Player Matchup

Neith
Neith
AcrophobicAvian
Neith
Level 48
God Stats
13W - 5L
1,637 SR
Queue Stats
58W - 55L
1,445 Elo+
Party 1
Zeus
Zeus
Mojoint43
Zeus
Level 63
God Stats
30W - 29L
1,475 SR
Queue Stats
42W - 45L
1,241 Elo+
Solo
Geb
Geb
SonyBannaMan
Geb
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,461 Elo+
Party 1
Team Averages
Level 55
1,537 SR
1,382 Elo+

VS

Team Averages
Level 80
1,526 SR
1,487 Elo+
Hou Yi
Hou Yi
AIDSMAN
Hou Yi
Level 121
God Stats
6W - 4L
1,514 SR
Queue Stats
150W - 81L
1,585 Elo+
Solo
Ra
Ra
RAth3CARRY
Ra
Level 32
God Stats
64W - 67L
1,438 SR
Queue Stats
74W - 84L
1,414 Elo+
Solo
Kukulkan
Kukulkan
bam_bostic
Kukulkan
Level 88
God Stats
44W - 37L
1,625 SR
Queue Stats
203W - 200L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,651
666
7,146
11,259
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
14
1 / 4 / 0
9,866
617
8,794
8,825
3,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 3 / 0
9,106
569
3,610
13,318
13,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AIDSMAN
Hou Yi
18
10 / 1 / 3
12,823
801
10,959
14,869
6,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 4
9,112
570
2,341
4,451
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
bam_bostic
Kukulkan
18
4 / 0 / 9
12,481
780
11,661
9,059
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AIDSMAN
Hou Yi
10
1
3
11.5
L
1
7
1
0.21
L
Zeus
1
4
0
0.25
W
0
1
4
2
L
0
3
0
0
W
Kukulkan
bam_bostic
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
24,961
33,402
Taken
28,379
21,479
Mitigated
10,917
5,153
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AIDSMAN
Hou Yi
10,959
4,001
0
3,810
14,869
6,209
1,648
5,931
8,910
0
67,635
L
7,146
1,365
0
1,841
11,259
4,364
1,417
3,758
7,465
0
41,185
L
Zeus
8,794
97
0
2,347
8,825
3,248
54
4,193
4,513
46,647
942
W
2,341
0
1,094
1,039
4,451
1,330
0
843
3,580
17,607
393
L
3,610
154
340
625
13,318
13,867
300
5,660
7,439
14,495
290
W
Kukulkan
bam_bostic
Kukulkan
11,661
419
151
3,456
9,059
3,378
1,202
5,860
3,157
55,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
34,416
165
Minions Killed
203
0
Camps Cleared
0
785,154
Distance Traveled
782,237
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,823
801
97
6
0
289,193
0
L
Neith
10,651
666
70
4
0
247,536
0
L
Zeus
9,866
617
75
5
0
243,666
0
W
Ra
9,112
570
26
2
0
179,743
2
L
Geb
9,106
569
20
1
0
293,952
0
W
Kukulkan
12,481
780
80
5
0
313,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role