Player Matchup

Ne Zha
Ne Zha
Tsidy
Ne Zha
Level 169
God Stats
8W - 8L
1,433 SR
Queue Stats
399W - 231L
1,670 Elo+
Party 1
Atlas
Atlas
Wizoux
Atlas
Level 196
God Stats
2W - 0L
1,762 SR
Queue Stats
411W - 234L
1,670 Elo+
Party 1
Ra
Ra
philigodzi
Ra
Level 181
God Stats
18W - 5L
1,620 SR
Queue Stats
360W - 184L
1,698 Elo+
Party 1
Team Averages
Level 182
1,605 SR
1,679 Elo+

VS

Team Averages
Level 153
1,621 SR
1,588 Elo+
Nu Wa
Nu Wa
Raulo335
Nu Wa
Level 165
God Stats
111W - 95L
1,740 SR
Queue Stats
321W - 327L
1,585 Elo+
Solo
Hun Batz
Hun Batz
Sklepy
Hun Batz
Level 128
God Stats
4W - 4L
1,471 SR
Queue Stats
65W - 54L
1,544 Elo+
Solo
Atlas
Atlas
lkar
Atlas
Level 167
God Stats
12W - 7L
1,653 SR
Queue Stats
409W - 399L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tsidy
Ne Zha
18
6 / 2 / 11
11,467
819
13,356
13,763
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Wizoux
Atlas
16
5 / 3 / 9
10,899
779
8,317
16,422
10,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 1 / 9
11,665
833
10,872
8,381
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Raulo335
Nu Wa
15
0 / 7 / 2
9,482
677
9,903
11,646
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Sklepy
Hun Batz
15
4 / 6 / 2
10,293
735
6,436
12,208
4,641
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lkar
Atlas
14
2 / 5 / 2
8,993
642
13,892
13,916
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
6
6
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Raulo335
Nu Wa
0
7
2
0.14
L
Hun Batz
Sklepy
Hun Batz
4
6
2
0.83
W
Ne Zha
Tsidy
Ne Zha
6
2
11
5.75
W
Atlas
Wizoux
Atlas
5
3
9
3.17
L
Atlas
lkar
Atlas
2
5
2
0.6
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
30,231
38,566
Taken
37,770
17,953
Mitigated
13,378
13,563
Healing
1,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Raulo335
Nu Wa
9,903
3,091
0
0
11,646
2,737
1,163
4,128
7,347
46,745
0
L
Hun Batz
Sklepy
Hun Batz
6,436
2,495
0
520
12,208
4,641
0
6,102
5,975
0
33,400
W
Ne Zha
Tsidy
Ne Zha
13,356
1,751
0
4,400
13,763
4,901
2,137
7,597
5,741
0
51,903
W
Atlas
Wizoux
Atlas
8,317
2,367
0
2,929
16,422
10,307
155
8,346
7,055
34,969
1,397
L
Atlas
lkar
Atlas
13,892
3,625
0
1,262
13,916
6,000
0
8,493
5,286
34,016
724
W
10,872
791
2,482
3,752
8,381
2,745
459
5,743
2,213
62,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
28,768
229
Minions Killed
170
0
Camps Cleared
0
824,395
Distance Traveled
697,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,482
677
86
6
0
197,072
3
L
Hun Batz
10,293
735
47
3
0
251,035
0
W
Ne Zha
11,467
819
50
4
0
282,129
0
W
Atlas
10,899
779
50
4
0
255,211
0
L
Atlas
8,993
642
37
3
0
249,354
0
W
Ra
11,665
833
129
9
0
287,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role