Player Matchup

Artemis
Artemis
BerserkerRage79
Artemis
Level 46
God Stats
2W - 1L
1,622 SR
Queue Stats
20W - 27L
1,451 Elo+
Party 1
Loki
Loki
DanielBarber
Loki
Level 163
God Stats
1W - 2L
1,186 SR
Queue Stats
132W - 189L
1,526 Elo+
Solo
Discordia
Discordia
TiamatTingler
Discordia
Level 129
God Stats
7W - 1L
1,327 SR
Queue Stats
153W - 136L
1,580 Elo+
Party 3
Sobek
Sobek
janderson34
Sobek
Level 48
God Stats
2W - 1L
1,401 SR
Queue Stats
22W - 31L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swiftkillex
Cu Chulainn
Level 119
God Stats
4W - 0L
1,761 SR
Queue Stats
137W - 106L
1,557 Elo+
Party 3
Team Averages
Level 101
1,460 SR
1,509 Elo+

VS

Team Averages
Level 117
1,579 SR
1,523 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Divine_Osiris
Charybdis
Level 40
God Stats
8W - 7L
1,615 SR
Queue Stats
86W - 103L
1,552 Elo+
Party 2
King Arthur
King Arthur
Slurk12_
King Arthur
Level 124
God Stats
4W - 6L
1,447 SR
Queue Stats
244W - 230L
1,555 Elo+
Solo
Camazotz
Camazotz
SpawnSlays
Camazotz
Level 142
God Stats
1W - 1L
1,927 SR
Queue Stats
123W - 179L
1,505 Elo+
Party 2
Yu Huang
Yu Huang
drewxdgamer19
Yu Huang
Level 119
God Stats
1W - 1L
1,406 SR
Queue Stats
47W - 52L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,705
514
7,682
8,844
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 1
9,091
606
7,137
11,053
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TiamatTingler
Discordia
16
2 / 0 / 4
9,466
631
10,016
6,142
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 1
7,524
502
2,814
14,588
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
swiftkillex
Cu Chulainn
17
2 / 1 / 2
10,336
689
5,596
7,080
6,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 5
7,664
511
6,263
12,887
13,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Divine_Osiris
Charybdis
15
5 / 2 / 2
8,674
578
9,642
10,291
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
Slurk12_
King Arthur
6
0 / 2 / 1
5,532
369
1,404
5,932
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
SpawnSlays
Camazotz
14
3 / 1 / 3
7,977
532
6,798
13,312
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
drewxdgamer19
Yu Huang
13
1 / 4 / 0
7,549
503
2,771
8,835
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
11
11
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
5
2.25
W
0
3
4
0.67
W
5
2
1
2.75
L
Charybdis
Divine_Osiris
Charybdis
5
2
2
3
L
King Arthur
Slurk12_
King Arthur
0
2
1
0.25
L
Camazotz
SpawnSlays
Camazotz
3
1
3
4.5
W
Discordia
TiamatTingler
Discordia
2
0
4
4
L
Yu Huang
drewxdgamer19
Yu Huang
1
4
0
0.25
W
2
5
1
0.5
W
Cu Chulainn
swiftkillex
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,245
Damage
26,878
47,707
Taken
51,257
25,472
Mitigated
27,116
14,007
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,263
2,501
0
1,641
12,887
13,960
242
3,387
9,500
25,004
495
W
7,682
4,222
0
2,711
8,844
2,450
1,133
2,223
6,621
0
55,368
W
7,137
2,645
0
4,183
11,053
3,664
0
1,294
9,759
0
76,034
L
Charybdis
Divine_Osiris
Charybdis
9,642
4,496
0
5,062
10,291
3,504
822
1,273
9,018
0
75,128
L
King Arthur
Slurk12_
King Arthur
1,404
120
0
1,127
5,932
3,087
0
518
5,414
0
15,412
L
Camazotz
SpawnSlays
Camazotz
6,798
2,271
0
8,139
13,312
3,714
0
4,236
9,076
0
65,310
W
Discordia
TiamatTingler
Discordia
10,016
300
0
721
6,142
1,711
144
3,093
3,049
72,050
1,173
L
Yu Huang
drewxdgamer19
Yu Huang
2,771
0
0
1,521
8,835
2,851
318
3,901
4,934
46,211
98
W
2,814
464
0
3,603
14,588
10,792
28
2,206
12,382
13,154
1,277
W
Cu Chulainn
swiftkillex
Cu Chulainn
5,596
942
0
2,789
7,080
6,855
294
163
6,917
14,873
70,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
37,396
514
Minions Killed
434
0
Camps Cleared
0
1,522,485
Distance Traveled
1,331,158
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,664
511
45
3
0
296,288
0
W
Artemis
7,705
514
104
7
0
265,102
2
W
Loki
9,091
606
114
8
0
347,544
1
L
Charybdis
8,674
578
135
9
0
282,908
3
L
King Arthur
5,532
369
28
2
0
108,880
0
L
Camazotz
7,977
532
114
8
0
367,535
0
W
Discordia
9,466
631
131
9
0
311,704
5
L
Yu Huang
7,549
503
112
7
0
275,547
1
W
Sobek
7,524
502
17
1
0
280,485
4
W
Cu Chulainn
10,336
689
148
10
0
317,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role