Player Matchup

Vamana
Vamana
BlackOjama
Vamana
Level 115
God Stats
1W - 2L
1,188 SR
Queue Stats
259W - 249L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
DeaDPooP950
Kukulkan
Level 104
God Stats
1W - 3L
1,118 SR
Queue Stats
104W - 128L
1,453 Elo+
Solo
Tiamat
Tiamat
SLAYERGORN
Tiamat
Level 167
God Stats
15W - 11L
1,563 SR
Queue Stats
545W - 596L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Yurcat
Xbalanque
Level 147
God Stats
3W - 4L
1,611 SR
Queue Stats
182W - 209L
1,500 Elo+
Solo
Chiron
Chiron
eidis
Chiron
Level 116
God Stats
10W - 10L
1,535 SR
Queue Stats
240W - 229L
1,461 Elo+
Party 1
Team Averages
Level 130
1,403 SR
1,480 Elo+

VS

Team Averages
Level 115
1,592 SR
1,537 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Exc3ls
Erlang Shen
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
26W - 24L
1,668 Elo+
Solo
Ishtar
Ishtar
SERAFIMsm
Ishtar
Level 85
God Stats
0W - 1L
1,726 SR
Queue Stats
38W - 36L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BlackOjama
Vamana
16
5 / 3 / 8
9,265
842
11,271
10,869
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
DeaDPooP950
Kukulkan
18
9 / 1 / 11
10,731
976
15,159
5,673
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
SLAYERGORN
Tiamat
12
0 / 3 / 5
7,762
706
4,006
5,955
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Yurcat
Xbalanque
15
7 / 5 / 9
9,560
869
16,190
10,443
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
eidis
Chiron
15
3 / 4 / 7
9,035
821
10,758
7,023
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 11
8,438
767
8,973
16,912
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
 
Anhur
14
4 / 6 / 5
7,957
723
5,248
8,983
3,143
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
14
0 / 5 / 12
7,542
686
7,203
9,380
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
Exc3ls
Erlang Shen
17
8 / 4 / 8
10,072
916
9,877
17,584
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ishtar
SERAFIMsm
Ishtar
13
2 / 5 / 3
7,373
670
3,312
9,328
3,478
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
24
Kills
16
16
Deaths
24
40
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
11
1.88
L
Anhur
 
Anhur
4
6
5
1.08
L
Chronos
 
Chronos
0
5
12
1.2
W
Vamana
BlackOjama
Vamana
5
3
8
3
W
Kukulkan
DeaDPooP950
Kukulkan
9
1
11
14.5
L
Erlang Shen
Exc3ls
Erlang Shen
8
4
8
3
L
Ishtar
SERAFIMsm
Ishtar
2
5
3
0.7
W
Tiamat
SLAYERGORN
Tiamat
0
3
5
0.83
W
Xbalanque
Yurcat
Xbalanque
7
5
9
2.3
W
Chiron
eidis
Chiron
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,384
Damage
34,613
39,963
Taken
62,187
22,328
Mitigated
36,669
11,977
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,973
964
2,322
3,064
16,912
15,917
0
5,343
11,351
18,300
925
L
Anhur
 
Anhur
5,248
1,480
818
929
8,983
3,143
0
2,948
5,898
0
7,277
L
Chronos
 
Chronos
7,203
970
830
999
9,380
3,421
0
3,713
5,469
20,841
0
W
Vamana
BlackOjama
Vamana
11,271
3,633
886
2,208
10,869
10,175
509
3,695
7,174
0
13,358
W
Kukulkan
DeaDPooP950
Kukulkan
15,159
1,516
1,377
1,084
5,673
2,709
659
2,009
3,664
38,397
576
L
Erlang Shen
Exc3ls
Erlang Shen
9,877
3,872
534
5,061
17,584
10,710
0
3,320
13,908
0
19,157
L
Ishtar
SERAFIMsm
Ishtar
3,312
1,309
579
650
9,328
3,478
0
3,444
5,772
0
12,032
W
Tiamat
SLAYERGORN
Tiamat
4,006
270
228
1,235
5,955
2,977
0
1,856
4,099
9,840
394
W
Xbalanque
Yurcat
Xbalanque
16,190
7,152
749
1,465
10,443
3,962
1,520
4,189
6,254
0
24,655
W
Chiron
eidis
Chiron
10,758
2,196
2,092
653
7,023
2,505
460
3,501
3,515
0
20,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
41,382
129
Minions Killed
96
0
Camps Cleared
0
997,874
Distance Traveled
992,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,438
767
16
1
0
195,480
0
L
Anhur
7,957
723
8
1
0
189,719
0
L
Chronos
7,542
686
24
2
0
201,347
0
W
Vamana
9,265
842
8
1
0
236,728
0
W
Kukulkan
10,731
976
61
6
0
226,472
0
L
Erlang Shen
10,072
916
27
2
0
221,073
0
L
Ishtar
7,373
670
21
2
0
185,061
0
W
Tiamat
7,762
706
14
1
0
164,399
0
W
Xbalanque
9,560
869
23
2
0
191,707
0
W
Chiron
9,035
821
23
2
0
178,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role