Player Matchup

Mercury
Mercury
DreadmoonTV
Mercury
Level 69
God Stats
35W - 34L
1,479 SR
Queue Stats
287W - 285L
1,467 Elo+
Solo
Susano
Susano
Kamiata
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
SixSix6ix
Merlin
Level 20
God Stats
5W - 12L
1,338 SR
Queue Stats
26W - 28L
1,450 Elo+
Party 1
Ganesha
Ganesha
Zekyy
Ganesha
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 183L
1,508 Elo+
Party 1
Freya
Freya
slmplypeachy
Freya
Level 44
God Stats
5W - 9L
1,339 SR
Queue Stats
21W - 30L
1,347 Elo+
Party 3
Team Averages
Level 36
1,431 SR
1,454 Elo+

VS

Team Averages
Level 81
1,520 SR
1,434 Elo+
Tiamat
Tiamat
GlideDrexler
Tiamat
Level 49
God Stats
4W - 0L
1,872 SR
Queue Stats
139W - 160L
1,412 Elo+
Party 2
Charybdis
Charybdis
SolusTrek
Charybdis
Level 50
God Stats
11W - 7L
1,577 SR
Queue Stats
263W - 270L
1,433 Elo+
Solo
Pele
Pele
SonicSlugg5534
Pele
Level 108
God Stats
3W - 3L
1,211 SR
Queue Stats
181W - 217L
1,362 Elo+
Party 2
Horus
Horus
chriss7171
Horus
Level 107
God Stats
8W - 6L
1,552 SR
Queue Stats
353W - 333L
1,540 Elo+
Solo
Yemoja
Yemoja
forthecausegames
Yemoja
Level 92
God Stats
2W - 2L
1,387 SR
Queue Stats
257W - 296L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DreadmoonTV
Mercury
11
2 / 1 / 0
6,545
1,091
2,101
4,224
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Kamiata
Susano
10
0 / 1 / 0
5,641
940
109
850
225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SixSix6ix
Merlin
11
0 / 1 / 1
6,516
1,086
4,559
4,484
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Zekyy
Ganesha
12
0 / 2 / 2
6,343
1,057
4,084
7,264
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,924
987
991
2,288
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

335

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 3
6,541
1,090
2,745
1,388
474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SolusTrek
Charybdis
12
1 / 0 / 5
6,922
1,154
4,665
3,954
1,265
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,831
1,139
2,595
3,560
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
11
2 / 1 / 2
6,643
1,107
3,121
4,654
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 4
6,340
1,057
3,365
2,763
1,253
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
6
6
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
DreadmoonTV
Mercury
2
1
0
2
W
Tiamat
1
0
3
2.5
L
Susano
Kamiata
Susano
0
1
0
0
L
Merlin
SixSix6ix
Merlin
0
1
1
0.5
W
Charybdis
SolusTrek
Charybdis
1
0
5
3.5
W
2
1
3
3.5
L
Ganesha
Zekyy
Ganesha
0
2
2
0.5
W
Horus
2
1
2
3
W
0
0
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
16,491
19,110
Taken
16,319
10,634
Mitigated
6,829
822
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DreadmoonTV
Mercury
2,101
608
0
64
4,224
1,450
0
1,607
2,528
0
4,740
W
Tiamat
2,745
352
0
387
1,388
474
0
1,107
281
14,534
0
L
Susano
Kamiata
Susano
109
0
0
0
850
225
0
388
462
0
2,192
L
Merlin
SixSix6ix
Merlin
4,559
112
0
0
4,484
1,469
0
1,173
3,225
27,679
0
W
Charybdis
SolusTrek
Charybdis
4,665
1,966
0
1,475
3,954
1,265
0
2,584
1,370
0
16,696
W
2,595
549
0
270
3,560
1,189
0
1,846
1,714
0
19,128
L
Ganesha
Zekyy
Ganesha
4,084
330
0
531
7,264
6,768
0
2,540
4,632
14,134
0
W
Horus
3,121
1,838
722
1,169
4,654
2,648
0
1,985
2,669
0
7,014
W
3,365
716
1,272
80
2,763
1,253
0
2,112
651
11,328
0
L
991
442
0
227
2,288
722
0
402
1,811
5,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
33,277
108
Minions Killed
125
1
Camps Cleared
6
349,953
Distance Traveled
589,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,545
1,091
18
3
0
86,161
0
W
Tiamat
6,541
1,090
31
5
0
114,830
0
L
Susano
5,641
940
4
1
0
13,074
0
L
Merlin
6,516
1,086
71
12
1
102,911
0
W
Charybdis
6,922
1,154
21
4
2
119,807
0
W
Pele
6,831
1,139
46
8
0
132,788
0
L
Ganesha
6,343
1,057
0
0
0
102,524
0
W
Horus
6,643
1,107
10
2
3
106,573
0
W
Yemoja
6,340
1,057
17
3
1
115,789
0
L
Freya
5,924
987
15
3
0
45,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role