Player Matchup

Kuzenbo
Kuzenbo
ATMacme8846
Kuzenbo
Level 63
God Stats
14W - 13L
1,687 SR
Queue Stats
193W - 173L
1,507 Elo+
Party 1
Janus
Janus
AnyTree16
Janus
Level 68
God Stats
10W - 5L
1,062 SR
Queue Stats
86W - 81L
1,470 Elo+
Party 1
Izanami
Izanami
DreamArtic2007
Izanami
Level 81
God Stats
15W - 11L
1,646 SR
Queue Stats
292W - 297L
1,516 Elo+
Solo
Odin
Odin
ShepardSaiyan51
Odin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,250 Elo+
Solo
Nemesis
Nemesis
XShoX4408
Nemesis
Level 121
God Stats
16W - 16L
1,367 SR
Queue Stats
234W - 201L
1,495 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,448 Elo+

VS

Team Averages
Level 115
1,453 SR
1,444 Elo+
Bacchus
Bacchus
Kabdcos
Bacchus
Level 159
God Stats
4W - 0L
1,122 SR
Queue Stats
361W - 351L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oveyron
Tsukuyomi
Level 62
God Stats
19W - 16L
1,502 SR
Queue Stats
176W - 171L
1,362 Elo+
Solo
Sol
Sol
Reign of Men
Sol
Level 128
God Stats
4W - 5L
1,577 SR
Queue Stats
134W - 130L
1,492 Elo+
Solo
Izanami
Izanami
WidgeMongler
Izanami
Level 89
God Stats
12W - 3L
1,576 SR
Queue Stats
21W - 13L
1,381 Elo+
Solo
Shiva
Shiva
WilliamFiappin
Shiva
Level 135
God Stats
28W - 25L
1,489 SR
Queue Stats
869W - 847L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ATMacme8846
Kuzenbo
8
0 / 0 / 1
5,069
507
1,932
5,566
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
AnyTree16
Janus
10
2 / 3 / 2
5,323
532
3,680
4,441
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 6 / 0
4,692
469
1,274
6,117
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,792
479
1,154
6,496
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
XShoX4408
Nemesis
11
3 / 2 / 2
6,046
605
6,649
9,570
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kabdcos
Bacchus
11
2 / 0 / 3
6,819
682
4,855
6,278
5,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Oveyron
Tsukuyomi
12
0 / 3 / 2
6,129
613
3,811
8,165
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 1
6,213
621
3,010
5,111
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
WidgeMongler
Izanami
12
4 / 0 / 4
7,449
745
5,252
3,971
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 3
7,352
735
4,783
6,642
3,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ATMacme8846
Kuzenbo
0
0
1
0.5
L
Janus
AnyTree16
Janus
2
3
2
1
L
0
6
0
0
W
Bacchus
Kabdcos
Bacchus
2
0
3
3.5
W
Tsukuyomi
Oveyron
Tsukuyomi
0
3
2
0.33
W
1
1
1
1.5
L
0
3
0
0
W
Izanami
WidgeMongler
Izanami
4
0
4
6
W
7
1
3
8.5
L
Nemesis
XShoX4408
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
21,711
32,190
Taken
30,167
14,475
Mitigated
14,274
7,267
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ATMacme8846
Kuzenbo
1,932
789
0
1,161
5,566
4,477
0
546
5,020
12,750
0
L
Janus
AnyTree16
Janus
3,680
36
0
480
4,441
1,260
0
1,245
3,196
27,255
536
L
1,274
912
0
577
6,117
1,518
0
0
6,117
0
25,038
W
Bacchus
Kabdcos
Bacchus
4,855
732
0
2,438
6,278
5,561
0
130
5,945
34,792
1,502
W
Tsukuyomi
Oveyron
Tsukuyomi
3,811
906
0
3,702
8,165
2,612
286
896
7,117
0
48,395
W
3,010
979
0
2,110
5,111
1,220
595
1,642
3,181
32,971
2,739
L
1,154
222
0
1,337
6,496
4,363
0
3,726
2,770
0
19,758
W
Izanami
WidgeMongler
Izanami
5,252
3,401
0
1,000
3,971
1,141
3,248
1,003
2,888
0
47,296
W
4,783
591
0
1,374
6,642
3,740
0
1,395
5,167
0
21,833
L
Nemesis
XShoX4408
Nemesis
6,649
3,122
0
3,712
9,570
2,857
0
2,262
7,308
0
33,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
33,962
229
Minions Killed
345
0
Camps Cleared
0
995,824
Distance Traveled
1,086,053
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,069
507
18
2
0
218,740
0
L
Janus
5,323
532
59
6
0
217,669
0
L
Izanami
4,692
469
57
6
0
146,449
0
W
Bacchus
6,819
682
54
5
0
212,504
1
W
Tsukuyomi
6,129
613
86
9
0
230,180
0
W
Sol
6,213
621
69
7
0
191,425
3
L
Odin
4,792
479
40
4
0
177,207
0
W
Izanami
7,449
745
103
10
0
210,452
0
W
Shiva
7,352
735
33
3
0
241,492
3
L
Nemesis
6,046
605
55
6
0
235,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role