Player Matchup

Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
 
Ra
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
GnikT
Thor
Diamond V
Level 121
God Stats
27W - 26L
1,630 SR
Queue Stats
117W - 112L
2,121 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ZéCoolmeiaa
Kuzenbo
Gold II
Level 169
God Stats
14W - 13L
1,491 SR
Queue Stats
163W - 155L
1,424 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,524 SR
1,609 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,558 SR
1,585 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Destinity011
Serqet
Gold III
Level 155
God Stats
1W - 1L
1,725 SR
Queue Stats
371W - 379L
1,601 MMR
Solo
Hercules
Hercules
Gold V
ECHIGOMEZ123
Hercules
Gold V
Level 158
God Stats
0W - 4L
1,417 SR
Queue Stats
87W - 96L
1,303 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
Makenseix
Maman Brigitte
Gold II
Level 165
God Stats
0W - 1L
1,382 SR
Queue Stats
150W - 145L
1,668 MMR
Solo
Anhur
Anhur
Platinum II
TokyoTulip
Anhur
Platinum II
Level 195
God Stats
13W - 9L
1,768 SR
Queue Stats
132W - 119L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 0
4,621
924
2,650
3,343
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
 
Ra
7
1 / 0 / 0
3,906
781
1,594
2,462
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
6
1 / 0 / 2
3,428
686
3,333
2,653
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
GnikT
Thor
6
1 / 1 / 0
3,427
685
846
3,488
908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
ZéCoolmeiaa
Kuzenbo
6
1 / 0 / 2
3,754
751
1,467
3,771
1,906
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
AgniUllrBellonaHorus

VS

Bans
VamanaVulcanThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,668
734
2,076
1,879
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
5
0 / 1 / 0
3,083
617
1,456
4,351
1,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
ECHIGOMEZ123
Hercules
6
0 / 1 / 0
2,882
576
1,515
4,073
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Makenseix
Maman Brigitte
3
0 / 2 / 0
2,733
547
566
2,806
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
6
0 / 1 / 1
3,286
657
3,248
3,324
736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Ra
 
Ra
1
0
0
1
W
Medusa
 
Medusa
1
0
2
2
L
Janus
 
Janus
1
1
0
1
L
Serqet
0
1
0
0
L
Hercules
ECHIGOMEZ123
Hercules
0
1
0
0
W
Thor
GnikT
Thor
1
1
0
1
L
Maman Brigitte
Makenseix
Maman Brigitte
0
2
0
0
L
Anhur
0
1
1
0.5
W
Kuzenbo
ZéCoolmeiaa
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
8,861
15,717
Taken
16,433
5,045
Mitigated
5,186
7,223
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,650
347
0
960
3,343
1,188
0
171
3,006
22,409
800
W
Ra
 
Ra
1,594
305
146
836
2,462
630
0
1,374
790
20,717
1,497
W
Medusa
 
Medusa
3,333
1,531
0
1,616
2,653
413
0
97
2,556
0
17,842
L
Janus
 
Janus
2,076
379
0
180
1,879
505
0
1,029
850
19,039
0
L
Serqet
1,456
502
0
1,154
4,351
1,423
0
1,330
3,021
0
7,215
L
Hercules
ECHIGOMEZ123
Hercules
1,515
441
0
1,492
4,073
1,941
0
1,692
2,095
0
11,399
W
Thor
GnikT
Thor
846
346
0
1,690
3,488
908
0
498
2,918
0
16,136
L
Maman Brigitte
Makenseix
Maman Brigitte
566
73
0
1,170
2,806
581
0
723
2,036
6,075
0
L
Anhur
3,248
2,243
0
1,527
3,324
736
0
456
2,868
0
16,262
W
Kuzenbo
ZéCoolmeiaa
Kuzenbo
1,467
777
0
1,975
3,771
1,906
0
234
3,537
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,136
Gold Earned
15,652
183
Minions Killed
120
0
Camps Cleared
0
535,500
Distance Traveled
495,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,621
924
52
10
0
112,531
0
W
Ra
3,906
781
43
9
0
117,947
0
W
Medusa
3,428
686
38
8
0
96,299
0
L
Janus
3,668
734
42
8
0
103,690
0
L
Serqet
3,083
617
14
3
0
113,573
0
L
Hercules
2,882
576
18
4
0
105,300
0
W
Thor
3,427
685
39
8
0
117,029
0
L
Maman Brigitte
2,733
547
16
3
0
69,972
0
L
Anhur
3,286
657
30
6
0
103,233
0
W
Kuzenbo
3,754
751
11
2
0
91,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role