Player Matchup

Ymir
Ymir
EchoLCN
Ymir
Level 67
God Stats
6W - 7L
1,525 SR
Queue Stats
83W - 108L
1,443 Elo+
Party 2
Discordia
Discordia
Eldelacuadra
Discordia
Level 125
God Stats
1W - 2L
1,483 SR
Queue Stats
172W - 164L
1,513 Elo+
Solo
Maman Brigitte
Maman Brigitte
InboundYard188
Maman Brigitte
Level 89
God Stats
3W - 5L
1,326 SR
Queue Stats
57W - 67L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
NotFilpz
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
PANDA MAN5001
Cernunnos
Level 86
God Stats
2W - 6L
1,331 SR
Queue Stats
162W - 187L
1,433 Elo+
Party 2
Team Averages
Level 78
1,433 SR
1,443 Elo+

VS

Team Averages
Level 120
1,506 SR
1,441 Elo+
Ix Chel
Ix Chel
ChibiVashSama
Ix Chel
Level 187
God Stats
3W - 1L
1,575 SR
Queue Stats
226W - 203L
1,440 Elo+
Solo
Medusa
Medusa
JiminiHimini123
Medusa
Level 107
God Stats
20W - 14L
1,630 SR
Queue Stats
101W - 101L
1,530 Elo+
Solo
Fenrir
Fenrir
KillerJ2001
Fenrir
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,437 Elo+
Party 1
Sobek
Sobek
fishmaster4
Sobek
Level 104
God Stats
7W - 11L
1,428 SR
Queue Stats
50W - 74L
1,405 Elo+
Party 1
Mulan
Mulan
xKIDYOURGARBAGEx
Mulan
Level 42
God Stats
11W - 15L
1,398 SR
Queue Stats
70W - 88L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EchoLCN
Ymir
10
0 / 4 / 1
6,139
472
4,677
11,563
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Eldelacuadra
Discordia
13
2 / 4 / 0
7,114
547
3,579
6,545
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
InboundYard188
Maman Brigitte
12
2 / 2 / 3
6,871
529
6,250
10,060
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NotFilpz
Sun Wukong
11
2 / 5 / 0
7,066
544
3,070
8,342
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
PANDA MAN5001
Cernunnos
11
0 / 5 / 2
6,532
502
6,840
9,529
2,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
3 / 0 / 2
7,685
591
4,055
6,670
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 1 / 4
7,373
567
10,381
8,441
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
4 / 3 / 4
7,180
552
4,861
9,581
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 4
7,071
544
4,508
11,690
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 1
7,717
594
6,260
9,474
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
20
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
3
0
2
4
L
Ymir
EchoLCN
Ymir
0
4
1
0.13
L
Discordia
Eldelacuadra
Discordia
2
4
0
0.5
L
Maman Brigitte
InboundYard188
Maman Brigitte
2
2
3
1.75
W
5
1
4
7
W
Fenrir
4
3
4
2
L
Sun Wukong
NotFilpz
Sun Wukong
2
5
0
0.4
L
Cernunnos
PANDA MAN5001
Cernunnos
0
5
2
0.2
W
3
1
4
5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
30,065
46,039
Taken
45,856
21,268
Mitigated
22,740
13,104
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
4,055
185
221
2,747
6,670
2,365
350
4,588
2,082
52,602
572
L
Ymir
EchoLCN
Ymir
4,677
692
0
2,869
11,563
7,883
0
3,617
7,946
9,854
1,081
L
Discordia
Eldelacuadra
Discordia
3,579
380
0
683
6,545
1,946
0
3,065
3,480
47,864
0
L
Maman Brigitte
InboundYard188
Maman Brigitte
6,250
606
0
5,416
10,060
3,116
0
280
9,780
46,730
0
W
10,381
3,853
0
3,457
8,441
2,750
342
1,767
6,674
0
60,997
W
Fenrir
4,861
521
0
3,610
9,581
3,287
12
3,271
6,310
0
46,194
L
Sun Wukong
NotFilpz
Sun Wukong
3,070
817
0
762
8,342
5,410
0
0
8,342
0
34,779
L
Cernunnos
PANDA MAN5001
Cernunnos
6,840
3,754
0
3,374
9,529
2,913
684
1,601
7,928
0
57,400
W
4,508
465
0
3,191
11,690
8,829
0
2,265
9,425
16,852
601
W
6,260
1,147
0
1,926
9,474
5,509
0
2,140
6,835
0
42,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
37,026
354
Minions Killed
342
0
Camps Cleared
0
1,283,172
Distance Traveled
1,256,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,685
591
100
8
0
250,625
0
L
Ymir
6,139
472
17
1
0
253,019
1
L
Discordia
7,114
547
95
7
0
248,012
0
L
Maman Brigitte
6,871
529
78
6
0
330,629
0
W
Medusa
7,373
567
76
6
0
239,470
0
W
Fenrir
7,180
552
73
6
0
246,150
0
L
Sun Wukong
7,066
544
66
5
0
221,971
0
L
Cernunnos
6,532
502
98
8
0
229,541
0
W
Sobek
7,071
544
24
2
0
269,092
0
W
Mulan
7,717
594
69
5
0
250,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role