Player Matchup

Cernunnos
Cernunnos
Abbadeer
Cernunnos
Level 127
God Stats
8W - 7L
1,478 SR
Queue Stats
428W - 446L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
HerofMaras
Cthulhu
Level 59
God Stats
1W - 0L
1,588 SR
Queue Stats
117W - 121L
1,492 Elo+
Solo
Odin
Odin
RampageCC
Odin
Level 135
God Stats
8W - 7L
1,476 SR
Queue Stats
600W - 639L
1,522 Elo+
Party 1
Ares
Ares
Rodemuck
Ares
Level 155
God Stats
2W - 2L
1,502 SR
Queue Stats
203W - 201L
1,497 Elo+
Solo
Hera
Hera
Senseju
Hera
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 34L
1,555 Elo+
Solo
Team Averages
Level 122
1,466 SR
1,516 Elo+

VS

Team Averages
Level 118
1,373 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gonzagaproo
Thor
Level 89
God Stats
4W - 4L
1,212 SR
Queue Stats
180W - 181L
1,523 Elo+
Solo
Bastet
Bastet
Kloetenkoenig
Bastet
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
157W - 140L
1,544 Elo+
Solo
Hercules
Hercules
koutun
Hercules
Level 159
God Stats
0W - 2L
1,547 SR
Queue Stats
47W - 49L
1,566 Elo+
Solo
Persephone
Persephone
Етготик3
Persephone
Level 114
God Stats
1W - 2L
1,306 SR
Queue Stats
76W - 90L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abbadeer
Cernunnos
16
3 / 1 / 14
9,521
793
11,322
6,084
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HerofMaras
Cthulhu
18
8 / 2 / 10
11,479
957
16,275
12,578
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
1 / 1 / 16
9,200
767
7,221
11,187
16,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
15
2 / 2 / 15
9,898
825
6,663
14,233
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Senseju
Hera
17
5 / 2 / 10
10,165
847
9,817
5,683
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 4 / 6
8,820
735
6,562
10,339
14,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 3
7,372
614
4,942
8,944
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 4 / 6
7,303
609
5,418
9,918
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
koutun
Hercules
15
3 / 3 / 4
8,310
693
8,480
18,124
15,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Етготик3
Persephone
13
2 / 4 / 4
8,357
696
12,071
7,619
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
19
Kills
8
8
Deaths
19
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
6
1.25
W
Cernunnos
Abbadeer
Cernunnos
3
1
14
10
L
1
4
3
0.63
W
Cthulhu
HerofMaras
Cthulhu
8
2
10
6.5
L
0
4
6
0.75
W
Odin
1
1
16
9
W
Ares
2
2
15
4.75
W
Hera
Senseju
Hera
5
2
10
5
L
Hercules
koutun
Hercules
3
3
4
1.67
L
Persephone
Етготик3
Persephone
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
37,473
49,765
Taken
54,944
57,603
Mitigated
46,106
16,378
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,562
2,474
1,411
383
10,339
14,991
0
5,829
4,510
17,957
0
W
Cernunnos
Abbadeer
Cernunnos
11,322
2,842
693
775
6,084
3,898
3,104
3,040
3,044
0
29,669
L
4,942
270
688
1,037
8,944
4,206
0
4,887
4,057
0
11,657
W
Cthulhu
HerofMaras
Cthulhu
16,275
363
3,523
2,722
12,578
16,127
706
3,684
8,894
33,117
2,529
L
5,418
926
280
822
9,918
8,163
0
5,243
4,675
0
9,048
W
Odin
7,221
592
1,180
2,022
11,187
16,029
623
3,938
7,249
3,633
13,810
W
Ares
6,663
183
0
2,967
14,233
17,627
508
6,091
8,142
10,356
750
W
Hera
Senseju
Hera
9,817
1,088
1,409
1,087
5,683
3,922
1,880
1,368
4,315
35,725
832
L
Hercules
koutun
Hercules
8,480
2,020
1,006
8,153
18,124
15,382
0
10,960
7,164
0
16,201
L
Persephone
Етготик3
Persephone
12,071
201
604
1,369
7,619
3,364
0
4,690
2,912
29,544
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
40,162
189
Minions Killed
93
0
Camps Cleared
0
1,207,083
Distance Traveled
1,093,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,820
735
14
1
0
240,190
0
W
Cernunnos
9,521
793
38
3
0
231,309
0
L
Thor
7,372
614
17
1
0
172,881
0
W
Cthulhu
11,479
957
44
4
0
252,688
0
L
Bastet
7,303
609
7
1
0
231,899
0
W
Odin
9,200
767
27
2
0
257,258
0
W
Ares
9,898
825
15
1
0
225,143
0
W
Hera
10,165
847
65
5
0
240,685
0
L
Hercules
8,310
693
20
2
0
227,443
0
L
Persephone
8,357
696
35
3
0
221,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role