Player Matchup

Chaac
Chaac
Carlos Ediston
Chaac
Level 32
God Stats
1W - 3L
1,397 SR
Queue Stats
51W - 62L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Dp_games_92
Baron Samedi
Level 154
God Stats
5W - 6L
1,503 SR
Queue Stats
201W - 208L
1,442 Elo+
Solo
Bastet
Bastet
SpartanSam0034
Bastet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,381 Elo+
Solo
Xbalanque
Xbalanque
TeddyPorTuAno
Xbalanque
Level 88
God Stats
15W - 10L
1,610 SR
Queue Stats
117W - 111L
1,474 Elo+
Solo
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 154
God Stats
28W - 21L
1,600 SR
Queue Stats
87W - 92L
1,474 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,431 Elo+

VS

Team Averages
Level 106
1,604 SR
1,411 Elo+
Odin
Odin
FaYa_KuSh-_-
Odin
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 112L
1,466 Elo+
Solo
Hera
Hera
Fuu34555
Hera
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 136L
1,339 Elo+
Party 1
Izanami
Izanami
S_A_N_T_I_A_G_OX
Izanami
Level 86
God Stats
4W - 2L
1,557 SR
Queue Stats
44W - 42L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
THEGREATEST34555
Cu Chulainn
Level 109
God Stats
11W - 2L
1,781 SR
Queue Stats
166W - 185L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
Veteranchalice64
Ao Kuang
Level 80
God Stats
4W - 1L
1,684 SR
Queue Stats
128W - 140L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,213
478
4,793
11,490
9,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dp_games_92
Baron Samedi
11
1 / 2 / 1
6,125
471
4,686
7,897
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 3 / 0
6,180
475
4,040
9,451
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
TeddyPorTuAno
Xbalanque
12
1 / 2 / 0
6,425
494
4,259
7,642
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
6,435
495
4,959
4,832
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,410
493
2,552
6,528
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
0 / 3 / 1
6,314
486
2,098
4,952
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 0
7,574
583
5,318
7,632
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
THEGREATEST34555
Cu Chulainn
14
6 / 0 / 2
8,885
683
9,144
10,590
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
4 / 1 / 0
7,137
549
3,368
8,384
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
13
13
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Baron Samedi
Dp_games_92
Baron Samedi
1
2
1
0.75
W
0
0
3
1.5
W
Hera
0
3
1
0.17
W
3
1
0
3
L
3
3
0
1
W
Cu Chulainn
THEGREATEST34555
Cu Chulainn
6
0
2
7
L
Xbalanque
TeddyPorTuAno
Xbalanque
1
2
0
0.5
W
4
1
0
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
22,480
41,312
Taken
38,086
19,234
Mitigated
15,587
10,098
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
1,434
0
1,594
11,490
9,574
0
430
11,060
0
39,089
L
Baron Samedi
Dp_games_92
Baron Samedi
4,686
426
125
2,608
7,897
4,027
105
486
7,391
34,471
0
W
2,552
561
0
2,194
6,528
2,967
0
1,875
4,398
0
21,106
W
Hera
2,098
625
0
510
4,952
1,404
408
2,458
2,452
30,880
0
W
5,318
3,466
0
3,033
7,632
2,677
627
2,658
4,783
0
54,931
L
4,040
1,431
0
3,566
9,451
2,329
0
2,573
6,878
0
32,612
W
Cu Chulainn
THEGREATEST34555
Cu Chulainn
9,144
3,091
0
1,848
10,590
5,971
1,245
1,137
9,453
3,082
54,452
L
Xbalanque
TeddyPorTuAno
Xbalanque
4,259
2,095
0
1,903
7,642
1,872
168
9
7,633
0
38,847
W
3,368
1,072
0
4,774
8,384
2,568
0
1,029
7,355
35,666
2,389
L
4,959
972
135
167
4,832
1,432
339
2,196
2,468
36,169
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
36,320
318
Minions Killed
395
0
Camps Cleared
0
1,055,353
Distance Traveled
1,005,174
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,213
478
77
6
0
186,819
0
L
Baron Samedi
6,125
471
54
4
0
220,018
0
W
Odin
6,410
493
29
2
0
162,579
1
W
Hera
6,314
486
67
5
0
201,661
3
W
Izanami
7,574
583
120
9
0
220,405
1
L
Bastet
6,180
475
67
5
0
203,554
0
W
Cu Chulainn
8,885
683
107
8
0
205,450
5
L
Xbalanque
6,425
494
68
5
0
227,057
0
W
Ao Kuang
7,137
549
72
6
0
215,079
0
L
Nu Wa
6,435
495
52
4
0
217,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role