Player Matchup

Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
Bebạc
Anhur
Diamond V
Level 144
God Stats
1W - 2L
1,285 SR
Queue Stats
83W - 82L
2,005 MMR
Party 2
King Arthur
King Arthur
Platinum I
Geyzers
King Arthur
Platinum I
Level 196
God Stats
27W - 18L
1,694 SR
Queue Stats
342W - 328L
2,068 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Tezzz_29
Nu Wa
Diamond V
Level 247
God Stats
11W - 11L
1,671 SR
Queue Stats
356W - 324L
1,956 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 179
1,530 SR
1,806 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,651 SR
1,922 MMR
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Gnnary
Kuzenbo
Diamond V
Level 154
God Stats
7W - 2L
1,924 SR
Queue Stats
287W - 248L
1,925 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Masterbruce11
Bake Kujira
Diamond V
Level 159
God Stats
47W - 35L
1,652 SR
Queue Stats
455W - 451L
1,928 MMR
Solo
Thor
Thor
Diamond IV
OldPhillow
Thor
Diamond IV
Level 219
God Stats
24W - 17L
1,575 SR
Queue Stats
73W - 50L
2,130 MMR
Party 1
Ra
Ra
Diamond V
Vaizoku
Ra
Diamond V
Level 208
God Stats
10W - 8L
1,604 SR
Queue Stats
175W - 157L
2,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 4 / 1
4,943
494
4,775
8,549
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
 
Ares
8
0 / 2 / 1
4,933
493
2,283
7,867
4,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Bebạc
Anhur
8
1 / 1 / 0
4,936
494
2,802
4,982
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Geyzers
King Arthur
12
2 / 0 / 0
6,512
651
8,675
9,245
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Tezzz_29
Nu Wa
10
0 / 4 / 1
5,219
522
4,414
5,063
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongNutAo KuangMaman Brigitte

VS

Bans
MedusaAthenaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 1
6,460
646
5,233
4,480
1,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Gnnary
Kuzenbo
9
0 / 1 / 6
5,613
561
3,548
6,797
5,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Masterbruce11
Bake Kujira
9
0 / 2 / 0
5,463
546
4,822
10,067
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 7
6,069
607
4,704
8,382
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
7 / 0 / 2
6,987
699
4,460
4,313
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
1
0.13
L
Ares
 
Ares
0
2
1
0.25
W
Charybdis
 
Charybdis
2
0
1
2.5
L
Anhur
Bebạc
Anhur
1
1
0
1
L
King Arthur
Geyzers
King Arthur
2
0
0
2
W
Kuzenbo
Gnnary
Kuzenbo
0
1
6
3
W
Bake Kujira
Masterbruce11
Bake Kujira
0
2
0
0
W
2
0
7
5.5
L
Nu Wa
Tezzz_29
Nu Wa
0
4
1
0.13
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
22,767
35,706
Taken
34,039
14,037
Mitigated
17,858
10,462
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,775
1,003
0
3,125
8,549
3,171
0
1,131
7,418
0
38,974
L
Ares
 
Ares
2,283
0
0
2,228
7,867
4,083
0
3,398
4,469
11,955
526
W
Charybdis
 
Charybdis
5,233
2,931
0
2,784
4,480
1,258
829
849
3,631
0
52,795
L
Anhur
Bebạc
Anhur
2,802
1,810
0
1,489
4,982
1,095
0
438
4,544
0
26,357
L
King Arthur
Geyzers
King Arthur
8,675
1,800
0
3,100
9,245
4,200
0
4,614
4,631
0
46,441
W
Kuzenbo
Gnnary
Kuzenbo
3,548
1,459
0
1,809
6,797
5,286
102
2,498
4,299
15,070
1,042
W
Bake Kujira
Masterbruce11
Bake Kujira
4,822
1,929
0
2,831
10,067
6,933
0
408
9,659
30,775
3,735
W
4,704
1,439
0
1,067
8,382
3,168
0
1,127
7,255
0
41,773
L
Nu Wa
Tezzz_29
Nu Wa
4,414
1,121
0
520
5,063
1,488
0
2,636
2,407
41,804
0
W
4,460
398
1,208
1,402
4,313
1,213
0
1,704
2,609
49,159
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
30,592
304
Minions Killed
376
0
Camps Cleared
0
995,455
Distance Traveled
1,009,175
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,943
494
68
7
0
220,701
0
L
Ares
4,933
493
22
2
0
211,312
3
W
Charybdis
6,460
646
104
10
0
184,161
2
L
Anhur
4,936
494
54
5
0
155,978
0
L
King Arthur
6,512
651
81
8
0
215,724
2
W
Kuzenbo
5,613
561
20
2
0
210,145
2
W
Bake Kujira
5,463
546
73
7
0
184,563
0
W
Thor
6,069
607
79
8
0
229,163
1
L
Nu Wa
5,219
522
79
8
0
191,740
0
W
Ra
6,987
699
100
10
0
201,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role