Player Matchup

Nu Wa
Nu Wa
Alôe
Nu Wa
Level 83
God Stats
3W - 2L
1,272 SR
Queue Stats
6W - 4L
1,261 Elo+
Party 1
Khepri
Khepri
DutchGuyCas
Khepri
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,410 Elo+
Party 2
Loki
Loki
FelixOdin
Loki
Level 91
God Stats
1W - 0L
1,294 SR
Queue Stats
6W - 6L
1,134 Elo+
Party 1
Achilles
Achilles
Lamadrama21
Achilles
Level 8
God Stats
4W - 3L
1,094 SR
Queue Stats
5W - 4L
1,261 Elo+
Party 1
Charybdis
Charybdis
eduard_103
Charybdis
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 129L
1,436 Elo+
Party 2
Team Averages
Level 75
1,332 SR
1,300 Elo+

VS

Team Averages
Level 73
1,502 SR
1,375 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ari1996232
Kukulkan
Level 74
God Stats
65W - 50L
1,540 SR
Queue Stats
98W - 87L
1,476 Elo+
Solo
Ah Puch
Ah Puch
ChopperXx
Ah Puch
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,214 Elo+
Party 3
Terra
Terra
PferdmitHirn
Terra
Level 22
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 3
The Morrigan
The Morrigan
czWencator
The Morrigan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 79L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alôe
Nu Wa
12
1 / 1 / 3
7,373
614
3,040
2,421
546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
10
2 / 0 / 4
7,073
589
2,660
3,762
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
13
5 / 2 / 3
7,451
621
5,661
9,398
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Lamadrama21
Achilles
11
3 / 5 / 1
6,965
580
4,533
9,664
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
eduard_103
Charybdis
11
1 / 1 / 3
6,666
556
3,703
3,942
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
4
2 / 0 / 1
4,757
396
946
1,190
388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Ari1996232
Kukulkan
12
3 / 3 / 0
6,790
566
2,806
5,037
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ChopperXx
Ah Puch
11
3 / 4 / 1
6,591
549
6,399
7,317
3,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 0
5,364
447
1,395
7,855
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
czWencator
The Morrigan
8
0 / 4 / 0
5,208
434
1,621
6,843
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
9
9
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
1
2.5
W
Nu Wa
Alôe
Nu Wa
1
1
3
2.5
L
Kukulkan
Ari1996232
Kukulkan
3
3
0
1
L
Ah Puch
ChopperXx
Ah Puch
3
4
1
0.88
W
Khepri
2
0
4
4
W
Loki
5
2
3
3.25
W
Achilles
Lamadrama21
Achilles
3
5
1
0.7
L
1
1
0
1
L
The Morrigan
czWencator
The Morrigan
0
4
0
0
W
Charybdis
eduard_103
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
13,167
29,187
Taken
28,242
15,144
Mitigated
11,960
10,618
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
946
47
0
794
1,190
388
0
369
821
10,754
199
W
Nu Wa
Alôe
Nu Wa
3,040
675
0
1,037
2,421
546
317
1,285
1,136
41,877
1,139
L
Kukulkan
Ari1996232
Kukulkan
2,806
298
0
1,010
5,037
1,551
0
1,304
3,733
40,869
0
L
Ah Puch
ChopperXx
Ah Puch
6,399
689
0
1,922
7,317
3,820
192
530
6,118
32,856
2,239
W
Khepri
2,660
198
0
1,509
3,762
2,507
217
1,185
2,577
23,415
0
W
Loki
5,661
2,009
0
4,727
9,398
3,028
505
2,738
6,660
0
59,312
W
Achilles
Lamadrama21
Achilles
4,533
370
0
2,095
9,664
7,705
316
5,736
3,928
0
26,871
L
1,395
871
206
2,001
7,855
3,821
0
1,109
6,746
10,947
0
L
The Morrigan
czWencator
The Morrigan
1,621
640
127
633
6,843
2,380
0
2,293
4,550
17,708
189
W
Charybdis
eduard_103
Charybdis
3,703
2,238
0
1,250
3,942
1,358
486
1,859
2,083
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
28,710
334
Minions Killed
220
0
Camps Cleared
0
1,203,257
Distance Traveled
948,680
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,757
396
22
2
0
69,802
0
W
Nu Wa
7,373
614
80
7
0
234,742
0
L
Kukulkan
6,790
566
87
7
0
205,301
2
L
Ah Puch
6,591
549
63
5
0
211,657
0
W
Khepri
7,073
589
28
2
0
228,760
1
W
Loki
7,451
621
94
8
0
296,202
0
W
Achilles
6,965
580
43
4
0
230,237
3
L
Terra
5,364
447
28
2
0
246,451
3
L
The Morrigan
5,208
434
20
2
0
215,469
2
W
Charybdis
6,666
556
89
7
0
213,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role