Player Matchup

Ratatoskr
Ratatoskr
Arkan06
Ratatoskr
Level 103
God Stats
7W - 1L
1,872 SR
Queue Stats
29W - 23L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
DOA Sleaze
Gilgamesh
Level 159
God Stats
7W - 5L
1,551 SR
Queue Stats
58W - 53L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hoffax1
Morgan Le Fay
Level 85
God Stats
13W - 5L
1,658 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 1
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 106
God Stats
27W - 17L
1,573 SR
Queue Stats
34W - 26L
1,526 Elo+
Party 1
Atlas
Atlas
SuperninjaBoy
Atlas
Level 14
God Stats
8W - 4L
1,622 SR
Queue Stats
13W - 11L
1,451 Elo+
Party 1
Team Averages
Level 93
1,655 SR
1,478 Elo+

VS

Team Averages
Level 132
1,402 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cxrti diorr
Janus
Level 89
God Stats
0W - 3L
1,184 SR
Queue Stats
163W - 154L
1,484 Elo+
Solo
Osiris
Osiris
ImJ0ke
Osiris
Level 156
God Stats
7W - 10L
1,316 SR
Queue Stats
172W - 154L
1,523 Elo+
Solo
Sol
Sol
P1pBoy-Panda
Sol
Level 108
God Stats
135W - 132L
1,594 SR
Queue Stats
671W - 673L
1,477 Elo+
Solo
Neith
Neith
Torie089
Neith
Level 159
God Stats
13W - 13L
1,415 SR
Queue Stats
171W - 179L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arkan06
Ratatoskr
12
4 / 3 / 1
6,221
566
5,277
7,062
2,086
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
DOA Sleaze
Gilgamesh
11
2 / 1 / 1
6,352
577
4,792
9,064
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Hoffax1
Morgan Le Fay
12
2 / 2 / 3
6,909
628
4,786
4,567
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LightingSpeed12
Charybdis
11
0 / 0 / 1
5,748
523
3,582
7,070
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,153
559
3,305
6,841
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
5,326
484
5,039
8,810
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 5 / 1
6,121
556
2,834
7,311
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
ImJ0ke
Osiris
9
2 / 1 / 1
5,022
457
2,688
5,710
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,369
488
3,125
8,199
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Torie089
Neith
11
0 / 0 / 1
5,716
520
4,143
5,104
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
7
7
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
W
Ratatoskr
Arkan06
Ratatoskr
4
3
1
1.5
L
3
5
1
0.7
W
Gilgamesh
DOA Sleaze
Gilgamesh
2
1
1
2.5
W
Morgan Le Fay
Hoffax1
Morgan Le Fay
2
2
3
1.75
L
Osiris
ImJ0ke
Osiris
2
1
1
2.5
W
Charybdis
LightingSpeed12
Charybdis
0
0
1
0.5
L
1
1
0
1
W
2
1
0
2
L
Neith
Torie089
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
17,829
34,604
Taken
35,134
16,678
Mitigated
15,743
12,432
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,039
1,720
0
2,170
8,810
5,119
0
648
7,524
0
24,745
W
Ratatoskr
Arkan06
Ratatoskr
5,277
1,773
0
2,814
7,062
2,086
0
639
6,303
0
39,962
L
2,834
0
0
640
7,311
1,839
0
3,410
3,901
31,164
1,840
W
Gilgamesh
DOA Sleaze
Gilgamesh
4,792
1,205
0
2,192
9,064
6,949
0
160
8,307
0
38,618
W
Morgan Le Fay
Hoffax1
Morgan Le Fay
4,786
59
0
788
4,567
1,392
560
1,748
2,539
37,348
0
L
Osiris
ImJ0ke
Osiris
2,688
1,544
0
2,338
5,710
2,389
0
1,376
4,334
0
14,434
W
Charybdis
LightingSpeed12
Charybdis
3,582
1,743
0
4,150
7,070
2,147
0
909
5,941
0
49,744
L
3,125
892
0
4,539
8,199
4,792
0
1,753
6,401
38,099
0
W
3,305
1,132
181
2,307
6,841
4,104
0
1,527
4,962
19,569
0
L
Neith
Torie089
Neith
4,143
1,692
0
2,085
5,104
1,604
0
904
4,200
0
43,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
27,554
324
Minions Killed
280
0
Camps Cleared
0
1,079,390
Distance Traveled
992,517
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,326
484
43
4
0
209,337
2
W
Ratatoskr
6,221
566
71
6
0
253,813
6
L
Janus
6,121
556
78
7
0
217,269
0
W
Gilgamesh
6,352
577
67
6
0
211,147
0
W
Morgan Le Fay
6,909
628
79
7
0
195,874
3
L
Osiris
5,022
457
30
3
0
157,740
0
W
Charybdis
5,748
523
83
8
0
190,589
4
L
Sol
5,369
488
52
5
0
197,066
0
W
Atlas
6,153
559
24
2
0
227,967
0
L
Neith
5,716
520
77
7
0
211,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role