Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
CleanCheekz
Chang'e
Gold II
Level 126
God Stats
10W - 4L
1,562 SR
Queue Stats
178W - 170L
1,537 MMR
Solo
Ra
Ra
Bronze III
JamalGlueGun
Ra
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 20L
1,546 MMR
Solo
Nox
Nox
Gold III
dorvil
Nox
Gold III
Level 103
God Stats
13W - 15L
1,529 SR
Queue Stats
79W - 85L
1,554 MMR
Solo
Ravana
Ravana
Bronze III
thebulI
Ravana
Bronze III
Level 128
God Stats
8W - 3L
1,777 SR
Queue Stats
71W - 69L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,574 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,575 SR
1,551 MMR
Cerberus
Cerberus
Gold IV
Beauxner
Cerberus
Gold IV
Level 107
God Stats
1W - 1L
1,350 SR
Queue Stats
41W - 35L
1,536 MMR
Solo
Loki
Loki
Gold IV
KnE10o7o20
Loki
Gold IV
Level 101
God Stats
24W - 19L
1,612 SR
Queue Stats
252W - 285L
1,398 MMR
Party 1
Chernobog
Chernobog
Gold I
Psytheee
Chernobog
Gold I
Level 124
God Stats
7W - 0L
1,692 SR
Queue Stats
37W - 29L
1,615 MMR
Solo
Geb
Geb
Gold IV
pat18899
Geb
Gold IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,519 MMR
Solo
Janus
Janus
Gold I
shotdown12312
Janus
Gold I
Level 121
God Stats
25W - 20L
1,722 SR
Queue Stats
114W - 114L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 1
6,665
606
3,829
5,172
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
CleanCheekz
Chang'e
11
2 / 3 / 3
6,174
561
5,418
8,380
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
6,275
570
4,008
6,046
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
dorvil
Nox
11
0 / 3 / 2
6,134
558
2,289
4,894
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
thebulI
Ravana
12
6 / 2 / 1
7,000
636
4,872
5,557
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Maman BrigitteAo KuangHeraThanatosCu Chulainn

VS

Bans
SusanoThorBastetMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beauxner
Cerberus
12
0 / 3 / 5
6,514
592
2,288
9,311
5,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
8 / 1 / 1
7,175
652
4,617
5,922
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Psytheee
Chernobog
13
3 / 1 / 4
6,854
623
4,515
6,075
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 5
6,107
555
2,393
7,848
4,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 2
6,982
635
3,931
4,730
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
14
14
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
Cerberus
Beauxner
Cerberus
0
3
5
0.83
L
Chang'e
CleanCheekz
Chang'e
2
3
3
1.17
L
1
4
1
0.38
W
8
1
1
8.5
W
Chernobog
Psytheee
Chernobog
3
1
4
5
L
Nox
dorvil
Nox
0
3
2
0.33
W
1
3
5
1.17
W
2
3
2
1
L
Ravana
thebulI
Ravana
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
17,744
30,049
Taken
33,886
8,068
Mitigated
15,220
7,987
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,829
1,086
0
2,008
5,172
1,432
423
689
4,483
0
46,474
W
Cerberus
Beauxner
Cerberus
2,288
34
0
2,625
9,311
5,502
0
2,545
6,452
38,187
1,583
L
Chang'e
CleanCheekz
Chang'e
5,418
460
193
2,937
8,380
1,943
0
3,193
5,055
33,100
2,078
L
4,008
108
60
1,536
6,046
1,462
0
1,199
4,847
36,345
898
W
4,617
1,118
0
2,277
5,922
1,520
0
2,202
3,576
0
29,187
W
Chernobog
Psytheee
Chernobog
4,515
2,781
0
3,026
6,075
2,069
656
749
5,326
0
55,646
L
Nox
dorvil
Nox
2,289
0
0
375
4,894
1,295
0
1,744
2,986
36,202
746
W
2,393
463
0
1,366
7,848
4,885
84
2,894
4,954
11,823
0
W
3,931
180
0
0
4,730
1,244
0
2,675
2,055
48,569
0
L
Ravana
thebulI
Ravana
4,872
1,588
0
878
5,557
1,936
0
1,319
4,198
0
43,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
33,632
374
Minions Killed
364
0
Camps Cleared
0
1,169,495
Distance Traveled
1,178,217
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,665
606
92
8
0
217,223
3
W
Cerberus
6,514
592
90
8
0
189,331
0
L
Chang'e
6,174
561
47
4
0
251,180
0
L
Ra
6,275
570
78
7
0
209,357
4
W
Loki
7,175
652
53
5
0
257,737
3
W
Chernobog
6,854
623
103
9
0
251,768
2
L
Nox
6,134
558
84
8
0
230,202
1
W
Geb
6,107
555
11
1
0
250,372
4
W
Janus
6,982
635
107
10
0
229,009
3
L
Ravana
7,000
636
73
7
0
261,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role