Player Matchup

Medusa
Medusa
ChrisJeTaime
Medusa
Level 173
God Stats
3W - 1L
1,245 SR
Queue Stats
46W - 61L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
Mugiwara974
Amaterasu
Level 182
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 54L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Spidercerdo13780
Nu Wa
Level 145
God Stats
7W - 2L
1,500 SR
Queue Stats
32W - 33L
1,317 Elo+
Solo
Team Averages
Level 167
1,415 SR
1,413 Elo+

VS

Team Averages
Level 52
1,413 SR
1,496 Elo+
Scylla
Scylla
Arisen21
Scylla
Level 51
God Stats
0W - 1L
1,323 SR
Queue Stats
22W - 16L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
Dricim
Ne Zha
Level 76
God Stats
0W - 4L
1,154 SR
Queue Stats
27W - 16L
1,491 Elo+
Party 1
Charon
Charon
Janksyl1
Charon
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
24W - 13L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 6
8,015
891
6,799
7,583
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Mugiwara974
Amaterasu
12
6 / 2 / 4
7,940
882
5,071
7,115
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 1 / 7
7,576
842
6,005
5,306
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arisen21
Scylla
12
0 / 2 / 3
6,926
770
4,475
4,510
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Dricim
Ne Zha
11
3 / 5 / 1
6,940
771
6,642
8,041
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Janksyl1
Charon
9
1 / 4 / 1
6,042
671
4,597
7,516
4,616
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arisen21
Scylla
0
2
3
0.75
W
Medusa
3
1
6
6
L
Ne Zha
Dricim
Ne Zha
3
5
1
0.7
L
Charon
Janksyl1
Charon
1
4
1
0.38
W
Amaterasu
Mugiwara974
Amaterasu
6
2
4
4
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
15,714
20,004
Taken
20,067
7,386
Mitigated
8,053
7,674
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arisen21
Scylla
4,475
310
0
250
4,510
1,161
0
1,043
3,457
34,992
0
W
Medusa
6,799
2,552
0
3,717
7,583
2,548
1,415
3,893
3,684
0
40,344
L
Ne Zha
Dricim
Ne Zha
6,642
1,913
0
1,094
8,041
2,276
0
1,893
6,148
0
21,223
L
Charon
Janksyl1
Charon
4,597
874
0
0
7,516
4,616
0
3,125
4,373
10,095
472
W
Amaterasu
Mugiwara974
Amaterasu
5,071
2,426
172
2,785
7,115
3,233
647
1,956
5,157
0
12,672
W
6,005
1,751
0
1,000
5,306
1,605
1,045
2,836
2,466
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
19,908
140
Minions Killed
110
0
Camps Cleared
0
551,234
Distance Traveled
476,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,926
770
79
9
0
169,564
0
W
Medusa
8,015
891
71
8
0
180,904
0
L
Ne Zha
6,940
771
17
2
0
177,607
0
L
Charon
6,042
671
14
2
0
129,825
0
W
Amaterasu
7,940
882
15
2
0
195,564
0
W
Nu Wa
7,576
842
54
6
0
174,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role