Player Matchup

Anubis
Anubis
Cthulhusphallus
Anubis
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 54L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
JWILS0N23
Ao Kuang
Level 51
God Stats
14W - 7L
1,753 SR
Queue Stats
124W - 121L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
Lagxxunion
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,147 Elo+
Party 3
Danzaburou
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
Level 26
God Stats
29W - 27L
1,496 SR
Queue Stats
41W - 50L
1,335 Elo+
Party 2
Olorun
Olorun
Tin10Men
Olorun
Level 129
God Stats
15W - 16L
1,454 SR
Queue Stats
277W - 287L
1,398 Elo+
Solo
Team Averages
Level 76
1,541 SR
1,357 Elo+

VS

Team Averages
Level 82
1,618 SR
1,488 Elo+
King Arthur
King Arthur
Dumlek
King Arthur
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 158L
1,401 Elo+
Solo
Bacchus
Bacchus
My Blunt Hit
Bacchus
Level 91
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 1
Thanatos
Thanatos
Tianshi07
Thanatos
Level 132
God Stats
32W - 25L
1,566 SR
Queue Stats
345W - 336L
1,423 Elo+
Solo
Cupid
Cupid
old prada
Cupid
Level 38
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
pudgepalia
Olorun
Level 84
God Stats
56W - 48L
1,489 SR
Queue Stats
223W - 208L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 3 / 4
11,841
697
24,262
14,389
7,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JWILS0N23
Ao Kuang
10
1 / 4 / 0
7,021
413
3,171
8,120
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Lagxxunion
Sylvanus
14
3 / 3 / 4
8,277
487
6,878
15,919
11,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pi11sBuryJoEBoy
Danzaburou
14
1 / 4 / 1
8,911
524
8,512
12,225
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Tin10Men
Olorun
17
6 / 2 / 4
11,283
664
8,617
10,837
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dumlek
King Arthur
12
1 / 9 / 0
7,485
440
3,727
14,834
9,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
My Blunt Hit
Bacchus
13
2 / 2 / 9
8,978
528
7,593
15,634
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Tianshi07
Thanatos
14
4 / 5 / 4
8,807
518
5,263
14,140
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
old prada
Cupid
13
7 / 3 / 5
8,714
513
14,451
15,175
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
pudgepalia
Olorun
13
2 / 7 / 0
8,133
478
3,817
12,352
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
26
Kills
16
16
Deaths
26
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
3
4
5.67
L
King Arthur
Dumlek
King Arthur
1
9
0
0.11
W
Ao Kuang
JWILS0N23
Ao Kuang
1
4
0
0.25
W
Sylvanus
Lagxxunion
Sylvanus
3
3
4
1.67
L
Bacchus
My Blunt Hit
Bacchus
2
2
9
3.25
W
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
1
4
1
0.38
L
Thanatos
Tianshi07
Thanatos
4
5
4
1.2
W
Olorun
Tin10Men
Olorun
6
2
4
4
L
Cupid
old prada
Cupid
7
3
5
3.17
L
Olorun
pudgepalia
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,440
Damage
34,851
61,490
Taken
72,135
31,365
Mitigated
37,505
23,075
Healing
20,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,262
2,553
0
7,064
14,389
7,969
1,042
4,568
9,640
92,615
1,137
L
King Arthur
Dumlek
King Arthur
3,727
484
0
500
14,834
9,377
35
8,028
6,806
139
32,888
W
Ao Kuang
JWILS0N23
Ao Kuang
3,171
1,259
0
2,293
8,120
2,406
0
1,405
6,593
22,657
7,862
W
Sylvanus
Lagxxunion
Sylvanus
6,878
3,047
1,017
4,757
15,919
11,103
246
2,771
12,747
31,538
9,838
L
Bacchus
My Blunt Hit
Bacchus
7,593
946
210
3,043
15,634
15,716
78
7,445
8,189
33,496
2,621
W
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
8,512
3,035
0
1,922
12,225
5,674
0
2,478
9,212
0
60,328
L
Thanatos
Tianshi07
Thanatos
5,263
1,271
86
5,418
14,140
4,246
0
7,052
7,088
0
58,450
W
Olorun
Tin10Men
Olorun
8,617
4,553
167
5,855
10,837
4,213
4,436
626
10,118
74,669
2,120
L
Cupid
old prada
Cupid
14,451
6,204
1,769
7,340
15,175
5,564
420
9,162
6,013
0
47,856
L
Olorun
pudgepalia
Olorun
3,817
2,042
150
2,203
12,352
2,602
968
10,279
2,073
39,787
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
42,117
477
Minions Killed
351
0
Camps Cleared
0
1,422,062
Distance Traveled
1,553,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,841
697
141
8
0
308,768
0
L
King Arthur
7,485
440
46
3
0
262,420
0
W
Ao Kuang
7,021
413
50
3
0
229,661
0
W
Sylvanus
8,277
487
45
3
0
293,316
0
L
Bacchus
8,978
528
53
3
0
346,821
3
W
Danzaburou
8,911
524
104
6
0
307,614
0
L
Thanatos
8,807
518
99
6
0
320,705
1
W
Olorun
11,283
664
137
8
0
282,703
0
L
Cupid
8,714
513
89
5
0
320,428
0
L
Olorun
8,133
478
64
4
0
303,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role