Player Matchup

Artemis
Artemis
AstroHP
Artemis
Level 52
God Stats
1W - 0L
1,818 SR
Queue Stats
2W - 1L
1,314 Elo+
Solo
Vulcan
Vulcan
Dreadnikk
Vulcan
Level 6
God Stats
3W - 0L
1,809 SR
Queue Stats
3W - 1L
1,551 Elo+
Party 1
Nike
Nike
ohRyle
Nike
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,371 Elo+
Party 1
Team Averages
Level 71
1,709 SR
1,412 Elo+

VS

Team Averages
Level 43
1,628 SR
1,475 Elo+
Izanami
Izanami
joesamabinlaben
Izanami
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 46L
1,561 Elo+
Party 2
Freya
Freya
xghostlysuicide
Freya
Level 61
God Stats
6W - 1L
1,885 SR
Queue Stats
95W - 73L
1,552 Elo+
Party 2
Bacchus
Bacchus
zePulss
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstroHP
Artemis
12
2 / 4 / 4
8,011
801
6,056
6,991
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Dreadnikk
Vulcan
13
0 / 2 / 7
7,721
772
9,012
4,897
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
ohRyle
Nike
14
7 / 3 / 2
8,887
889
7,400
9,378
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,553
855
5,415
7,562
2,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
6,711
671
4,321
7,767
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
zePulss
Bacchus
13
2 / 1 / 6
7,710
771
4,497
11,536
10,381
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
7
9
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
AstroHP
Artemis
2
4
4
1
W
Vulcan
Dreadnikk
Vulcan
0
2
7
1.75
L
5
2
1
2.75
W
Nike
ohRyle
Nike
7
3
2
2.67
L
0
6
3
0.25
L
Bacchus
zePulss
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
14,233
21,266
Taken
26,865
11,147
Mitigated
14,944
1,592
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AstroHP
Artemis
6,056
2,762
0
420
6,991
2,297
527
3,626
3,233
0
32,275
W
Vulcan
Dreadnikk
Vulcan
9,012
69
0
711
4,897
1,652
300
996
3,807
27,710
1,313
L
5,415
3,580
0
364
7,562
2,321
1,184
2,984
4,289
0
33,471
W
Nike
ohRyle
Nike
7,400
268
0
461
9,378
7,198
50
3,636
5,380
0
25,084
L
4,321
854
0
1,191
7,767
2,242
0
1,538
5,862
19,385
849
L
Bacchus
zePulss
Bacchus
4,497
256
0
1,561
11,536
10,381
316
3,793
6,910
12,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
22,974
147
Minions Killed
119
0
Camps Cleared
0
543,059
Distance Traveled
523,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,011
801
43
4
0
133,218
0
W
Vulcan
7,721
772
65
7
0
208,841
0
L
Izanami
8,553
855
67
7
0
180,669
0
W
Nike
8,887
889
39
4
0
201,000
0
L
Freya
6,711
671
39
4
0
139,442
0
L
Bacchus
7,710
771
13
1
0
203,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role