Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LeadingYourFetus
Chang'e
Level 125
God Stats
2W - 10L
1,293 SR
Queue Stats
222W - 225L
1,487 Elo+
Solo
Jormungandr
Jormungandr
TOUCHITAGAIN
Jormungandr
Level 88
God Stats
2W - 1L
1,522 SR
Queue Stats
63W - 55L
1,483 Elo+
Solo
Cthulhu
Cthulhu
nevernight0
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,611 Elo+
Solo
Hun Batz
Hun Batz
yungscrut
Hun Batz
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
363W - 387L
1,460 Elo+
Solo
Team Averages
Level 103
1,463 SR
1,508 Elo+

VS

Team Averages
Level 124
1,528 SR
1,486 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Axoreal1
Fafnir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 181L
1,441 Elo+
Solo
Raijin
Raijin
ReelaxBro
Raijin
Level 126
God Stats
6W - 7L
1,447 SR
Queue Stats
504W - 481L
1,503 Elo+
Solo
Nut
Nut
XxfirefoxX1361
Nut
Level 121
God Stats
10W - 8L
1,694 SR
Queue Stats
743W - 731L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 3 / 3
8,262
1,033
6,174
10,012
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 7
6,991
874
3,907
9,765
3,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TOUCHITAGAIN
Jormungandr
10
1 / 1 / 2
6,527
816
3,108
4,771
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
nevernight0
Cthulhu
11
0 / 3 / 6
6,978
872
6,363
10,691
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
yungscrut
Hun Batz
12
1 / 3 / 5
6,876
860
7,329
10,414
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 2 / 5
7,771
971
7,539
5,623
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
13
4 / 2 / 5
7,419
927
9,641
6,704
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Axoreal1
Fafnir
14
3 / 1 / 9
8,709
1,089
5,353
6,499
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
ReelaxBro
Raijin
14
2 / 3 / 7
8,121
1,015
9,203
8,000
2,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 1 / 7
7,186
898
6,197
5,503
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
9
Kills
13
13
Deaths
9
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
3
2.5
W
Ix Chel
 
Ix Chel
3
2
5
2.75
W
Neith
 
Neith
4
2
5
3.25
W
Fafnir
Axoreal1
Fafnir
3
1
9
7.5
L
1
3
7
1.5
W
Raijin
ReelaxBro
Raijin
2
3
7
1.83
L
Jormungandr
TOUCHITAGAIN
Jormungandr
1
1
2
2
W
1
1
7
4.5
L
Cthulhu
nevernight0
Cthulhu
0
3
6
1
L
Hun Batz
yungscrut
Hun Batz
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
37,933
45,653
Taken
32,329
26,639
Mitigated
16,948
19,175
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,174
1,097
378
1,504
10,012
4,601
0
5,091
4,717
0
12,430
W
Ix Chel
 
Ix Chel
7,539
432
4,326
2,553
5,623
1,712
261
2,931
2,533
15,981
391
W
Neith
 
Neith
9,641
3,059
758
1,463
6,704
2,344
1,102
1,791
4,874
0
19,757
W
Fafnir
Axoreal1
Fafnir
5,353
1,814
0
2,450
6,499
8,048
415
2,580
3,831
11,036
0
L
3,907
78
7,217
4,260
9,765
3,603
0
4,879
4,738
8,327
0
W
Raijin
ReelaxBro
Raijin
9,203
542
531
1,033
8,000
2,676
531
2,233
5,691
21,736
359
L
Jormungandr
TOUCHITAGAIN
Jormungandr
3,108
324
175
896
4,771
3,600
0
2,497
2,154
10,471
150
W
6,197
3,324
886
1,295
5,503
2,168
809
2,784
2,602
0
11,421
L
Cthulhu
nevernight0
Cthulhu
6,363
205
602
731
10,691
9,795
0
5,072
5,490
17,011
518
L
Hun Batz
yungscrut
Hun Batz
7,329
432
603
2,809
10,414
5,040
0
3,565
6,699
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
39,206
93
Minions Killed
98
0
Camps Cleared
0
754,017
Distance Traveled
753,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,262
1,033
23
3
0
175,865
0
W
Ix Chel
7,771
971
25
3
0
186,441
0
W
Neith
7,419
927
20
3
0
141,166
0
W
Fafnir
8,709
1,089
15
2
0
128,151
0
L
Chang'e
6,991
874
11
1
0
151,110
0
W
Raijin
8,121
1,015
28
4
0
137,735
0
L
Jormungandr
6,527
816
15
2
0
106,131
0
W
Nut
7,186
898
10
1
0
160,205
0
L
Cthulhu
6,978
872
23
3
0
172,054
0
L
Hun Batz
6,876
860
21
3
0
148,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role