Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Airom1
Scylla
Level 66
God Stats
36W - 44L
1,512 SR
Queue Stats
256W - 281L
1,484 Elo+
Party 2
Medusa
Medusa
DemonStick
Medusa
Level 74
God Stats
18W - 14L
1,661 SR
Queue Stats
248W - 257L
1,517 Elo+
Party 2
Arachne
Arachne
JesterStrangeFox
Arachne
Level 107
God Stats
14W - 10L
1,701 SR
Queue Stats
118W - 111L
1,506 Elo+
Solo
Odin
Odin
ParisDrakeDoee
Odin
Level 156
God Stats
13W - 7L
1,670 SR
Queue Stats
403W - 379L
1,444 Elo+
Solo
Team Averages
Level 96
1,609 SR
1,490 Elo+

VS

Team Averages
Level 117
1,524 SR
1,501 Elo+
Mulan
Mulan
AnalyticalSh4dow
Mulan
Level 97
God Stats
7W - 10L
1,449 SR
Queue Stats
132W - 133L
1,538 Elo+
Solo
Olorun
Olorun
DusT727
Olorun
Level 67
God Stats
21W - 19L
1,641 SR
Queue Stats
351W - 328L
1,463 Elo+
Solo
Medusa
Medusa
Shaggyxs
Medusa
Level 146
God Stats
4W - 4L
1,373 SR
Queue Stats
275W - 247L
1,491 Elo+
Party 1
Kali
Kali
fernanjose
Kali
Level 128
God Stats
1W - 2L
1,634 SR
Queue Stats
273W - 251L
1,503 Elo+
Party 1
Sobek
Sobek
thejobmar
Sobek
Level 145
God Stats
18W - 18L
1,521 SR
Queue Stats
253W - 232L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
3 / 3 / 3
6,467
588
3,935
8,744
8,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Airom1
Scylla
13
3 / 0 / 1
7,209
655
3,998
2,967
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DemonStick
Medusa
11
2 / 1 / 3
6,461
587
8,718
6,924
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 1
5,894
536
3,461
10,352
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 1
7,394
672
6,216
7,835
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,010
546
4,825
9,356
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
DusT727
Olorun
13
0 / 1 / 0
6,563
597
2,328
5,145
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Shaggyxs
Medusa
10
3 / 4 / 1
5,706
519
8,332
7,585
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,140
467
2,470
9,802
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
thejobmar
Sobek
9
1 / 2 / 3
5,901
536
2,370
8,999
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
3
1.5
W
Scylla
Airom1
Scylla
3
0
1
3.5
L
1
4
0
0.25
W
Medusa
DemonStick
Medusa
2
1
3
3.5
L
Olorun
DusT727
Olorun
0
1
0
0
W
2
1
1
2.5
W
3
0
1
3.5
L
Medusa
Shaggyxs
Medusa
3
4
1
0.88
L
0
2
1
0.25
L
Sobek
thejobmar
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
20,325
36,822
Taken
40,887
21,734
Mitigated
23,435
12,139
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,935
1,033
0
2,251
8,744
8,817
0
1,418
7,326
12,647
2,497
W
Scylla
Airom1
Scylla
3,998
642
0
860
2,967
869
0
1,088
1,879
49,484
838
L
4,825
722
0
2,880
9,356
8,639
0
0
9,356
0
42,664
W
Medusa
DemonStick
Medusa
8,718
3,076
0
2,226
6,924
2,603
201
828
6,096
0
45,861
L
Olorun
DusT727
Olorun
2,328
802
0
2,928
5,145
1,774
0
1,176
3,853
60,898
0
W
3,461
2,063
0
4,562
10,352
3,798
0
1,364
8,897
0
33,307
W
6,216
993
0
2,240
7,835
5,647
0
0
7,409
0
54,342
L
Medusa
Shaggyxs
Medusa
8,332
3,335
0
675
7,585
2,397
0
1,922
5,663
0
47,664
L
2,470
1,304
0
2,016
9,802
3,545
0
1,879
7,739
0
36,455
L
Sobek
thejobmar
Sobek
2,370
337
0
3,660
8,999
7,080
0
1,947
7,000
14,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
29,320
357
Minions Killed
352
0
Camps Cleared
0
1,152,299
Distance Traveled
1,116,486
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,467
588
21
2
0
231,023
4
W
Scylla
7,209
655
123
11
0
227,385
0
L
Mulan
6,010
546
78
7
0
222,539
2
W
Medusa
6,461
587
74
7
0
224,478
0
L
Olorun
6,563
597
112
10
0
202,215
0
W
Arachne
5,894
536
47
4
0
251,728
0
W
Odin
7,394
672
92
8
0
217,685
4
L
Medusa
5,706
519
73
7
0
209,140
1
L
Kali
5,140
467
70
6
0
241,802
0
L
Sobek
5,901
536
19
2
0
240,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role