Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Get Skrrtted
Arachne
Gold V
Level 107
God Stats
7W - 11L
1,523 SR
Queue Stats
195W - 212L
1,395 MMR
Solo
Medusa
Medusa
Gold IV
Kitana_121693
Medusa
Gold IV
Level 158
God Stats
7W - 7L
1,533 SR
Queue Stats
232W - 231L
1,428 MMR
Solo
Kukulkan
Kukulkan
Silver III
Liylo
Kukulkan
Silver III
Level 89
God Stats
18W - 7L
1,767 SR
Queue Stats
158W - 148L
1,429 MMR
Solo
Xing Tian
Xing Tian
Gold III
bubbhist
Xing Tian
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 227L
1,406 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,565 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,517 SR
1,435 MMR
Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
FrenzyDawn
Fenrir
Gold IV
Level 87
God Stats
22W - 23L
1,589 SR
Queue Stats
166W - 169L
1,440 MMR
Solo
Hera
Hera
Bronze V
Guntane
Hera
Bronze V
Level 144
God Stats
1W - 2L
1,651 SR
Queue Stats
26W - 26L
1,356 MMR
Solo
Nike
Nike
Gold III
LetsAllBSoviets
Nike
Gold III
Level 182
God Stats
1W - 6L
1,500 SR
Queue Stats
440W - 451L
1,433 MMR
Solo
Freya
Freya
Gold III
Steeler7299
Freya
Gold III
Level 114
God Stats
0W - 2L
1,346 SR
Queue Stats
118W - 119L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 0 / 0
3,960
792
1,499
3,600
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Get Skrrtted
Arachne
6
2 / 1 / 0
3,560
712
1,497
3,059
732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 1
3,269
654
3,198
3,445
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Liylo
Kukulkan
7
0 / 0 / 0
3,528
706
858
1,739
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
bubbhist
Xing Tian
5
1 / 2 / 0
3,473
695
1,615
4,675
2,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangRavanaThanatosAthena

VS

Bans
BellonaBacchusAnubisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
1 / 2 / 2
3,424
685
3,107
3,223
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
FrenzyDawn
Fenrir
5
2 / 1 / 1
3,623
725
3,321
4,994
1,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Guntane
Hera
7
0 / 1 / 1
3,897
779
2,219
2,123
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,631
726
1,314
3,791
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
1 / 0 / 0
3,039
608
490
998
188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
4
4
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Olorun
 
Olorun
1
2
2
1
L
Fenrir
FrenzyDawn
Fenrir
2
1
1
2.5
W
Arachne
Get Skrrtted
Arachne
2
1
0
2
L
Hera
Guntane
Hera
0
1
1
0.5
W
1
1
1
1.5
L
0
1
0
0
W
Kukulkan
Liylo
Kukulkan
0
0
0
0
L
1
0
0
1
W
Xing Tian
bubbhist
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,667
Damage
10,451
16,518
Taken
15,129
5,720
Mitigated
5,021
6,188
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,499
57
0
1,379
3,600
1,173
0
0
3,353
0
21,325
L
Olorun
 
Olorun
3,107
2,148
120
1,310
3,223
726
0
923
2,300
14,209
0
L
Fenrir
FrenzyDawn
Fenrir
3,321
903
0
1,597
4,994
1,758
0
637
4,357
0
7,414
W
Arachne
Get Skrrtted
Arachne
1,497
988
0
1,744
3,059
732
0
1,084
1,895
0
11,526
L
Hera
Guntane
Hera
2,219
335
0
750
2,123
479
0
858
1,265
20,083
863
W
3,198
1,394
0
1,129
3,445
821
0
728
2,717
0
17,452
L
1,314
173
0
1,243
3,791
1,870
0
0
3,791
0
20,054
W
Kukulkan
Liylo
Kukulkan
858
375
0
500
1,739
404
0
1,279
220
21,132
0
L
490
266
0
536
998
188
0
0
998
3,610
0
W
Xing Tian
bubbhist
Xing Tian
1,615
385
0
1,436
4,675
2,590
0
2,379
2,296
4,783
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
17,614
145
Minions Killed
129
0
Camps Cleared
0
551,060
Distance Traveled
432,038
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,960
792
46
9
0
102,992
0
L
Olorun
3,424
685
27
5
0
95,799
0
L
Fenrir
3,623
725
10
2
0
112,289
1
W
Arachne
3,560
712
22
4
0
126,478
0
L
Hera
3,897
779
44
9
0
98,547
0
W
Medusa
3,269
654
25
5
0
110,653
0
L
Nike
3,631
726
39
8
0
86,280
0
W
Kukulkan
3,528
706
43
9
0
106,753
0
L
Freya
3,039
608
9
2
0
39,123
0
W
Xing Tian
3,473
695
9
2
0
104,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role