Player Matchup

Fenrir
Fenrir
HiuryDisturbed
Fenrir
Level 154
God Stats
2W - 2L
1,748 SR
Queue Stats
17W - 17L
1,536 Elo+
Party 2
Charon
Charon
IBedwyr
Charon
Level 172
God Stats
10W - 6L
1,663 SR
Queue Stats
338W - 394L
1,482 Elo+
Solo
Ishtar
Ishtar
JPatter
Ishtar
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 73L
1,536 Elo+
Party 1
Scylla
Scylla
jvctr1
Scylla
Level 155
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 9L
1,576 Elo+
Party 2
Persephone
Persephone
spid3rf4te
Persephone
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 59L
1,464 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,519 Elo+

VS

Team Averages
Level 112
1,682 SR
1,531 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flattyyy
Izanami
Level 26
God Stats
7W - 1L
1,906 SR
Queue Stats
42W - 30L
1,610 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NightCrawler_EsO
Cu Chulainn
Level 156
God Stats
7W - 1L
1,812 SR
Queue Stats
317W - 275L
1,496 Elo+
Solo
Bacchus
Bacchus
StelarDude
Bacchus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,563 Elo+
Party 3
Hel
Hel
alex_montiell
Hel
Level 124
God Stats
5W - 1L
1,695 SR
Queue Stats
186W - 189L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 0
3,723
745
2,101
3,402
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
IBedwyr
Charon
6
0 / 0 / 3
3,384
677
1,432
3,337
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
JPatter
Ishtar
5
0 / 2 / 1
3,221
644
2,095
3,470
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
jvctr1
Scylla
1
0 / 0 / 0
2,478
496
0
0
0
Persephone
spid3rf4te
Persephone
6
0 / 1 / 0
3,420
684
471
3,307
1,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
3,485
697
1,412
3,751
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Flattyyy
Izanami
7
1 / 1 / 1
3,861
772
2,351
2,886
645
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cu Chulainn
NightCrawler_EsO
Cu Chulainn
8
2 / 0 / 0
4,494
899
1,325
3,680
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
StelarDude
Bacchus
6
1 / 0 / 1
4,385
877
1,586
2,977
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,808
762
470
2,190
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
0
0
W
Izanami
Flattyyy
Izanami
1
1
1
1.5
L
4
0
0
4
L
Charon
IBedwyr
Charon
0
0
3
1.5
L
Ishtar
JPatter
Ishtar
0
2
1
0.25
W
Cu Chulainn
NightCrawler_EsO
Cu Chulainn
2
0
0
2
W
Bacchus
StelarDude
Bacchus
1
0
1
1.5
W
0
2
0
0
L
Scylla
jvctr1
Scylla
0
0
0
0
L
Persephone
spid3rf4te
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,099
Damage
7,144
13,516
Taken
15,484
5,857
Mitigated
4,731
5,025
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,412
830
0
2,362
3,751
954
0
330
3,421
0
18,434
W
Izanami
Flattyyy
Izanami
2,351
1,777
0
1,015
2,886
645
853
233
2,653
0
25,304
L
2,101
579
0
1,175
3,402
1,223
0
0
3,402
0
14,045
L
Charon
IBedwyr
Charon
1,432
331
0
1,626
3,337
1,769
66
795
2,542
8,101
0
L
Ishtar
JPatter
Ishtar
2,095
1,149
0
788
3,470
940
0
1,234
2,236
0
13,593
W
Cu Chulainn
NightCrawler_EsO
Cu Chulainn
1,325
118
0
1,301
3,680
1,035
0
471
3,209
0
23,109
W
Bacchus
StelarDude
Bacchus
1,586
81
124
1,132
2,977
1,538
136
198
2,779
10,029
0
W
470
0
0
355
2,190
559
0
671
1,519
16,565
187
L
Scylla
jvctr1
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
spid3rf4te
Persephone
471
136
0
1,436
3,307
1,925
0
0
3,300
14,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,226
Gold Earned
20,033
86
Minions Killed
189
0
Camps Cleared
0
410,177
Distance Traveled
557,535
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,485
697
37
7
0
119,107
0
W
Izanami
3,861
772
47
9
0
100,303
0
L
Fenrir
3,723
745
25
5
0
123,722
1
L
Charon
3,384
677
6
1
0
101,498
0
L
Ishtar
3,221
644
27
5
0
99,348
0
W
Cu Chulainn
4,494
899
50
10
0
110,628
0
W
Bacchus
4,385
877
19
4
0
121,466
1
W
Hel
3,808
762
36
7
0
106,031
0
L
Scylla
2,478
496
0
0
0
0
0
L
Persephone
3,420
684
28
6
0
85,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role