Player Matchup

Merlin
Merlin
BIGGY 0 BOY
Merlin
Level 262
God Stats
26W - 36L
1,487 SR
Queue Stats
686W - 630L
1,557 Elo+
Solo
Ne Zha
Ne Zha
MadiryasQc
Ne Zha
Level 87
God Stats
6W - 2L
1,735 SR
Queue Stats
143W - 119L
1,530 Elo+
Solo
Cerberus
Cerberus
PULSATINGTs
Cerberus
Level 213
God Stats
1W - 2L
1,762 SR
Queue Stats
129W - 140L
1,561 Elo+
Party 1
Mulan
Mulan
Shizzedon
Mulan
Level 156
God Stats
8W - 3L
1,764 SR
Queue Stats
195W - 169L
1,561 Elo+
Solo
Danzaburou
Danzaburou
k2le
Danzaburou
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 100L
1,567 Elo+
Party 1
Team Averages
Level 175
1,650 SR
1,555 Elo+

VS

Team Averages
Level 166
1,406 SR
1,548 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 148
God Stats
46W - 55L
1,505 SR
Queue Stats
341W - 332L
1,575 Elo+
Solo
Mulan
Mulan
Joosse_10
Mulan
Level 180
God Stats
0W - 1L
1,330 SR
Queue Stats
108W - 101L
1,517 Elo+
Party 2
Ullr
Ullr
SwinePits
Ullr
Level 200
God Stats
1W - 5L
1,194 SR
Queue Stats
457W - 454L
1,599 Elo+
Solo
Anubis
Anubis
iEthan_P
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 161L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 3 / 2
6,513
592
5,968
5,340
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
MadiryasQc
Ne Zha
9
1 / 2 / 6
5,912
537
4,935
7,554
5,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
PULSATINGTs
Cerberus
13
3 / 1 / 1
6,891
626
3,306
8,781
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Shizzedon
Mulan
11
3 / 1 / 5
6,230
566
5,505
7,357
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
k2le
Danzaburou
11
2 / 0 / 0
6,796
618
5,142
4,754
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 3
6,248
568
2,910
9,052
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Afrowjack
Jing Wei
11
0 / 0 / 0
5,912
537
2,035
4,753
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
Joosse_10
Mulan
10
1 / 6 / 1
5,752
523
5,627
10,890
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
10
3 / 3 / 0
5,620
511
6,094
9,780
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
iEthan_P
Anubis
11
0 / 4 / 0
6,251
568
5,335
6,909
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
6
7
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
3
3.5
L
Jing Wei
Afrowjack
Jing Wei
0
0
0
0
W
Merlin
4
3
2
1.67
L
Mulan
Joosse_10
Mulan
1
6
1
0.25
W
Ne Zha
MadiryasQc
Ne Zha
1
2
6
2
W
Cerberus
PULSATINGTs
Cerberus
3
1
1
3.5
W
Mulan
Shizzedon
Mulan
3
1
5
5.5
L
Ullr
3
3
0
1
L
Anubis
iEthan_P
Anubis
0
4
0
0
W
Danzaburou
k2le
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
22,001
33,786
Taken
41,384
17,773
Mitigated
13,124
10,085
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,910
830
0
4,672
9,052
2,806
0
816
8,236
0
41,358
L
Jing Wei
Afrowjack
Jing Wei
2,035
1,309
0
1,763
4,753
1,249
0
0
4,753
0
39,979
W
Merlin
5,968
674
0
824
5,340
1,895
0
0
5,340
44,070
0
L
Mulan
Joosse_10
Mulan
5,627
1,068
0
2,140
10,890
3,958
0
3,332
7,558
0
39,091
W
Ne Zha
MadiryasQc
Ne Zha
4,935
1,436
0
1,991
7,554
5,724
0
155
7,399
0
16,611
W
Cerberus
PULSATINGTs
Cerberus
3,306
439
0
3,413
8,781
5,156
0
4,840
3,941
37,414
1,744
W
Mulan
Shizzedon
Mulan
5,505
657
0
768
7,357
3,308
0
542
6,815
0
37,007
L
Ullr
6,094
2,489
0
1,278
9,780
2,320
0
1,820
7,960
0
23,677
L
Anubis
iEthan_P
Anubis
5,335
550
0
2,591
6,909
2,791
0
2,802
3,685
48,228
0
W
Danzaburou
k2le
Danzaburou
5,142
1,963
0
3,089
4,754
1,690
0
0
4,754
0
46,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
29,783
363
Minions Killed
353
0
Camps Cleared
0
1,134,641
Distance Traveled
1,153,566
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,248
568
75
7
0
282,580
0
L
Jing Wei
5,912
537
88
8
0
242,574
2
W
Merlin
6,513
592
83
8
0
203,430
1
L
Mulan
5,752
523
71
6
0
216,063
0
W
Ne Zha
5,912
537
12
1
0
242,926
1
W
Cerberus
6,891
626
109
10
0
198,481
0
W
Mulan
6,230
566
61
6
0
260,287
0
L
Ullr
5,620
511
33
3
0
232,304
0
L
Anubis
6,251
568
86
8
0
180,045
5
W
Danzaburou
6,796
618
98
9
0
229,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role