
7,037
0
14,626
W
Ganesha
Vova1344
Ganesha
8,776
692
2,391
3,455
19,006
18,318
0
8,197
10,253
17,763
0
W
17,133
5,569
1,150
5,033
13,166
5,863
1,677
6,882
6,284
36,686
1,357
L
Kuzenbo
snake11672
Kuzenbo
12,501
2,837
366
1,659
21,876
28,762
0
6,834
14,579
15,799
4,137
W
Neith
xerfz
Neith
23,240
7,883
688
5,144
10,170
5,477
2,159
5,008
5,162
0
47,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
56,785
113
Minions Killed
173
0
Camps Cleared
0
882,571
Distance Traveled
1,242,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,856
681
15
1
0
174,683
0
W
Anhur
11,580
891
43
3
0
231,314
0
L
Medusa
8,910
685
18
1
0
132,086
0
L
Hun Batz
8,616
663
20
2
0
186,653
0
L
Scylla
9,829
756
48
4
0
181,148
0
W
Achilles
10,156
781
19
1
0
227,193
0
W
Ganesha
10,711
824
1
0
0
260,684
0
W
Sol
11,151
858
56
4
0
258,076
0
L
Kuzenbo
10,119
778
12
1
0
208,001
0
W
Neith
13,187
1,014
54
4
0
265,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role