Player Matchup

Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
AciDviR
Guan Yu
Silver II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 128L
1,517 MMR
Solo
Chiron
Chiron
Platinum IV
Axel1001
Chiron
Platinum IV
Level 146
God Stats
2W - 6L
1,440 SR
Queue Stats
148W - 135L
1,521 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
Eder_34_3
Maman Brigitte
Platinum V
Level 191
God Stats
71W - 66L
1,548 SR
Queue Stats
510W - 501L
1,553 MMR
Solo
Agni
Agni
Gold II
J0N4
Agni
Gold II
Level 137
God Stats
1W - 1L
1,555 SR
Queue Stats
53W - 46L
1,552 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,509 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,653 SR
1,541 MMR
Chaac
Chaac
Bronze III
Pagat
Chaac
Bronze III
Level 145
God Stats
0W - 1L
1,597 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Shiva
Shiva
Silver I
Riedle06
Shiva
Silver I
Level 152
God Stats
3W - 3L
1,894 SR
Queue Stats
6W - 4L
1,593 MMR
Solo
Tiamat
Tiamat
Gold V
Violentie
Tiamat
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,520 MMR
Solo
Zeus
Zeus
Gold III
pucecosmico
Zeus
Gold III
Level 146
God Stats
10W - 7L
1,826 SR
Queue Stats
435W - 433L
1,512 MMR
Solo
Geb
Geb
Gold III
大屎天尊
Geb
Gold III
Level 84
God Stats
5W - 8L
1,446 SR
Queue Stats
173W - 178L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 0 / 5
5,711
635
2,324
4,529
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
AciDviR
Guan Yu
8
0 / 1 / 1
4,809
534
5,211
10,908
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chiron
Axel1001
Chiron
11
1 / 1 / 2
6,136
682
4,826
4,994
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Eder_34_3
Maman Brigitte
12
4 / 2 / 3
6,091
677
5,361
7,631
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
J0N4
Agni
12
3 / 1 / 2
6,451
717
3,622
4,967
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Sun WukongAphroditeNu WaThanatos

VS

Bans
Ix ChelOsirisAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pagat
Chaac
9
1 / 3 / 0
5,088
565
3,628
9,384
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Riedle06
Shiva
10
1 / 2 / 1
5,782
642
8,782
10,742
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Violentie
Tiamat
10
2 / 2 / 2
5,709
634
3,692
5,722
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 2 / 0
4,603
511
2,408
3,638
882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 1 / 0
3,798
422
900
1,911
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
5
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
5
4.5
W
Guan Yu
AciDviR
Guan Yu
0
1
1
0.5
W
Chiron
Axel1001
Chiron
1
1
2
2
W
Maman Brigitte
Eder_34_3
Maman Brigitte
4
2
3
2.75
W
Agni
J0N4
Agni
3
1
2
4
L
Chaac
Pagat
Chaac
1
3
0
0.33
L
Shiva
Riedle06
Shiva
1
2
1
0.75
L
Tiamat
Violentie
Tiamat
2
2
2
1.5
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
19,410
33,029
Taken
31,397
13,762
Mitigated
13,956
12,104
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,324
324
0
1,935
4,529
2,559
0
1,922
2,607
8,273
0
W
Guan Yu
AciDviR
Guan Yu
5,211
478
108
4,326
10,908
6,254
0
490
10,418
4,161
23,079
W
Chiron
Axel1001
Chiron
4,826
2,837
129
2,160
4,994
1,487
0
146
4,848
0
46,775
W
Maman Brigitte
Eder_34_3
Maman Brigitte
5,361
467
0
2,291
7,631
2,147
0
1,915
5,716
43,585
1,644
W
Agni
J0N4
Agni
3,622
302
0
1,155
4,967
1,315
25
2,527
2,440
47,221
1,077
L
Chaac
Pagat
Chaac
3,628
449
0
2,954
9,384
6,036
0
2,657
6,727
0
28,753
L
Shiva
Riedle06
Shiva
8,782
2,405
0
2,996
10,742
3,994
0
2,860
7,882
0
42,248
L
Tiamat
Violentie
Tiamat
3,692
678
0
2,136
5,722
2,124
0
3,548
2,174
27,279
0
L
2,408
672
0
1,083
3,638
882
0
2,429
1,209
21,908
0
L
900
377
0
621
1,911
920
0
801
1,110
2,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
24,980
335
Minions Killed
229
0
Camps Cleared
0
986,749
Distance Traveled
804,810
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,711
635
8
1
0
166,117
4
W
Guan Yu
4,809
534
48
5
0
203,564
0
W
Chiron
6,136
682
82
9
0
185,635
0
W
Maman Brigitte
6,091
677
86
10
0
237,292
0
W
Agni
6,451
717
111
12
0
194,141
0
L
Chaac
5,088
565
45
5
0
181,229
1
L
Shiva
5,782
642
74
8
0
208,472
2
L
Tiamat
5,709
634
67
7
0
210,514
0
L
Zeus
4,603
511
36
4
0
124,723
0
L
Geb
3,798
422
7
1
0
79,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role