Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
IlionProX
Janus
Gold II
Level 102
God Stats
3W - 3L
1,482 SR
Queue Stats
111W - 103L
1,433 MMR
Party 2
Sol
Sol
Gold IV
babi7222
Sol
Gold IV
Level 217
God Stats
1W - 3L
1,317 SR
Queue Stats
313W - 325L
1,404 MMR
Solo
Ymir
Ymir
Gold III
elpintinmonki
Ymir
Gold III
Level 104
God Stats
3W - 2L
1,625 SR
Queue Stats
103W - 99L
1,407 MMR
Party 2
Odin
Odin
Gold IV
zatox96
Odin
Gold IV
Level 115
God Stats
2W - 4L
1,098 SR
Queue Stats
201W - 204L
1,412 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,404 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,383 SR
1,410 MMR
Xbalanque
Xbalanque
Gold IV
FruitDealers
Xbalanque
Gold IV
Level 68
God Stats
4W - 4L
1,646 SR
Queue Stats
76W - 81L
1,423 MMR
Solo
Lancelot
Lancelot
Silver II
M3liodas-20
Lancelot
Silver II
Level 158
God Stats
2W - 3L
1,510 SR
Queue Stats
64W - 69L
1,188 MMR
Party 1
Horus
Horus
Gold II
Racistniteesh
Horus
Gold II
Level 157
God Stats
2W - 4L
1,144 SR
Queue Stats
160W - 148L
1,420 MMR
Solo
Vulcan
Vulcan
Gold V
SilentShadow997
Vulcan
Gold V
Level 99
God Stats
0W - 2L
1,292 SR
Queue Stats
29W - 28L
1,592 MMR
Party 1
Artio
Artio
Gold IV
sherlock1800284
Artio
Gold IV
Level 141
God Stats
0W - 1L
1,324 SR
Queue Stats
39W - 42L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 3
8,660
666
7,548
9,666
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Janus
IlionProX
Janus
15
4 / 0 / 4
8,815
678
6,228
3,564
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
8,225
633
5,659
6,059
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 8
7,495
577
4,319
10,501
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
zatox96
Odin
14
6 / 0 / 5
8,052
619
5,041
8,850
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
Hun BatzAresSusanoAgni

VS

Bans
MulanTyrThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FruitDealers
Xbalanque
14
1 / 1 / 0
7,169
551
4,435
7,789
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
M3liodas-20
Lancelot
11
1 / 4 / 0
6,038
464
4,033
9,348
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 1
5,924
456
3,958
10,093
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 0
6,912
532
3,897
6,555
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
6,527
502
5,071
11,160
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
Xbalanque
FruitDealers
Xbalanque
1
1
0
1
W
Janus
IlionProX
Janus
4
0
4
6
L
Lancelot
M3liodas-20
Lancelot
1
4
0
0.25
L
0
2
1
0.25
L
0
4
0
0
W
1
1
1
1.5
W
2
1
8
6
L
1
5
0
0.2
W
Odin
zatox96
Odin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
21,394
38,640
Taken
44,945
20,509
Mitigated
19,002
15,619
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,548
667
0
7,736
9,666
5,923
534
3,387
5,444
62,058
2,122
L
Xbalanque
FruitDealers
Xbalanque
4,435
2,003
0
3,537
7,789
2,524
0
4,866
2,923
0
59,477
W
Janus
IlionProX
Janus
6,228
632
0
368
3,564
1,134
0
1,232
2,332
68,058
0
L
Lancelot
M3liodas-20
Lancelot
4,033
582
0
3,041
9,348
3,180
0
3,171
6,113
0
37,425
L
3,958
1,688
588
3,247
10,093
6,537
0
4,592
5,401
0
20,090
L
3,897
84
0
500
6,555
1,392
0
3,301
2,974
51,916
0
W
5,659
1,759
0
3,027
6,059
1,581
943
0
6,059
49,757
14,549
W
4,319
1,214
0
3,766
10,501
8,282
21
933
9,401
14,239
0
L
5,071
222
156
4,092
11,160
5,369
0
6,763
4,397
45,070
0
W
Odin
zatox96
Odin
5,041
1,757
0
722
8,850
3,589
0
2,514
6,336
0
59,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
32,570
496
Minions Killed
409
0
Camps Cleared
0
1,371,690
Distance Traveled
1,411,852
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,660
666
112
9
0
236,011
0
L
Xbalanque
7,169
551
105
8
0
270,773
0
W
Janus
8,815
678
156
12
0
297,797
0
L
Lancelot
6,038
464
66
5
0
321,119
2
L
Horus
5,924
456
42
3
0
279,119
3
L
Vulcan
6,912
532
115
9
0
277,037
0
W
Sol
8,225
633
129
10
0
224,190
1
W
Ymir
7,495
577
9
1
0
299,552
4
L
Artio
6,527
502
81
6
0
263,804
6
W
Odin
8,052
619
90
7
0
314,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role