Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DagaKotawaru
Neith
Level 83
God Stats
3W - 3L
1,189 SR
Queue Stats
157W - 165L
1,394 Elo+
Party 2
Mulan
Mulan
IShadowDJI
Mulan
Level 84
God Stats
8W - 6L
1,540 SR
Queue Stats
154W - 169L
1,434 Elo+
Party 2
Thanatos
Thanatos
Sapphican
Thanatos
Level 49
God Stats
7W - 8L
1,449 SR
Queue Stats
61W - 82L
1,374 Elo+
Party 2
Janus
Janus
Trisx000
Janus
Level 148
God Stats
17W - 24L
1,551 SR
Queue Stats
127W - 133L
1,504 Elo+
Solo
Team Averages
Level 98
1,446 SR
1,441 Elo+

VS

Team Averages
Level 121
1,522 SR
1,448 Elo+
Agni
Agni
Dani-extrem55
Agni
Level 157
God Stats
0W - 1L
1,458 SR
Queue Stats
57W - 57L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
HzFxGyRoS
Kuzenbo
Level 160
God Stats
21W - 25L
1,502 SR
Queue Stats
535W - 539L
1,447 Elo+
Solo
Horus
Horus
M0rtalDeadMoose
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
gen-monster
Ao Kuang
Level 99
God Stats
3W - 5L
1,455 SR
Queue Stats
283W - 280L
1,424 Elo+
Solo
Rama
Rama
noicleydone
Rama
Level 46
God Stats
1W - 1L
1,694 SR
Queue Stats
19W - 15L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 0
6,292
629
4,304
6,317
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 1
5,469
547
4,044
2,411
701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
10
1 / 0 / 1
5,598
560
4,278
4,963
3,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sapphican
Thanatos
11
4 / 0 / 1
5,851
585
2,053
6,130
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Trisx000
Janus
12
2 / 0 / 1
6,358
636
3,560
2,402
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,482
548
1,658
5,228
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
HzFxGyRoS
Kuzenbo
9
0 / 1 / 0
5,294
529
2,970
5,710
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 0
4,755
476
1,653
7,797
4,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
gen-monster
Ao Kuang
8
0 / 3 / 0
4,475
448
1,149
7,516
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
4,571
457
971
5,416
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
11
Kills
0
0
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
1
0
1
1.5
L
0
4
0
0
L
Kuzenbo
HzFxGyRoS
Kuzenbo
0
1
0
0
W
Mulan
1
0
1
1.5
L
0
1
0
0
W
Thanatos
Sapphican
Thanatos
4
0
1
4.5
W
Janus
Trisx000
Janus
2
0
1
2.5
L
Ao Kuang
gen-monster
Ao Kuang
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
8,401
22,223
Taken
31,667
10,900
Mitigated
14,400
12,006
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,304
272
0
2,664
6,317
3,980
0
2,354
3,609
1,317
35,529
W
4,044
1,435
0
1,137
2,411
701
180
96
2,315
0
44,894
L
1,658
229
0
565
5,228
1,271
0
2,073
2,900
37,896
0
L
Kuzenbo
HzFxGyRoS
Kuzenbo
2,970
902
0
875
5,710
4,608
0
615
5,095
26,116
82
W
Mulan
4,278
344
0
2,628
4,963
3,109
0
846
4,077
0
22,178
L
1,653
855
1,128
3,122
7,797
4,792
0
474
7,297
0
14,128
W
Thanatos
Sapphican
Thanatos
2,053
363
0
5,327
6,130
2,359
0
1,247
4,883
0
42,974
W
Janus
Trisx000
Janus
3,560
95
0
250
2,402
751
0
1,068
1,334
41,959
0
L
Ao Kuang
gen-monster
Ao Kuang
1,149
272
0
2,299
7,516
2,236
0
710
6,722
15,335
0
L
971
843
0
1,553
5,416
1,493
0
0
5,416
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
24,577
351
Minions Killed
244
0
Camps Cleared
0
1,030,018
Distance Traveled
938,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,292
629
78
8
0
210,024
0
W
Neith
5,469
547
73
7
0
175,319
0
L
Agni
5,482
548
83
8
0
191,832
2
L
Kuzenbo
5,294
529
52
5
0
193,879
0
W
Mulan
5,598
560
46
5
0
207,640
0
L
Horus
4,755
476
20
2
0
205,034
0
W
Thanatos
5,851
585
70
7
0
240,663
0
W
Janus
6,358
636
84
8
0
196,372
2
L
Ao Kuang
4,475
448
37
4
0
176,137
1
L
Rama
4,571
457
52
5
0
171,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role