Player Matchup

Horus
Horus
Dispulsion
Horus
Level 148
God Stats
0W - 1L
1,519 SR
Queue Stats
54W - 48L
1,565 Elo+
Solo
Neith
Neith
Floee_S
Neith
Level 148
God Stats
20W - 22L
1,423 SR
Queue Stats
149W - 157L
1,581 Elo+
Party 1
Sobek
Sobek
JessicaPriscilla
Sobek
Level 68
God Stats
9W - 17L
1,477 SR
Queue Stats
121W - 121L
1,543 Elo+
Party 1
Thor
Thor
NattyPuPa
Thor
Level 98
God Stats
4W - 9L
1,432 SR
Queue Stats
201W - 186L
1,548 Elo+
Solo
Anubis
Anubis
TheJniTM
Anubis
Level 152
God Stats
4W - 6L
1,634 SR
Queue Stats
394W - 373L
1,523 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,552 Elo+

VS

Team Averages
Level 135
1,628 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BobbyleS
Bellona
Level 86
God Stats
334W - 268L
1,644 SR
Queue Stats
723W - 684L
1,555 Elo+
Solo
Artemis
Artemis
Salmiakki01
Artemis
Level 148
God Stats
4W - 1L
1,627 SR
Queue Stats
274W - 256L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
VoriukasLT
Ix Chel
Level 159
God Stats
41W - 17L
1,631 SR
Queue Stats
276W - 286L
1,598 Elo+
Solo
Maui
Maui
YellowPenguin89
Maui
Level 144
God Stats
1W - 0L
1,739 SR
Queue Stats
65W - 58L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 3 / 2
8,259
590
14,409
16,084
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
Floee_S
Neith
15
5 / 2 / 2
8,240
589
7,605
8,895
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 4
6,948
496
3,571
13,603
11,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
11
2 / 4 / 1
6,254
447
3,221
10,429
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
TheJniTM
Anubis
14
0 / 5 / 0
7,225
516
2,550
7,537
2,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 3 / 4
8,335
595
6,887
9,736
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
BobbyleS
Bellona
12
1 / 3 / 2
7,179
513
8,297
17,175
14,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Salmiakki01
Artemis
14
2 / 4 / 3
7,438
531
8,293
9,013
3,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
VoriukasLT
Ix Chel
15
6 / 0 / 2
8,851
632
9,833
8,305
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 1 / 6
7,218
516
4,553
9,263
6,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
16
16
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
3
4
3
W
Bellona
BobbyleS
Bellona
1
3
2
0.67
L
Horus
3
3
2
1.33
L
Neith
Floee_S
Neith
5
2
2
3
L
1
2
4
1.5
L
Thor
2
4
1
0.63
W
Artemis
Salmiakki01
Artemis
2
4
3
0.88
L
Anubis
TheJniTM
Anubis
0
5
0
0
W
Ix Chel
VoriukasLT
Ix Chel
6
0
2
7
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
37,863
56,548
Taken
53,492
38,000
Mitigated
29,952
19,829
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,887
1,648
0
4,356
9,736
3,511
0
980
8,709
0
44,941
W
Bellona
BobbyleS
Bellona
8,297
3,483
0
7,168
17,175
14,201
0
0
15,766
0
46,682
L
Horus
14,409
4,913
92
8,067
16,084
17,575
19
0
16,084
0
67,590
L
Neith
Floee_S
Neith
7,605
3,241
0
2,847
8,895
3,258
0
2,128
6,767
0
69,133
L
3,571
166
0
4,819
13,603
11,301
0
2,787
10,752
20,506
0
L
Thor
3,221
952
0
2,492
10,429
3,077
0
3,130
7,149
0
38,819
W
Artemis
Salmiakki01
Artemis
8,293
4,132
0
2,946
9,013
3,139
156
1,563
7,450
0
62,081
L
Anubis
TheJniTM
Anubis
2,550
149
0
1,512
7,537
2,789
0
5,047
1,973
67,289
688
W
Ix Chel
VoriukasLT
Ix Chel
9,833
832
913
2,606
8,305
2,420
0
2,512
5,793
70,964
2,645
W
4,553
725
0
2,666
9,263
6,681
11
1,066
8,197
23,998
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
39,021
456
Minions Killed
418
0
Camps Cleared
0
1,366,864
Distance Traveled
1,421,723
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,335
595
68
5
0
306,007
0
W
Bellona
7,179
513
85
6
0
242,464
0
L
Horus
8,259
590
107
8
0
263,978
0
L
Neith
8,240
589
128
9
0
261,507
0
L
Sobek
6,948
496
25
2
0
304,039
4
L
Thor
6,254
447
64
5
0
291,965
0
W
Artemis
7,438
531
103
7
0
260,731
0
L
Anubis
7,225
516
132
9
0
245,375
2
W
Ix Chel
8,851
632
130
9
0
321,590
5
W
Maui
7,218
516
32
2
0
290,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role