Player Matchup

Zhong Kui
Zhong Kui
Masters
IILunatico
Zhong Kui
Masters
Level 123
God Stats
3W - 1L
1,967 SR
Queue Stats
101W - 62L
2,608 MMR
Party 2
Medusa
Medusa
Diamond I
Stealthier
Medusa
Diamond I
Level 129
God Stats
10W - 5L
1,673 SR
Queue Stats
79W - 55L
2,389 MMR
Party 2
Hercules
Hercules
Masters
Wilson127
Hercules
Masters
Level 158
God Stats
6W - 3L
1,654 SR
Queue Stats
197W - 84L
2,243 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,765 SR
2,414 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,664 SR
2,199 MMR
Discordia
Discordia
Diamond IV
AngelsHerald
Discordia
Diamond IV
Level 121
God Stats
14W - 18L
1,520 SR
Queue Stats
192W - 213L
2,323 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Barkmore
Danzaburou
Diamond V
Level 156
God Stats
27W - 17L
1,741 SR
Queue Stats
63W - 54L
2,167 MMR
Party 1
Mulan
Mulan
Platinum I
TunerX7
Mulan
Platinum I
Level 115
God Stats
30W - 19L
1,731 SR
Queue Stats
60W - 50L
2,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IILunatico
Zhong Kui
15
4 / 0 / 4
9,488
791
9,983
7,850
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Stealthier
Medusa
15
2 / 0 / 6
9,002
750
5,909
7,694
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Wilson127
Hercules
15
2 / 2 / 6
8,679
723
5,550
11,467
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
CthulhuAchillesOdinKuzenboNe Zha

VS

Bans
ThothAresCerberusSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelsHerald
Discordia
13
0 / 2 / 1
7,683
640
6,134
4,739
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Barkmore
Danzaburou
14
2 / 3 / 0
8,755
730
4,289
10,268
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TunerX7
Mulan
12
0 / 3 / 1
7,047
587
4,357
9,894
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
AngelsHerald
Discordia
0
2
1
0.25
L
Danzaburou
Barkmore
Danzaburou
2
3
0
0.67
W
Zhong Kui
IILunatico
Zhong Kui
4
0
4
6
W
Medusa
Stealthier
Medusa
2
0
6
5
L
Mulan
TunerX7
Mulan
0
3
1
0.17
W
Hercules
Wilson127
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,442
Damage
14,780
27,011
Taken
24,901
20,637
Mitigated
14,833
11,922
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AngelsHerald
Discordia
6,134
170
0
1,273
4,739
1,900
0
2,079
2,474
34,613
763
L
Danzaburou
Barkmore
Danzaburou
4,289
1,348
0
2,069
10,268
4,085
0
3,372
6,242
0
42,411
W
Zhong Kui
IILunatico
Zhong Kui
9,983
832
0
3,080
7,850
7,144
553
1,793
5,915
39,289
4,306
W
Medusa
Stealthier
Medusa
5,909
1,336
0
2,970
7,694
2,733
1,956
2,335
5,182
0
58,565
L
Mulan
TunerX7
Mulan
4,357
96
0
1,194
9,894
8,848
0
3,431
5,954
0
8,003
W
Hercules
Wilson127
Hercules
5,550
1,045
0
5,872
11,467
10,760
723
2,127
9,222
0
17,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
23,485
195
Minions Killed
150
0
Camps Cleared
0
731,595
Distance Traveled
663,036
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,683
640
61
5
0
209,310
0
L
Danzaburou
8,755
730
80
7
0
216,994
0
W
Zhong Kui
9,488
791
76
6
0
233,672
0
W
Medusa
9,002
750
93
8
0
259,682
2
L
Mulan
7,047
587
9
1
0
236,732
2
W
Hercules
8,679
723
26
2
0
238,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role