Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigHuff
Charybdis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 1
Discordia
Discordia
DrBuckshots
Discordia
Level 118
God Stats
3W - 0L
1,631 SR
Queue Stats
11W - 7L
1,573 Elo+
Party 1
Sobek
Sobek
shadows102
Sobek
Level 129
God Stats
2W - 0L
1,580 SR
Queue Stats
28W - 21L
1,486 Elo+
Party 1
Mercury
Mercury
stozen1
Mercury
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,526 Elo+
Party 1
Team Averages
Level 110
1,542 SR
1,497 Elo+

VS

Team Averages
Level 107
1,514 SR
1,484 Elo+
Anubis
Anubis
Blaystor
Anubis
Level 121
God Stats
16W - 19L
1,483 SR
Queue Stats
246W - 239L
1,477 Elo+
Solo
Bellona
Bellona
GENESIS_777
Bellona
Level 168
God Stats
7W - 9L
1,569 SR
Queue Stats
128W - 145L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NIxell SS
Ah Muzen Cab
Level 66
God Stats
1W - 4L
1,170 SR
Queue Stats
37W - 49L
1,460 Elo+
Solo
Bacchus
Bacchus
Trappy Scaletta
Bacchus
Level 100
God Stats
18W - 7L
1,723 SR
Queue Stats
36W - 28L
1,485 Elo+
Solo
Charybdis
Charybdis
azhhllan
Charybdis
Level 82
God Stats
9W - 7L
1,627 SR
Queue Stats
186W - 173L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 2 / 0
6,458
718
5,428
8,110
1,985
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BigHuff
Charybdis
9
2 / 2 / 3
5,140
571
3,984
4,276
1,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DrBuckshots
Discordia
11
1 / 1 / 4
6,185
687
1,770
3,062
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
9
1 / 1 / 4
5,315
591
1,578
5,938
4,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
stozen1
Mercury
11
7 / 0 / 4
6,240
693
7,135
7,007
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaystor
Anubis
9
2 / 2 / 0
4,953
550
1,361
3,044
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
GENESIS_777
Bellona
8
1 / 5 / 0
5,118
569
4,790
9,375
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
NIxell SS
Ah Muzen Cab
9
0 / 4 / 0
4,789
532
1,618
5,773
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 3
5,309
590
2,435
6,614
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
azhhllan
Charybdis
9
3 / 3 / 0
5,586
621
4,419
4,975
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
0
2.5
W
Charybdis
BigHuff
Charybdis
2
2
3
1.75
L
Anubis
Blaystor
Anubis
2
2
0
1
W
Discordia
DrBuckshots
Discordia
1
1
4
3
L
Bellona
GENESIS_777
Bellona
1
5
0
0.2
L
Ah Muzen Cab
NIxell SS
Ah Muzen Cab
0
4
0
0
L
0
2
3
0.75
L
Charybdis
azhhllan
Charybdis
3
3
0
1
W
Sobek
1
1
4
3
W
Mercury
stozen1
Mercury
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
14,623
28,393
Taken
29,781
10,643
Mitigated
15,986
7,352
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,428
249
80
3,650
8,110
1,985
0
546
7,027
32,752
894
W
Charybdis
BigHuff
Charybdis
3,984
1,987
0
1,082
4,276
1,253
0
996
3,280
0
31,366
L
Anubis
Blaystor
Anubis
1,361
22
55
1,302
3,044
1,107
0
321
2,723
26,587
0
W
Discordia
DrBuckshots
Discordia
1,770
222
0
360
3,062
761
247
379
2,683
40,413
0
L
Bellona
GENESIS_777
Bellona
4,790
1,028
0
2,600
9,375
5,665
0
5,196
4,179
0
28,186
L
Ah Muzen Cab
NIxell SS
Ah Muzen Cab
1,618
240
0
186
5,773
1,821
0
1,449
4,324
0
27,876
L
2,435
98
202
2,843
6,614
5,552
0
978
5,636
11,173
0
L
Charybdis
azhhllan
Charybdis
4,419
1,976
0
1,161
4,975
1,841
0
600
4,375
0
41,059
W
Sobek
1,578
124
0
1,723
5,938
4,220
0
1,546
4,392
11,251
0
W
Mercury
stozen1
Mercury
7,135
3,815
0
457
7,007
2,424
0
917
6,090
0
43,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
25,755
294
Minions Killed
245
0
Camps Cleared
0
975,859
Distance Traveled
847,065
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,458
718
66
7
0
191,549
0
W
Charybdis
5,140
571
59
7
0
159,866
1
L
Anubis
4,953
550
55
6
0
144,010
0
W
Discordia
6,185
687
104
12
0
169,988
0
L
Bellona
5,118
569
51
6
0
172,058
0
L
Ah Muzen Cab
4,789
532
41
5
0
173,518
2
L
Bacchus
5,309
590
11
1
0
203,012
5
L
Charybdis
5,586
621
87
10
0
154,467
0
W
Sobek
5,315
591
12
1
0
203,299
0
W
Mercury
6,240
693
53
6
0
251,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role