Player Matchup

Charybdis
Charybdis
DriedLemonade47
Charybdis
Level 61
God Stats
0W - 3L
1,178 SR
Queue Stats
53W - 48L
1,498 Elo+
Solo
Cthulhu
Cthulhu
SillyBiscuitt
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
SillyChicken
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
WellDiegoH
Nu Wa
Level 127
God Stats
19W - 16L
1,532 SR
Queue Stats
405W - 405L
1,438 Elo+
Solo
Bastet
Bastet
chronicrampage
Bastet
Level 142
God Stats
0W - 2L
1,302 SR
Queue Stats
15W - 9L
1,610 Elo+
Party 1
Team Averages
Level 88
1,402 SR
1,523 Elo+

VS

Team Averages
Level 123
1,517 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Juana Cyph
Osiris
Level 148
God Stats
18W - 17L
1,559 SR
Queue Stats
32W - 33L
1,535 Elo+
Solo
Horus
Horus
R3pathe
Horus
Level 147
God Stats
6W - 4L
1,527 SR
Queue Stats
110W - 100L
1,522 Elo+
Solo
Arachne
Arachne
gtsbozo_
Arachne
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 70L
1,409 Elo+
Solo
Discordia
Discordia
migkiller115
Discordia
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 87L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DriedLemonade47
Charybdis
10
0 / 7 / 1
5,753
479
4,161
10,434
2,650
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
9
0 / 2 / 3
5,957
496
5,308
11,270
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SillyChicken
Erlang Shen
10
1 / 3 / 0
6,094
508
5,397
11,734
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
11
1 / 6 / 1
6,506
542
5,777
8,395
2,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,438
537
7,133
11,944
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 0 / 0
8,490
708
10,409
7,693
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Juana Cyph
Osiris
13
2 / 1 / 0
8,133
678
7,398
10,703
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
R3pathe
Horus
11
3 / 1 / 8
7,339
612
5,498
8,978
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
gtsbozo_
Arachne
13
5 / 2 / 3
7,185
599
5,812
11,108
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
migkiller115
Discordia
13
2 / 0 / 4
7,593
633
8,022
5,468
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
21
21
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
0
9
L
Charybdis
DriedLemonade47
Charybdis
0
7
1
0.07
W
Osiris
Juana Cyph
Osiris
2
1
0
2
W
Horus
R3pathe
Horus
3
1
8
7
L
Cthulhu
0
2
3
0.75
L
Erlang Shen
SillyChicken
Erlang Shen
1
3
0
0.33
L
Nu Wa
1
6
1
0.25
L
2
3
2
1
W
Arachne
gtsbozo_
Arachne
5
2
3
3.25
W
Discordia
migkiller115
Discordia
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
37,139
53,777
Taken
43,950
24,653
Mitigated
24,186
14,373
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,409
3,874
0
2,769
7,693
2,840
1,286
2,511
5,182
0
63,756
L
Charybdis
DriedLemonade47
Charybdis
4,161
1,931
0
2,724
10,434
2,650
0
0
10,434
0
34,206
W
Osiris
Juana Cyph
Osiris
7,398
3,545
0
7,097
10,703
7,200
312
1,977
8,726
0
58,886
W
Horus
R3pathe
Horus
5,498
2,527
1,190
3,631
8,978
7,834
55
3,207
5,771
0
19,398
L
Cthulhu
5,308
712
930
3,439
11,270
6,383
0
1,247
10,023
22,017
0
L
Erlang Shen
SillyChicken
Erlang Shen
5,397
2,438
0
3,579
11,734
8,893
0
469
11,265
8,110
26,770
L
Nu Wa
5,777
1,382
0
1,660
8,395
2,422
0
4,299
4,096
42,396
790
L
7,133
1,925
0
2,041
11,944
4,305
0
2,007
9,937
0
53,891
W
Arachne
gtsbozo_
Arachne
5,812
3,517
0
3,566
11,108
4,635
0
2,313
8,795
0
45,247
W
Discordia
migkiller115
Discordia
8,022
498
0
750
5,468
1,677
420
2,201
3,267
58,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
38,740
332
Minions Killed
406
0
Camps Cleared
0
1,237,169
Distance Traveled
1,219,414
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,490
708
106
9
0
216,821
0
L
Charybdis
5,753
479
67
6
0
213,401
0
W
Osiris
8,133
678
101
8
0
227,259
6
W
Horus
7,339
612
29
2
0
265,915
4
L
Cthulhu
5,957
496
39
3
0
265,499
4
L
Erlang Shen
6,094
508
72
6
0
235,244
0
L
Nu Wa
6,506
542
76
6
0
224,771
0
L
Bastet
6,438
537
78
7
0
298,254
0
W
Arachne
7,185
599
72
6
0
259,499
0
W
Discordia
7,593
633
98
8
0
249,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role