Player Matchup

Atlas
Atlas
Azkil
Atlas
Level 108
God Stats
25W - 27L
1,666 SR
Queue Stats
223W - 215L
1,572 Elo+
Solo
Nemesis
Nemesis
DiegoGR
Nemesis
Level 200
God Stats
3W - 4L
1,421 SR
Queue Stats
255W - 235L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EwwwwANoob
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,314 SR
Queue Stats
100W - 98L
1,566 Elo+
Solo
Maman Brigitte
Maman Brigitte
SirYeTo
Maman Brigitte
Level 191
God Stats
11W - 5L
1,811 SR
Queue Stats
174W - 152L
1,577 Elo+
Solo
Zeus
Zeus
itzan1999
Zeus
Level 186
God Stats
21W - 20L
1,626 SR
Queue Stats
226W - 199L
1,572 Elo+
Party 2
Team Averages
Level 160
1,568 SR
1,568 Elo+

VS

Team Averages
Level 169
1,584 SR
1,578 Elo+
Zhong Kui
Zhong Kui
AlterarionBlue
Zhong Kui
Level 165
God Stats
4W - 2L
1,946 SR
Queue Stats
316W - 223L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
BigLuckBuck
Kuzenbo
Level 156
God Stats
1W - 0L
1,332 SR
Queue Stats
175W - 176L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
Evaise
Nu Wa
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 85L
1,558 Elo+
Solo
Hercules
Hercules
Gold5andsingle
Hercules
Level 219
God Stats
19W - 20L
1,597 SR
Queue Stats
267W - 255L
1,596 Elo+
Solo
Anhur
Anhur
Thops
Anhur
Level 155
God Stats
12W - 15L
1,546 SR
Queue Stats
44W - 49L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Azkil
Atlas
11
1 / 2 / 3
5,974
543
4,007
8,201
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DiegoGR
Nemesis
10
2 / 5 / 1
5,513
501
4,422
10,474
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
EwwwwANoob
Ah Muzen Cab
11
0 / 3 / 2
5,694
518
5,301
6,976
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
SirYeTo
Maman Brigitte
12
2 / 3 / 0
7,066
642
5,180
9,581
3,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
12
0 / 2 / 1
6,141
558
4,049
4,548
1,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlterarionBlue
Zhong Kui
13
1 / 0 / 3
7,043
640
5,696
7,134
6,559
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
BigLuckBuck
Kuzenbo
10
1 / 0 / 5
6,010
546
4,138
7,125
6,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Evaise
Nu Wa
13
5 / 1 / 6
7,616
692
5,905
5,433
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
7 / 2 / 3
6,849
623
6,882
9,624
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Thops
Anhur
11
1 / 3 / 5
5,740
522
4,148
7,452
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlterarionBlue
Zhong Kui
1
0
3
2.5
L
Atlas
Azkil
Atlas
1
2
3
1.25
W
Kuzenbo
BigLuckBuck
Kuzenbo
1
0
5
3.5
L
Nemesis
DiegoGR
Nemesis
2
5
1
0.5
W
Nu Wa
Evaise
Nu Wa
5
1
6
8
L
Ah Muzen Cab
EwwwwANoob
Ah Muzen Cab
0
3
2
0.33
W
Hercules
7
2
3
4.25
L
Maman Brigitte
SirYeTo
Maman Brigitte
2
3
0
0.67
W
Anhur
Thops
Anhur
1
3
5
1.17
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
26,769
39,780
Taken
36,768
16,313
Mitigated
23,106
9,883
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlterarionBlue
Zhong Kui
5,696
1,111
0
4,924
7,134
6,559
0
3,393
3,741
49,378
4,422
L
Atlas
Azkil
Atlas
4,007
898
0
2,672
8,201
5,728
0
2,069
6,132
16,722
0
W
Kuzenbo
BigLuckBuck
Kuzenbo
4,138
1,612
0
2,956
7,125
6,605
0
1,237
5,888
23,682
1,404
L
Nemesis
DiegoGR
Nemesis
4,422
2,255
0
1,351
10,474
3,671
0
3,732
6,742
0
36,265
W
Nu Wa
Evaise
Nu Wa
5,905
1,296
0
979
5,433
1,378
0
2,895
2,538
50,820
1,028
L
Ah Muzen Cab
EwwwwANoob
Ah Muzen Cab
5,301
1,631
0
680
6,976
2,080
27
2,405
4,571
0
51,437
W
Hercules
6,882
2,427
0
3,073
9,624
6,222
0
3,403
6,221
0
47,620
L
Maman Brigitte
SirYeTo
Maman Brigitte
5,180
88
0
4,018
9,581
3,596
0
4,594
4,987
44,123
526
W
Anhur
Thops
Anhur
4,148
2,032
0
2,424
7,452
2,342
0
2,185
5,267
0
35,660
L
Zeus
4,049
376
0
1,162
4,548
1,238
0
2,609
1,939
47,766
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
33,258
368
Minions Killed
405
0
Camps Cleared
0
1,120,344
Distance Traveled
1,121,964
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,043
640
100
9
0
207,610
1
L
Atlas
5,974
543
20
2
0
232,282
0
W
Kuzenbo
6,010
546
40
4
0
250,241
4
L
Nemesis
5,513
501
59
5
0
249,768
0
W
Nu Wa
7,616
692
103
9
0
207,888
2
L
Ah Muzen Cab
5,694
518
96
9
0
216,080
1
W
Hercules
6,849
623
71
6
0
252,365
1
L
Maman Brigitte
7,066
642
94
9
0
214,219
0
W
Anhur
5,740
522
91
8
0
203,860
1
L
Zeus
6,141
558
99
9
0
207,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role