Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Norler
Ra
Level 148
God Stats
13W - 19L
1,506 SR
Queue Stats
550W - 607L
1,438 Elo+
Solo
Neith
Neith
SaiSemCLICKRT
Neith
Level 145
God Stats
7W - 9L
1,454 SR
Queue Stats
233W - 218L
1,538 Elo+
Solo
Lancelot
Lancelot
Schpeir
Lancelot
Level 190
God Stats
15W - 7L
1,546 SR
Queue Stats
367W - 177L
1,663 Elo+
Solo
Hera
Hera
TheGoThiCc-WaiFu
Hera
Level 154
God Stats
4W - 13L
1,298 SR
Queue Stats
13W - 24L
1,450 Elo+
Solo
Team Averages
Level 152
1,461 SR
1,518 Elo+

VS

Team Averages
Level 110
1,558 SR
1,496 Elo+
Vulcan
Vulcan
 
Vulcan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Amaggorath
Eset
Level 162
God Stats
51W - 29L
1,569 SR
Queue Stats
615W - 486L
1,517 Elo+
Solo
Jormungandr
Jormungandr
ChoR1fl4N
Jormungandr
Level 82
God Stats
0W - 7L
1,545 SR
Queue Stats
43W - 48L
1,438 Elo+
Solo
Hercules
Hercules
DANIELTRAUNT
Hercules
Level 120
God Stats
1W - 2L
1,328 SR
Queue Stats
39W - 41L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Foley171
Jing Wei
Level 140
God Stats
1W - 1L
1,849 SR
Queue Stats
73W - 84L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 4
6,102
1,220
5,912
2,925
781
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
11
1 / 2 / 6
5,862
1,172
3,911
2,534
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,226
1,245
4,410
2,488
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Schpeir
Lancelot
11
2 / 1 / 6
6,342
1,268
4,303
5,687
4,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 4
6,226
1,245
3,223
661
176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

389

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 3
5,795
1,159
2,904
2,902
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,721
1,144
3,444
2,971
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ChoR1fl4N
Jormungandr
10
0 / 2 / 3
5,349
1,070
2,626
5,574
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
DANIELTRAUNT
Hercules
10
1 / 4 / 3
6,162
1,232
2,410
9,633
8,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Foley171
Jing Wei
10
1 / 1 / 1
5,459
1,092
859
2,380
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
10
Kills
4
4
Deaths
10
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
4
4
L
Vulcan
 
Vulcan
1
2
3
1.25
L
1
1
3
2.5
L
Jormungandr
ChoR1fl4N
Jormungandr
0
2
3
0.75
L
Hercules
DANIELTRAUNT
Hercules
1
4
3
0.63
L
Jing Wei
Foley171
Jing Wei
1
1
1
1.5
W
Ra
1
2
6
2
W
2
0
3
3.5
W
Lancelot
Schpeir
Lancelot
2
1
6
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
12,243
14,295
Taken
23,460
6,640
Mitigated
14,962
2,290
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,912
617
0
0
2,925
781
0
2,134
705
8,778
0
L
Vulcan
 
Vulcan
2,904
171
0
175
2,902
852
0
2,009
893
12,283
0
L
3,444
417
368
312
2,971
867
0
2,121
805
13,373
337
L
Jormungandr
ChoR1fl4N
Jormungandr
2,626
542
0
740
5,574
3,875
0
3,098
2,476
11,006
0
L
Hercules
DANIELTRAUNT
Hercules
2,410
1,121
0
2,007
9,633
8,704
0
4,762
4,871
0
6,387
L
Jing Wei
Foley171
Jing Wei
859
684
0
593
2,380
664
0
1,219
1,161
0
5,519
W
Ra
3,911
476
394
450
2,534
801
0
1,357
1,114
11,953
0
W
4,410
1,592
0
697
2,488
840
0
1,136
1,352
0
22,814
W
Lancelot
Schpeir
Lancelot
4,303
491
0
749
5,687
4,042
0
3,738
1,767
546
9,221
W
3,223
712
0
0
661
176
0
157
504
10,205
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
28,486
93
Minions Killed
82
5
Camps Cleared
4
527,612
Distance Traveled
451,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,102
1,220
6
1
1
119,046
0
L
Vulcan
5,795
1,159
27
5
1
103,874
0
L
Eset
5,721
1,144
26
5
2
100,888
0
L
Jormungandr
5,349
1,070
13
3
0
93,518
0
L
Hercules
6,162
1,232
6
1
0
95,729
0
L
Jing Wei
5,459
1,092
10
2
1
57,115
0
W
Ra
5,862
1,172
18
4
0
91,048
0
W
Neith
6,226
1,245
46
9
0
109,401
0
W
Lancelot
6,342
1,268
8
2
2
112,915
0
W
Hera
6,226
1,245
15
3
2
95,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role