Player Matchup

Hel
Hel
Adebauou
Hel
Level 113
God Stats
3W - 1L
1,709 SR
Queue Stats
91W - 84L
1,421 Elo+
Party 2
Maui
Maui
MiguelElGato
Maui
Level 25
God Stats
7W - 1L
1,500 SR
Queue Stats
78W - 89L
1,326 Elo+
Party 2
Fenrir
Fenrir
PapaBoowoo
Fenrir
Level 45
God Stats
2W - 4L
1,206 SR
Queue Stats
57W - 61L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
Schnax
Cernunnos
Level 51
God Stats
2W - 4L
1,286 SR
Queue Stats
53W - 42L
1,427 Elo+
Party 2
Vulcan
Vulcan
scottiejunior
Vulcan
Level 46
God Stats
1W - 0L
1,270 SR
Queue Stats
30W - 36L
1,375 Elo+
Party 2
Team Averages
Level 56
1,394 SR
1,386 Elo+

VS

Team Averages
Level 135
1,453 SR
1,476 Elo+
Scylla
Scylla
 
Scylla
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Arkfisk
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,483 Elo+
Solo
Artemis
Artemis
DARKFAXILDE
Artemis
Level 120
God Stats
7W - 6L
1,516 SR
Queue Stats
277W - 276L
1,482 Elo+
Solo
Hel
Hel
ttwister11
Hel
Level 119
God Stats
0W - 2L
1,251 SR
Queue Stats
88W - 98L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,848
885
9,075
10,239
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 13
9,368
937
3,114
9,983
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
PapaBoowoo
Fenrir
14
6 / 3 / 10
8,752
875
6,264
9,276
7,323
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Schnax
Cernunnos
16
6 / 0 / 11
9,487
949
8,983
8,501
3,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 9
8,455
846
11,048
5,998
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 4 / 1
8,063
806
9,295
7,913
2,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
13
1 / 5 / 3
7,232
723
9,096
11,022
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Awilix
Arkfisk
Awilix
10
0 / 6 / 1
6,146
615
2,949
8,551
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
DARKFAXILDE
Artemis
15
3 / 4 / 1
7,879
788
9,864
7,977
2,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,614
661
1,829
5,801
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
21
Kills
6
6
Deaths
21
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
L
Sol
 
Sol
1
5
3
0.5
W
4
1
9
8.5
L
Awilix
Arkfisk
Awilix
0
6
1
0.08
L
Artemis
DARKFAXILDE
Artemis
3
4
1
0.88
W
2
1
13
8.5
W
Fenrir
PapaBoowoo
Fenrir
6
3
10
3.67
W
Cernunnos
Schnax
Cernunnos
6
0
11
11.5
W
3
1
9
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
33,033
43,997
Taken
41,264
27,259
Mitigated
15,489
27,547
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,295
195
251
831
7,913
2,821
0
3,665
4,248
20,769
688
L
Sol
 
Sol
9,096
2,119
225
1,948
11,022
3,934
0
6,269
4,753
21,054
1,344
W
9,075
629
12,151
7,290
10,239
5,419
546
4,858
5,381
15,366
0
L
Awilix
Arkfisk
Awilix
2,949
846
229
210
8,551
3,696
0
4,313
4,238
0
4,847
L
Artemis
DARKFAXILDE
Artemis
9,864
3,345
264
156
7,977
2,967
0
5,042
2,935
0
25,518
W
3,114
598
149
1,171
9,983
8,231
696
3,734
6,249
10,119
1,569
W
Fenrir
PapaBoowoo
Fenrir
6,264
1,280
286
836
9,276
7,323
294
2,057
7,219
49
10,694
W
Cernunnos
Schnax
Cernunnos
8,983
2,640
1,428
2,829
8,501
3,726
2,229
4,668
3,833
0
26,242
W
11,048
364
646
761
5,998
2,560
144
4,066
1,932
24,184
0
L
1,829
119
5,886
2,811
5,801
2,071
0
3,870
1,931
6,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
35,934
117
Minions Killed
108
0
Camps Cleared
0
973,210
Distance Traveled
790,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,063
806
31
3
0
180,423
0
L
Sol
7,232
723
25
3
0
153,534
0
W
Hel
8,848
885
10
1
0
198,481
0
L
Awilix
6,146
615
2
0
0
183,297
0
L
Artemis
7,879
788
42
4
0
131,830
0
W
Maui
9,368
937
18
2
0
202,592
0
W
Fenrir
8,752
875
11
1
0
194,353
0
W
Cernunnos
9,487
949
45
5
0
172,263
0
W
Vulcan
8,455
846
33
3
0
205,521
0
L
Hel
6,614
661
8
1
0
141,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role