Player Matchup

Anhur
Anhur
Kabking100
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,264 Elo+
Party 1
Atlas
Atlas
ToyProphet
Atlas
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,393 Elo+
Party 1
Janus
Janus
VeryUnHappyMeal
Janus
Level 109
God Stats
2W - 3L
1,350 SR
Queue Stats
44W - 44L
1,296 Elo+
Party 1
Team Averages
Level 98
1,450 SR
1,317 Elo+

VS

Team Averages
Level 115
1,517 SR
1,400 Elo+
Persephone
Persephone
J0llay
Persephone
Level 64
God Stats
9W - 4L
1,447 SR
Queue Stats
44W - 43L
1,383 Elo+
Solo
Mulan
Mulan
ODGSeizureBoy
Mulan
Level 158
God Stats
3W - 3L
1,519 SR
Queue Stats
80W - 94L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
WOLFHUNT09
Xbalanque
Level 122
God Stats
2W - 0L
1,585 SR
Queue Stats
51W - 62L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 6 / 6
8,020
729
5,149
10,074
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
13
7 / 5 / 4
8,940
813
9,514
16,599
12,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 6
7,976
725
4,613
6,451
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
J0llay
Persephone
14
4 / 2 / 7
9,243
840
7,748
5,660
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
7 / 6 / 6
9,366
851
10,403
12,263
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
WOLFHUNT09
Xbalanque
13
5 / 4 / 9
8,789
799
9,897
10,117
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
16
16
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
J0llay
Persephone
4
2
7
3.75
L
Anhur
3
6
6
1
W
7
6
6
1.67
L
Atlas
7
5
4
1.8
L
2
5
6
1
W
Xbalanque
WOLFHUNT09
Xbalanque
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
28,048
33,124
Taken
28,040
18,212
Mitigated
13,423
5,186
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
J0llay
Persephone
7,748
156
0
1,032
5,660
1,496
450
2,700
2,957
35,277
0
L
Anhur
5,149
2,968
0
2,565
10,074
3,167
0
1,464
8,606
0
23,294
W
10,403
1,420
0
319
12,263
8,971
0
4,793
7,457
0
18,658
L
Atlas
9,514
3,276
0
2,341
16,599
12,762
193
5,223
11,364
14,516
889
L
4,613
284
0
280
6,451
2,283
0
1,085
5,354
23,309
0
W
Xbalanque
WOLFHUNT09
Xbalanque
9,897
3,026
0
2,215
10,117
2,956
850
5,798
4,311
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
27,398
97
Minions Killed
120
0
Camps Cleared
0
543,803
Distance Traveled
573,810
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,243
840
65
6
0
214,975
3
L
Anhur
8,020
729
42
4
0
175,649
0
W
Mulan
9,366
851
17
2
0
162,666
0
L
Atlas
8,940
813
13
1
0
180,257
0
L
Janus
7,976
725
42
4
0
187,897
1
W
Xbalanque
8,789
799
38
3
0
196,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role