Player Matchup

Osiris
Osiris
Hawainese
Osiris
Level 101
God Stats
1W - 1L
1,461 SR
Queue Stats
31W - 24L
1,552 Elo+
Party 1
Da Ji
Da Ji
Hawazian
Da Ji
Level 125
God Stats
5W - 6L
1,559 SR
Queue Stats
45W - 39L
1,565 Elo+
Party 1
Persephone
Persephone
RATTLESNAC
Persephone
Level 129
God Stats
7W - 8L
1,595 SR
Queue Stats
203W - 213L
1,430 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,516 Elo+

VS

Team Averages
Level 142
1,581 SR
1,604 Elo+
Nu Wa
Nu Wa
Sisk03
Nu Wa
Level 156
God Stats
224W - 203L
1,514 SR
Queue Stats
736W - 751L
1,550 Elo+
Solo
Atlas
Atlas
SleepyZeez
Atlas
Level 191
God Stats
6W - 3L
1,758 SR
Queue Stats
314W - 171L
1,802 Elo+
Solo
Ravana
Ravana
starwars54321bet
Ravana
Level 78
God Stats
9W - 9L
1,472 SR
Queue Stats
103W - 116L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hawainese
Osiris
16
1 / 2 / 3
10,436
652
6,489
16,519
9,547
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Hawazian
Da Ji
15
2 / 5 / 1
9,904
619
8,515
19,652
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
RATTLESNAC
Persephone
15
2 / 5 / 2
11,002
688
8,707
11,331
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sisk03
Nu Wa
17
1 / 1 / 10
10,676
667
15,485
7,986
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
18
7 / 0 / 4
11,442
715
15,598
11,812
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 7
10,961
685
9,257
9,990
4,112
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
Hawainese
Osiris
1
2
3
1.25
L
Da Ji
Hawazian
Da Ji
2
5
1
0.5
L
Persephone
RATTLESNAC
Persephone
2
5
2
0.6
W
Nu Wa
Sisk03
Nu Wa
1
1
10
6
W
Atlas
7
0
4
9
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
40,340
47,502
Taken
29,788
27,591
Mitigated
18,341
10,116
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Hawainese
Osiris
6,489
1,374
0
4,533
16,519
9,547
0
11,010
4,550
372
52,397
L
Da Ji
Hawazian
Da Ji
8,515
2,025
0
3,772
19,652
15,220
64
10,260
7,959
0
43,470
L
Persephone
RATTLESNAC
Persephone
8,707
183
0
1,811
11,331
2,824
183
6,414
4,146
45,151
1,191
W
Nu Wa
Sisk03
Nu Wa
15,485
7,721
0
2,378
7,986
2,333
581
2,557
4,728
45,376
338
W
Atlas
15,598
4,023
0
2,131
11,812
11,896
0
2,499
8,540
34,915
1,791
W
9,257
1,803
0
1,761
9,990
4,112
0
2,575
6,574
0
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
33,079
234
Minions Killed
171
0
Camps Cleared
0
823,832
Distance Traveled
901,788
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,436
652
114
7
0
286,757
0
L
Da Ji
9,904
619
54
3
0
262,647
0
L
Persephone
11,002
688
66
4
0
274,428
5
W
Nu Wa
10,676
667
79
5
0
279,774
0
W
Atlas
11,442
715
47
3
0
314,456
1
W
Ravana
10,961
685
45
3
0
307,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role