Player Matchup

Cerberus
Cerberus
Silver I
JVR_NGL
Cerberus
Silver I
Level 107
God Stats
11W - 9L
1,599 SR
Queue Stats
67W - 75L
1,129 MMR
Solo
He Bo
He Bo
Silver I
Real_FeNx
He Bo
Silver I
Level 155
God Stats
1W - 5L
1,045 SR
Queue Stats
743W - 756L
1,132 MMR
Solo
Odin
Odin
Silver I
SEALTeamTwo
Odin
Silver I
Level 175
God Stats
22W - 19L
1,552 SR
Queue Stats
176W - 190L
1,176 MMR
Solo
Cupid
Cupid
Gold V
iHateSupp0rt
Cupid
Gold V
Level 84
God Stats
9W - 5L
1,627 SR
Queue Stats
97W - 101L
1,224 MMR
Solo
Anubis
Anubis
Silver I
kargoku
Anubis
Silver I
Level 126
God Stats
4W - 5L
1,345 SR
Queue Stats
97W - 107L
1,132 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,433 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,517 SR
1,158 MMR
Ymir
Ymir
Silver II
Atomic_L1nk
Ymir
Silver II
Level 138
God Stats
30W - 26L
1,581 SR
Queue Stats
444W - 473L
1,105 MMR
Solo
The Morrigan
The Morrigan
Gold V
OG Pikariki
The Morrigan
Gold V
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 155L
1,234 MMR
Party 1
Bellona
Bellona
Silver V
edible_key7
Bellona
Silver V
Level 129
God Stats
0W - 2L
1,492 SR
Queue Stats
43W - 70L
1,111 MMR
Solo
Chaac
Chaac
Silver I
h3kxy
Chaac
Silver I
Level 117
God Stats
14W - 18L
1,572 SR
Queue Stats
164W - 170L
1,208 MMR
Party 1
Skadi
Skadi
Silver II
yomonkey25
Skadi
Silver II
Level 128
God Stats
6W - 10L
1,439 SR
Queue Stats
193W - 200L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JVR_NGL
Cerberus
14
1 / 2 / 1
8,256
550
7,255
15,502
12,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Real_FeNx
He Bo
15
2 / 0 / 4
7,996
533
6,228
8,591
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
6,780
452
3,797
11,410
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 1
8,071
538
7,430
9,022
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kargoku
Anubis
13
2 / 5 / 2
7,791
519
5,396
10,283
4,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
DanzaburouBake KujiraUllrBastet

VS

Bans
SurtrAthenaThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,262
484
3,688
9,495
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
OG Pikariki
The Morrigan
12
3 / 2 / 0
7,492
499
5,450
5,016
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
edible_key7
Bellona
11
2 / 1 / 3
6,856
457
5,918
11,241
10,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
h3kxy
Chaac
15
2 / 1 / 0
9,095
606
11,126
12,010
12,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
15
3 / 2 / 0
8,571
571
9,615
8,390
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
10
10
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
JVR_NGL
Cerberus
1
2
1
0.75
L
The Morrigan
OG Pikariki
The Morrigan
3
2
0
1.5
W
He Bo
Real_FeNx
He Bo
2
0
4
4
W
0
1
4
2
L
Bellona
edible_key7
Bellona
2
1
3
3.5
L
Chaac
h3kxy
Chaac
2
1
0
2
W
3
2
1
1.75
W
Anubis
kargoku
Anubis
2
5
2
0.6
L
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
35,797
54,808
Taken
46,152
29,774
Mitigated
29,913
24,398
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
90
0
4,481
9,495
3,724
0
2,461
7,034
67,691
0
W
Cerberus
JVR_NGL
Cerberus
7,255
1,311
0
7,605
15,502
12,070
0
457
15,045
65,259
0
L
The Morrigan
OG Pikariki
The Morrigan
5,450
511
0
2,104
5,016
1,069
0
2,740
2,276
41,218
516
W
He Bo
Real_FeNx
He Bo
6,228
168
0
5,342
8,591
2,413
0
2,102
6,489
62,615
0
W
3,797
557
0
3,558
11,410
7,831
0
1,774
9,636
0
20,040
L
Bellona
edible_key7
Bellona
5,918
2,108
0
1,756
11,241
10,144
0
3,879
7,362
0
19,111
L
Chaac
h3kxy
Chaac
11,126
2,074
0
4,748
12,010
12,238
0
7,069
4,941
0
71,016
W
7,430
5,273
171
4,219
9,022
3,207
56
503
8,519
0
60,954
W
Anubis
kargoku
Anubis
5,396
91
0
3,503
10,283
4,253
336
4,250
6,033
61,306
3,250
L
Skadi
9,615
4,325
0
2,769
8,390
2,738
809
2,537
5,853
0
75,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
39,276
485
Minions Killed
439
0
Camps Cleared
0
1,479,717
Distance Traveled
1,400,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,262
484
102
7
0
315,705
4
W
Cerberus
8,256
550
135
9
0
261,057
0
L
The Morrigan
7,492
499
82
5
0
239,515
0
W
He Bo
7,996
533
107
7
0
356,181
0
W
Odin
6,780
452
27
2
0
324,893
4
L
Bellona
6,856
457
31
2
0
288,793
2
L
Chaac
9,095
606
138
9
0
261,765
2
W
Cupid
8,071
538
114
8
0
281,739
2
W
Anubis
7,791
519
102
7
0
255,847
6
L
Skadi
8,571
571
86
6
0
294,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role