Player Matchup

Ra
Ra
Arisen21
Ra
Level 51
God Stats
1W - 0L
1,314 SR
Queue Stats
22W - 16L
1,440 Elo+
Party 1
Cerberus
Cerberus
Dricim
Cerberus
Level 76
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 16L
1,444 Elo+
Party 1
Pele
Pele
Janksyl1
Pele
Level 29
God Stats
4W - 0L
1,502 SR
Queue Stats
24W - 13L
1,460 Elo+
Party 1
Team Averages
Level 52
1,439 SR
1,448 Elo+

VS

Team Averages
Level 63
1,456 SR
1,599 Elo+
Neith
Neith
Pômpaa
Neith
Level 106
God Stats
2W - 4L
1,447 SR
Queue Stats
8W - 10L
1,511 Elo+
Solo
Chang'e
Chang'e
SnapJaguar
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,721 Elo+
Party 2
Surtr
Surtr
VacSHh
Surtr
Level 60
God Stats
1W - 4L
1,421 SR
Queue Stats
41W - 37L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,171
782
9,208
6,075
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dricim
Cerberus
16
5 / 0 / 8
10,375
798
10,601
13,892
15,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
6 / 3 / 5
10,347
796
9,937
10,665
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pômpaa
Neith
14
3 / 2 / 2
8,731
672
7,018
8,605
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SnapJaguar
Chang'e
13
0 / 6 / 4
8,030
618
7,535
12,163
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
VacSHh
Surtr
13
2 / 5 / 1
8,515
655
8,347
14,218
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Cerberus
Dricim
Cerberus
5
0
8
9
W
Pele
6
3
5
2.83
L
Neith
Pômpaa
Neith
3
2
2
2
L
Chang'e
SnapJaguar
Chang'e
0
6
4
0.33
L
Surtr
VacSHh
Surtr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
22,900
30,632
Taken
34,986
22,906
Mitigated
12,093
11,323
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,208
574
2,649
1,554
6,075
2,581
1,375
1,835
4,112
68,305
0
W
Cerberus
Dricim
Cerberus
10,601
353
0
4,532
13,892
15,975
377
3,520
9,874
21,076
2,886
W
Pele
9,937
2,043
0
2,588
10,665
4,350
528
2,225
8,190
0
43,349
L
Neith
Pômpaa
Neith
7,018
2,056
0
763
8,605
2,376
0
3,743
4,763
0
30,207
L
Chang'e
SnapJaguar
Chang'e
7,535
863
1,421
2,412
12,163
2,906
0
6,700
5,300
34,099
182
L
Surtr
VacSHh
Surtr
8,347
3,532
0
1,449
14,218
6,811
0
7,527
6,595
490
24,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
25,276
216
Minions Killed
144
0
Camps Cleared
0
766,441
Distance Traveled
678,083
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,171
782
117
9
0
244,426
0
W
Cerberus
10,375
798
40
3
0
261,663
0
W
Pele
10,347
796
59
5
0
260,352
0
L
Neith
8,731
672
41
3
0
236,824
5
L
Chang'e
8,030
618
64
5
0
227,812
0
L
Surtr
8,515
655
39
3
0
213,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role