Player Matchup

Sobek
Sobek
Gold IV
CBBbackwards
Sobek
Gold IV
Level 127
God Stats
2W - 2L
1,707 SR
Queue Stats
25W - 21L
1,618 MMR
Party 1
Tiamat
Tiamat
Gold III
IRC Drizzy
Tiamat
Gold III
Level 126
God Stats
1W - 1L
1,808 SR
Queue Stats
105W - 102L
1,613 MMR
Solo
Amaterasu
Amaterasu
Gold II
Y0S3N
Amaterasu
Gold II
Level 159
God Stats
63W - 58L
1,554 SR
Queue Stats
166W - 162L
1,633 MMR
Solo
Hachiman
Hachiman
Platinum III
hesturno98
Hachiman
Platinum III
Level 122
God Stats
49W - 42L
1,577 SR
Queue Stats
276W - 259L
1,648 MMR
Solo
Susano
Susano
Platinum IV
iChefZay
Susano
Platinum IV
Level 136
God Stats
4W - 3L
1,848 SR
Queue Stats
50W - 32L
1,747 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,699 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,643 SR
1,654 MMR
Bacchus
Bacchus
Gold II
LilRancor
Bacchus
Gold II
Level 108
God Stats
12W - 9L
1,509 SR
Queue Stats
62W - 65L
1,627 MMR
Solo
Izanami
Izanami
Gold I
Realm Active
Izanami
Gold I
Level 207
God Stats
7W - 6L
1,544 SR
Queue Stats
227W - 223L
1,610 MMR
Solo
Janus
Janus
Silver I
cheezwhizerd
Janus
Silver I
Level 58
God Stats
7W - 0L
1,812 SR
Queue Stats
34W - 23L
1,593 MMR
Solo
Mulan
Mulan
Gold I
wambam1221
Mulan
Gold I
Level 157
God Stats
22W - 4L
1,884 SR
Queue Stats
52W - 49L
1,711 MMR
Solo
Pele
Pele
Platinum IV
xTheDarkestHourx
Pele
Platinum IV
Level 82
God Stats
28W - 22L
1,463 SR
Queue Stats
254W - 240L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,371
455
1,924
10,563
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
IRC Drizzy
Tiamat
12
0 / 5 / 1
6,463
462
3,583
9,594
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Y0S3N
Amaterasu
13
2 / 4 / 0
8,282
592
8,164
18,872
13,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
hesturno98
Hachiman
15
4 / 6 / 1
8,425
602
7,696
13,015
3,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
iChefZay
Susano
13
4 / 4 / 1
7,362
526
6,597
10,782
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
SurtrAthenaAnhur

VS

Bans
ThanatosGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LilRancor
Bacchus
13
2 / 2 / 10
8,211
587
6,187
9,138
9,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Realm Active
Izanami
17
6 / 2 / 4
9,844
703
7,735
10,192
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 3
8,779
627
9,646
6,099
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
0 / 3 / 6
8,296
593
12,513
14,281
9,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
9 / 2 / 2
9,267
662
6,278
8,841
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
22
22
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Tiamat
IRC Drizzy
Tiamat
0
5
1
0.1
W
Bacchus
LilRancor
Bacchus
2
2
10
3.5
W
Izanami
Realm Active
Izanami
6
2
4
4
L
Amaterasu
Y0S3N
Amaterasu
2
4
0
0.5
W
5
2
3
3.25
L
Hachiman
hesturno98
Hachiman
4
6
1
0.75
L
Susano
iChefZay
Susano
4
4
1
1.13
W
Mulan
0
3
6
1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
42,359
62,826
Taken
48,551
32,502
Mitigated
27,365
17,760
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,924
314
0
2,361
10,563
7,595
0
4,157
6,248
10,795
0
L
Tiamat
IRC Drizzy
Tiamat
3,583
390
0
1,746
9,594
4,346
0
5,204
4,138
38,885
82
W
Bacchus
LilRancor
Bacchus
6,187
666
0
3,416
9,138
9,594
16
1,319
7,705
16,855
681
W
Izanami
Realm Active
Izanami
7,735
5,079
0
3,053
10,192
3,392
43
625
9,519
0
83,796
L
Amaterasu
Y0S3N
Amaterasu
8,164
3,303
0
6,703
18,872
13,324
0
3,327
15,425
0
62,994
W
9,646
743
0
1,118
6,099
1,797
0
1,430
4,479
71,365
502
L
Hachiman
hesturno98
Hachiman
7,696
5,001
0
4,278
13,015
3,869
0
879
12,136
0
64,255
L
Susano
iChefZay
Susano
6,597
1,572
0
2,672
10,782
3,368
0
1,455
9,259
0
44,339
W
Mulan
12,513
2,103
0
5,637
14,281
9,561
562
203
14,066
0
61,799
W
6,278
1,308
0
3,915
8,841
3,021
1,316
1,420
7,357
0
72,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
44,397
399
Minions Killed
532
0
Camps Cleared
0
1,438,978
Distance Traveled
1,546,367
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,371
455
14
1
0
304,621
2
L
Tiamat
6,463
462
80
6
0
247,637
0
W
Bacchus
8,211
587
26
2
0
337,095
5
W
Izanami
9,844
703
154
11
0
279,159
2
L
Amaterasu
8,282
592
112
8
0
282,183
2
W
Janus
8,779
627
145
10
0
317,524
0
L
Hachiman
8,425
602
116
8
0
254,877
4
L
Susano
7,362
526
77
6
0
349,660
1
W
Mulan
8,296
593
102
7
0
285,528
2
W
Pele
9,267
662
105
8
0
327,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role